4 // A Client represents a single connection from a client (watching a single stream).
13 // Digested statistics for writing to logs etc.
15 std::string stream_id;
16 std::string remote_addr;
25 // Serialization/deserialization.
26 Client(const ClientProto &serialized, Stream *stream);
27 ClientProto serialize() const;
29 ClientStats get_stats() const;
31 // The file descriptor associated with this socket.
34 // The fwmark associated with this socket (or 0).
37 // Some information only used for logging.
38 std::string remote_addr;
41 enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR };
44 // The HTTP request, as sent by the client. If we are in READING_REQUEST,
45 // this might not be finished.
48 // What stream we're connecting to; parsed from <request>.
49 // Not relevant for READING_REQUEST.
50 std::string stream_id;
53 // The header we want to send. This is nominally a copy of Stream::header,
54 // but since that might change on reconnects etc., we keep a local copy here.
55 // Only relevant for SENDING_HEADER or SENDING_ERROR; blank otherwise.
56 std::string header_or_error;
58 // Number of bytes we've sent of the header. Only relevant for SENDING_HEADER
60 size_t header_or_error_bytes_sent;
62 // Number of bytes we've sent of data. Only relevant for SENDING_DATA.
66 #endif // !defined(_CLIENT_H)