7 #include <movit/effect_chain.h>
8 #include <movit/effect_util.h>
9 #include <movit/flat_input.h>
10 #include <movit/image_format.h>
11 #include <movit/init.h>
12 #include <movit/resource_pool.h>
19 #include <condition_variable>
30 #include "DeckLinkAPI.h"
32 #include "alsa_output.h"
33 #include "basic_stats.h"
34 #include "bmusb/bmusb.h"
35 #include "bmusb/fake_capture.h"
37 #include "cef_capture.h"
39 #include "chroma_subsampler.h"
41 #include "decklink_capture.h"
42 #include "decklink_output.h"
44 #include "disk_space_estimator.h"
45 #include "ffmpeg_capture.h"
47 #include "input_mapping.h"
49 #include "pbo_frame_allocator.h"
50 #include "ref_counted_gl_sync.h"
51 #include "resampling_queue.h"
53 #include "timecode_renderer.h"
54 #include "v210_converter.h"
55 #include "video_encoder.h"
58 #include <google/protobuf/util/json_util.h>
64 using namespace movit;
66 using namespace std::chrono;
67 using namespace std::placeholders;
68 using namespace bmusb;
70 Mixer *global_mixer = nullptr;
74 void insert_new_frame(RefCountedFrame frame, unsigned field_num, bool interlaced, unsigned card_index, InputState *input_state)
77 for (unsigned frame_num = FRAME_HISTORY_LENGTH; frame_num --> 1; ) { // :-)
78 input_state->buffered_frames[card_index][frame_num] =
79 input_state->buffered_frames[card_index][frame_num - 1];
81 input_state->buffered_frames[card_index][0] = { frame, field_num };
83 for (unsigned frame_num = 0; frame_num < FRAME_HISTORY_LENGTH; ++frame_num) {
84 input_state->buffered_frames[card_index][frame_num] = { frame, field_num };
89 void ensure_texture_resolution(PBOFrameAllocator::Userdata *userdata, unsigned field, unsigned width, unsigned height, unsigned cbcr_width, unsigned cbcr_height, unsigned v210_width)
92 switch (userdata->pixel_format) {
93 case PixelFormat_10BitYCbCr:
94 first = userdata->tex_v210[field] == 0 || userdata->tex_444[field] == 0;
96 case PixelFormat_8BitYCbCr:
97 first = userdata->tex_y[field] == 0 || userdata->tex_cbcr[field] == 0;
99 case PixelFormat_8BitBGRA:
100 first = userdata->tex_rgba[field] == 0;
102 case PixelFormat_8BitYCbCrPlanar:
103 first = userdata->tex_y[field] == 0 || userdata->tex_cb[field] == 0 || userdata->tex_cr[field] == 0;
110 width != userdata->last_width[field] ||
111 height != userdata->last_height[field] ||
112 cbcr_width != userdata->last_cbcr_width[field] ||
113 cbcr_height != userdata->last_cbcr_height[field]) {
114 // We changed resolution since last use of this texture, so we need to create
115 // a new object. Note that this each card has its own PBOFrameAllocator,
116 // we don't need to worry about these flip-flopping between resolutions.
117 switch (userdata->pixel_format) {
118 case PixelFormat_10BitYCbCr:
119 glBindTexture(GL_TEXTURE_2D, userdata->tex_444[field]);
121 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
124 case PixelFormat_8BitYCbCr: {
125 glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr[field]);
127 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG8, cbcr_width, height, 0, GL_RG, GL_UNSIGNED_BYTE, nullptr);
129 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
131 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
135 case PixelFormat_8BitYCbCrPlanar: {
136 glBindTexture(GL_TEXTURE_2D, userdata->tex_y[field]);
138 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
140 glBindTexture(GL_TEXTURE_2D, userdata->tex_cb[field]);
142 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
144 glBindTexture(GL_TEXTURE_2D, userdata->tex_cr[field]);
146 glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, cbcr_width, cbcr_height, 0, GL_RED, GL_UNSIGNED_BYTE, nullptr);
150 case PixelFormat_8BitBGRA:
151 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
153 if (global_flags.can_disable_srgb_decoder) { // See the comments in tweaked_inputs.h.
154 glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
156 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
161 userdata->last_width[field] = width;
162 userdata->last_height[field] = height;
163 userdata->last_cbcr_width[field] = cbcr_width;
164 userdata->last_cbcr_height[field] = cbcr_height;
166 if (global_flags.ten_bit_input &&
167 (first || v210_width != userdata->last_v210_width[field])) {
168 // Same as above; we need to recreate the texture.
169 glBindTexture(GL_TEXTURE_2D, userdata->tex_v210[field]);
171 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, v210_width, height, 0, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, nullptr);
173 userdata->last_v210_width[field] = v210_width;
177 void upload_texture(GLuint tex, GLuint width, GLuint height, GLuint stride, bool interlaced_stride, GLenum format, GLenum type, GLintptr offset)
179 if (interlaced_stride) {
182 if (global_flags.flush_pbos) {
183 glFlushMappedBufferRange(GL_PIXEL_UNPACK_BUFFER, offset, stride * height);
187 glBindTexture(GL_TEXTURE_2D, tex);
189 if (interlaced_stride) {
190 glPixelStorei(GL_UNPACK_ROW_LENGTH, width * 2);
193 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
197 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, BUFFER_OFFSET(offset));
199 glBindTexture(GL_TEXTURE_2D, 0);
201 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
207 void JitterHistory::register_metrics(const vector<pair<string, string>> &labels)
209 global_metrics.add("input_underestimated_jitter_frames", labels, &metric_input_underestimated_jitter_frames);
210 global_metrics.add("input_estimated_max_jitter_seconds", labels, &metric_input_estimated_max_jitter_seconds, Metrics::TYPE_GAUGE);
213 void JitterHistory::unregister_metrics(const vector<pair<string, string>> &labels)
215 global_metrics.remove("input_underestimated_jitter_frames", labels);
216 global_metrics.remove("input_estimated_max_jitter_seconds", labels);
219 void JitterHistory::frame_arrived(steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames)
221 if (expected_timestamp > steady_clock::time_point::min()) {
222 expected_timestamp += dropped_frames * nanoseconds(frame_duration * 1000000000 / TIMEBASE);
223 double jitter_seconds = fabs(duration<double>(expected_timestamp - now).count());
224 history.push_back(orders.insert(jitter_seconds));
225 if (jitter_seconds > estimate_max_jitter()) {
226 ++metric_input_underestimated_jitter_frames;
229 metric_input_estimated_max_jitter_seconds = estimate_max_jitter();
231 if (history.size() > history_length) {
232 orders.erase(history.front());
235 assert(history.size() <= history_length);
237 expected_timestamp = now + nanoseconds(frame_duration * 1000000000 / TIMEBASE);
240 double JitterHistory::estimate_max_jitter() const
242 if (orders.empty()) {
245 size_t elem_idx = lrint((orders.size() - 1) * percentile);
246 if (percentile <= 0.5) {
247 return *next(orders.begin(), elem_idx) * multiplier;
249 return *prev(orders.end(), orders.size() - elem_idx) * multiplier;
253 void QueueLengthPolicy::register_metrics(const vector<pair<string, string>> &labels)
255 global_metrics.add("input_queue_safe_length_frames", labels, &metric_input_queue_safe_length_frames, Metrics::TYPE_GAUGE);
258 void QueueLengthPolicy::unregister_metrics(const vector<pair<string, string>> &labels)
260 global_metrics.remove("input_queue_safe_length_frames", labels);
263 void QueueLengthPolicy::update_policy(steady_clock::time_point now,
264 steady_clock::time_point expected_next_frame,
265 int64_t input_frame_duration,
266 int64_t master_frame_duration,
267 double max_input_card_jitter_seconds,
268 double max_master_card_jitter_seconds)
270 double input_frame_duration_seconds = input_frame_duration / double(TIMEBASE);
271 double master_frame_duration_seconds = master_frame_duration / double(TIMEBASE);
273 // Figure out when we can expect the next frame for this card, assuming
274 // worst-case jitter (ie., the frame is maximally late).
275 double seconds_until_next_frame = max(duration<double>(expected_next_frame - now).count() + max_input_card_jitter_seconds, 0.0);
277 // How many times are the master card expected to tick in that time?
278 // We assume the master clock has worst-case jitter but not any rate
279 // discrepancy, ie., it ticks as early as possible every time, but not
281 double frames_needed = (seconds_until_next_frame + max_master_card_jitter_seconds) / master_frame_duration_seconds;
283 // As a special case, if the master card ticks faster than the input card,
284 // we expect the queue to drain by itself even without dropping. But if
285 // the difference is small (e.g. 60 Hz master and 59.94 input), it would
286 // go slowly enough that the effect wouldn't really be appreciable.
287 // We account for this by looking at the situation five frames ahead,
288 // assuming everything else is the same.
289 double frames_allowed;
290 if (master_frame_duration < input_frame_duration) {
291 frames_allowed = frames_needed + 5 * (input_frame_duration_seconds - master_frame_duration_seconds) / master_frame_duration_seconds;
293 frames_allowed = frames_needed;
296 safe_queue_length = max<int>(floor(frames_allowed), 0);
297 metric_input_queue_safe_length_frames = safe_queue_length;
300 Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
302 num_cards(num_cards),
303 mixer_surface(create_surface(format)),
304 h264_encoder_surface(create_surface(format)),
305 decklink_output_surface(create_surface(format)),
306 audio_mixer(num_cards)
308 memcpy(ycbcr_interpretation, global_flags.ycbcr_interpretation, sizeof(ycbcr_interpretation));
309 CHECK(init_movit(MOVIT_SHADER_DIR, MOVIT_DEBUG_OFF));
312 // This nearly always should be true.
313 global_flags.can_disable_srgb_decoder =
314 epoxy_has_gl_extension("GL_EXT_texture_sRGB_decode") &&
315 epoxy_has_gl_extension("GL_ARB_sampler_objects");
317 // Since we allow non-bouncing 4:2:2 YCbCrInputs, effective subpixel precision
318 // will be halved when sampling them, and we need to compensate here.
319 movit_texel_subpixel_precision /= 2.0;
321 resource_pool.reset(new ResourcePool);
322 for (unsigned i = 0; i < NUM_OUTPUTS; ++i) {
323 output_channel[i].parent = this;
324 output_channel[i].channel = i;
327 ImageFormat inout_format;
328 inout_format.color_space = COLORSPACE_sRGB;
329 inout_format.gamma_curve = GAMMA_sRGB;
331 // Matches the 4:2:0 format created by the main chain.
332 YCbCrFormat ycbcr_format;
333 ycbcr_format.chroma_subsampling_x = 2;
334 ycbcr_format.chroma_subsampling_y = 2;
335 if (global_flags.ycbcr_rec709_coefficients) {
336 ycbcr_format.luma_coefficients = YCBCR_REC_709;
338 ycbcr_format.luma_coefficients = YCBCR_REC_601;
340 ycbcr_format.full_range = false;
341 ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
342 ycbcr_format.cb_x_position = 0.0f;
343 ycbcr_format.cr_x_position = 0.0f;
344 ycbcr_format.cb_y_position = 0.5f;
345 ycbcr_format.cr_y_position = 0.5f;
347 // Display chain; shows the live output produced by the main chain (or rather, a copy of it).
348 display_chain.reset(new EffectChain(global_flags.width, global_flags.height, resource_pool.get()));
350 GLenum type = global_flags.x264_bit_depth > 8 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
351 display_input = new YCbCrInput(inout_format, ycbcr_format, global_flags.width, global_flags.height, YCBCR_INPUT_SPLIT_Y_AND_CBCR, type);
352 display_chain->add_input(display_input);
353 display_chain->add_output(inout_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED);
354 display_chain->set_dither_bits(0); // Don't bother.
355 display_chain->finalize();
357 video_encoder.reset(new VideoEncoder(resource_pool.get(), h264_encoder_surface, global_flags.va_display, global_flags.width, global_flags.height, &httpd, global_disk_space_estimator));
359 // Must be instantiated after VideoEncoder has initialized global_flags.use_zerocopy.
360 theme.reset(new Theme(global_flags.theme_filename, global_flags.theme_dirs, resource_pool.get(), num_cards));
362 httpd.add_endpoint("/channels", bind(&Mixer::get_channels_json, this), HTTPD::ALLOW_ALL_ORIGINS);
363 for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
365 snprintf(url, sizeof(url), "/channels/%d/color", channel_idx);
366 httpd.add_endpoint(url, bind(&Mixer::get_channel_color_http, this, unsigned(channel_idx)), HTTPD::ALLOW_ALL_ORIGINS);
369 // Start listening for clients only once VideoEncoder has written its header, if any.
370 httpd.start(global_flags.http_port);
372 // First try initializing the then PCI devices, then USB, then
373 // fill up with fake cards until we have the desired number of cards.
374 unsigned num_pci_devices = 0;
375 unsigned card_index = 0;
378 IDeckLinkIterator *decklink_iterator = CreateDeckLinkIteratorInstance();
379 if (decklink_iterator != nullptr) {
380 for ( ; card_index < num_cards; ++card_index) {
382 if (decklink_iterator->Next(&decklink) != S_OK) {
386 DeckLinkCapture *capture = new DeckLinkCapture(decklink, card_index);
387 DeckLinkOutput *output = new DeckLinkOutput(resource_pool.get(), decklink_output_surface, global_flags.width, global_flags.height, card_index);
388 if (!output->set_device(decklink)) {
392 configure_card(card_index, capture, CardType::LIVE_CARD, output);
395 decklink_iterator->Release();
396 fprintf(stderr, "Found %u DeckLink PCI card(s).\n", num_pci_devices);
398 fprintf(stderr, "DeckLink drivers not found. Probing for USB cards only.\n");
402 unsigned num_usb_devices = BMUSBCapture::num_cards();
403 for (unsigned usb_card_index = 0; usb_card_index < num_usb_devices && card_index < num_cards; ++usb_card_index, ++card_index) {
404 BMUSBCapture *capture = new BMUSBCapture(usb_card_index);
405 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, card_index));
406 configure_card(card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
408 fprintf(stderr, "Found %u USB card(s).\n", num_usb_devices);
410 unsigned num_fake_cards = 0;
411 for ( ; card_index < num_cards; ++card_index, ++num_fake_cards) {
412 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
413 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
416 if (num_fake_cards > 0) {
417 fprintf(stderr, "Initialized %u fake cards.\n", num_fake_cards);
420 // Initialize all video inputs the theme asked for. Note that these are
421 // all put _after_ the regular cards, which stop at <num_cards> - 1.
422 std::vector<FFmpegCapture *> video_inputs = theme->get_video_inputs();
423 for (unsigned video_card_index = 0; video_card_index < video_inputs.size(); ++card_index, ++video_card_index) {
424 if (card_index >= MAX_VIDEO_CARDS) {
425 fprintf(stderr, "ERROR: Not enough card slots available for the videos the theme requested.\n");
428 configure_card(card_index, video_inputs[video_card_index], CardType::FFMPEG_INPUT, /*output=*/nullptr);
429 video_inputs[video_card_index]->set_card_index(card_index);
431 num_video_inputs = video_inputs.size();
434 // Same, for HTML inputs.
435 std::vector<CEFCapture *> html_inputs = theme->get_html_inputs();
436 for (unsigned html_card_index = 0; html_card_index < html_inputs.size(); ++card_index, ++html_card_index) {
437 if (card_index >= MAX_VIDEO_CARDS) {
438 fprintf(stderr, "ERROR: Not enough card slots available for the HTML inputs the theme requested.\n");
441 configure_card(card_index, html_inputs[html_card_index], CardType::CEF_INPUT, /*output=*/nullptr);
442 html_inputs[html_card_index]->set_card_index(card_index);
444 num_html_inputs = html_inputs.size();
447 BMUSBCapture::set_card_connected_callback(bind(&Mixer::bm_hotplug_add, this, _1));
448 BMUSBCapture::start_bm_thread();
450 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
451 cards[card_index].queue_length_policy.reset(card_index);
454 chroma_subsampler.reset(new ChromaSubsampler(resource_pool.get()));
456 if (global_flags.ten_bit_input) {
457 if (!v210Converter::has_hardware_support()) {
458 fprintf(stderr, "ERROR: --ten-bit-input requires support for OpenGL compute shaders\n");
459 fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
462 v210_converter.reset(new v210Converter());
464 // These are all the widths listed in the Blackmagic SDK documentation
465 // (section 2.7.3, “Display Modes”).
466 v210_converter->precompile_shader(720);
467 v210_converter->precompile_shader(1280);
468 v210_converter->precompile_shader(1920);
469 v210_converter->precompile_shader(2048);
470 v210_converter->precompile_shader(3840);
471 v210_converter->precompile_shader(4096);
473 if (global_flags.ten_bit_output) {
474 if (!v210Converter::has_hardware_support()) {
475 fprintf(stderr, "ERROR: --ten-bit-output requires support for OpenGL compute shaders\n");
476 fprintf(stderr, " (OpenGL 4.3, or GL_ARB_compute_shader + GL_ARB_shader_image_load_store).\n");
481 timecode_renderer.reset(new TimecodeRenderer(resource_pool.get(), global_flags.width, global_flags.height));
482 display_timecode_in_stream = global_flags.display_timecode_in_stream;
483 display_timecode_on_stdout = global_flags.display_timecode_on_stdout;
485 if (global_flags.enable_alsa_output) {
486 alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2));
488 if (global_flags.output_card != -1) {
489 desired_output_card_index = global_flags.output_card;
490 set_output_card_internal(global_flags.output_card);
493 output_jitter_history.register_metrics({{ "card", "output" }});
498 BMUSBCapture::stop_bm_thread();
500 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
502 unique_lock<mutex> lock(card_mutex);
503 cards[card_index].should_quit = true; // Unblock thread.
504 cards[card_index].new_frames_changed.notify_all();
506 cards[card_index].capture->stop_dequeue_thread();
507 if (cards[card_index].output) {
508 cards[card_index].output->end_output();
509 cards[card_index].output.reset();
513 video_encoder.reset(nullptr);
516 void Mixer::configure_card(unsigned card_index, CaptureInterface *capture, CardType card_type, DeckLinkOutput *output)
518 printf("Configuring card %d...\n", card_index);
520 CaptureCard *card = &cards[card_index];
521 if (card->capture != nullptr) {
522 card->capture->stop_dequeue_thread();
524 card->capture.reset(capture);
525 card->is_fake_capture = (card_type == CardType::FAKE_CAPTURE);
526 card->type = card_type;
527 if (card->output.get() != output) {
528 card->output.reset(output);
531 PixelFormat pixel_format;
532 if (card_type == CardType::FFMPEG_INPUT) {
533 pixel_format = capture->get_current_pixel_format();
534 } else if (card_type == CardType::CEF_INPUT) {
535 pixel_format = PixelFormat_8BitBGRA;
536 } else if (global_flags.ten_bit_input) {
537 pixel_format = PixelFormat_10BitYCbCr;
539 pixel_format = PixelFormat_8BitYCbCr;
542 card->capture->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7));
543 if (card->frame_allocator == nullptr) {
544 card->frame_allocator.reset(new PBOFrameAllocator(pixel_format, 8 << 20, global_flags.width, global_flags.height)); // 8 MB.
546 card->capture->set_video_frame_allocator(card->frame_allocator.get());
547 if (card->surface == nullptr) {
548 card->surface = create_surface_with_same_format(mixer_surface);
550 while (!card->new_frames.empty()) card->new_frames.pop_front();
551 card->last_timecode = -1;
552 card->capture->set_pixel_format(pixel_format);
553 card->capture->configure_card();
555 // NOTE: start_bm_capture() happens in thread_func().
557 DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
558 audio_mixer.reset_resampler(device);
559 audio_mixer.set_display_name(device, card->capture->get_description());
560 audio_mixer.trigger_state_changed_callback();
562 // Unregister old metrics, if any.
563 if (!card->labels.empty()) {
564 const vector<pair<string, string>> &labels = card->labels;
565 card->jitter_history.unregister_metrics(labels);
566 card->queue_length_policy.unregister_metrics(labels);
567 global_metrics.remove("input_received_frames", labels);
568 global_metrics.remove("input_dropped_frames_jitter", labels);
569 global_metrics.remove("input_dropped_frames_error", labels);
570 global_metrics.remove("input_dropped_frames_resets", labels);
571 global_metrics.remove("input_queue_length_frames", labels);
572 global_metrics.remove("input_queue_duped_frames", labels);
574 global_metrics.remove("input_has_signal_bool", labels);
575 global_metrics.remove("input_is_connected_bool", labels);
576 global_metrics.remove("input_interlaced_bool", labels);
577 global_metrics.remove("input_width_pixels", labels);
578 global_metrics.remove("input_height_pixels", labels);
579 global_metrics.remove("input_frame_rate_nom", labels);
580 global_metrics.remove("input_frame_rate_den", labels);
581 global_metrics.remove("input_sample_rate_hz", labels);
585 vector<pair<string, string>> labels;
587 snprintf(card_name, sizeof(card_name), "%d", card_index);
588 labels.emplace_back("card", card_name);
591 case CardType::LIVE_CARD:
592 labels.emplace_back("cardtype", "live");
594 case CardType::FAKE_CAPTURE:
595 labels.emplace_back("cardtype", "fake");
597 case CardType::FFMPEG_INPUT:
598 labels.emplace_back("cardtype", "ffmpeg");
600 case CardType::CEF_INPUT:
601 labels.emplace_back("cardtype", "cef");
606 card->jitter_history.register_metrics(labels);
607 card->queue_length_policy.register_metrics(labels);
608 global_metrics.add("input_received_frames", labels, &card->metric_input_received_frames);
609 global_metrics.add("input_dropped_frames_jitter", labels, &card->metric_input_dropped_frames_jitter);
610 global_metrics.add("input_dropped_frames_error", labels, &card->metric_input_dropped_frames_error);
611 global_metrics.add("input_dropped_frames_resets", labels, &card->metric_input_resets);
612 global_metrics.add("input_queue_length_frames", labels, &card->metric_input_queue_length_frames, Metrics::TYPE_GAUGE);
613 global_metrics.add("input_queue_duped_frames", labels, &card->metric_input_duped_frames);
615 global_metrics.add("input_has_signal_bool", labels, &card->metric_input_has_signal_bool, Metrics::TYPE_GAUGE);
616 global_metrics.add("input_is_connected_bool", labels, &card->metric_input_is_connected_bool, Metrics::TYPE_GAUGE);
617 global_metrics.add("input_interlaced_bool", labels, &card->metric_input_interlaced_bool, Metrics::TYPE_GAUGE);
618 global_metrics.add("input_width_pixels", labels, &card->metric_input_width_pixels, Metrics::TYPE_GAUGE);
619 global_metrics.add("input_height_pixels", labels, &card->metric_input_height_pixels, Metrics::TYPE_GAUGE);
620 global_metrics.add("input_frame_rate_nom", labels, &card->metric_input_frame_rate_nom, Metrics::TYPE_GAUGE);
621 global_metrics.add("input_frame_rate_den", labels, &card->metric_input_frame_rate_den, Metrics::TYPE_GAUGE);
622 global_metrics.add("input_sample_rate_hz", labels, &card->metric_input_sample_rate_hz, Metrics::TYPE_GAUGE);
623 card->labels = labels;
626 void Mixer::set_output_card_internal(int card_index)
628 // We don't really need to take card_mutex, since we're in the mixer
629 // thread and don't mess with any queues (which is the only thing that happens
630 // from other threads), but it's probably the safest in the long run.
631 unique_lock<mutex> lock(card_mutex);
632 if (output_card_index != -1) {
633 // Switch the old card from output to input.
634 CaptureCard *old_card = &cards[output_card_index];
635 old_card->output->end_output();
637 // Stop the fake card that we put into place.
638 // This needs to _not_ happen under the mutex, to avoid deadlock
639 // (delivering the last frame needs to take the mutex).
640 CaptureInterface *fake_capture = old_card->capture.get();
642 fake_capture->stop_dequeue_thread();
644 old_card->capture = move(old_card->parked_capture); // TODO: reset the metrics
645 old_card->is_fake_capture = false;
646 old_card->capture->start_bm_capture();
648 if (card_index != -1) {
649 CaptureCard *card = &cards[card_index];
650 CaptureInterface *capture = card->capture.get();
651 // TODO: DeckLinkCapture::stop_dequeue_thread can actually take
652 // several seconds to complete (blocking on DisableVideoInput);
653 // see if we can maybe do it asynchronously.
655 capture->stop_dequeue_thread();
657 card->parked_capture = move(card->capture);
658 CaptureInterface *fake_capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
659 configure_card(card_index, fake_capture, CardType::FAKE_CAPTURE, card->output.release());
660 card->queue_length_policy.reset(card_index);
661 card->capture->start_bm_capture();
662 desired_output_video_mode = output_video_mode = card->output->pick_video_mode(desired_output_video_mode);
663 card->output->start_output(desired_output_video_mode, pts_int);
665 output_card_index = card_index;
666 output_jitter_history.clear();
671 int unwrap_timecode(uint16_t current_wrapped, int last)
673 uint16_t last_wrapped = last & 0xffff;
674 if (current_wrapped > last_wrapped) {
675 return (last & ~0xffff) | current_wrapped;
677 return 0x10000 + ((last & ~0xffff) | current_wrapped);
683 void Mixer::bm_frame(unsigned card_index, uint16_t timecode,
684 FrameAllocator::Frame video_frame, size_t video_offset, VideoFormat video_format,
685 FrameAllocator::Frame audio_frame, size_t audio_offset, AudioFormat audio_format)
687 DeviceSpec device{InputSourceType::CAPTURE_CARD, card_index};
688 CaptureCard *card = &cards[card_index];
690 ++card->metric_input_received_frames;
691 card->metric_input_has_signal_bool = video_format.has_signal;
692 card->metric_input_is_connected_bool = video_format.is_connected;
693 card->metric_input_interlaced_bool = video_format.interlaced;
694 card->metric_input_width_pixels = video_format.width;
695 card->metric_input_height_pixels = video_format.height;
696 card->metric_input_frame_rate_nom = video_format.frame_rate_nom;
697 card->metric_input_frame_rate_den = video_format.frame_rate_den;
698 card->metric_input_sample_rate_hz = audio_format.sample_rate;
700 if (is_mode_scanning[card_index]) {
701 if (video_format.has_signal) {
702 // Found a stable signal, so stop scanning.
703 is_mode_scanning[card_index] = false;
705 static constexpr double switch_time_s = 0.1; // Should be enough time for the signal to stabilize.
706 steady_clock::time_point now = steady_clock::now();
707 double sec_since_last_switch = duration<double>(steady_clock::now() - last_mode_scan_change[card_index]).count();
708 if (sec_since_last_switch > switch_time_s) {
709 // It isn't this mode; try the next one.
710 mode_scanlist_index[card_index]++;
711 mode_scanlist_index[card_index] %= mode_scanlist[card_index].size();
712 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][mode_scanlist_index[card_index]]);
713 last_mode_scan_change[card_index] = now;
718 int64_t frame_length = int64_t(TIMEBASE) * video_format.frame_rate_den / video_format.frame_rate_nom;
719 assert(frame_length > 0);
721 size_t num_samples = (audio_frame.len > audio_offset) ? (audio_frame.len - audio_offset) / audio_format.num_channels / (audio_format.bits_per_sample / 8) : 0;
722 if (num_samples > OUTPUT_FREQUENCY / 10) {
723 printf("Card %d: Dropping frame with implausible audio length (len=%d, offset=%d) [timecode=0x%04x video_len=%d video_offset=%d video_format=%x)\n",
724 card_index, int(audio_frame.len), int(audio_offset),
725 timecode, int(video_frame.len), int(video_offset), video_format.id);
726 if (video_frame.owner) {
727 video_frame.owner->release_frame(video_frame);
729 if (audio_frame.owner) {
730 audio_frame.owner->release_frame(audio_frame);
735 int dropped_frames = 0;
736 if (card->last_timecode != -1) {
737 dropped_frames = unwrap_timecode(timecode, card->last_timecode) - card->last_timecode - 1;
740 // Number of samples per frame if we need to insert silence.
741 // (Could be nonintegral, but resampling will save us then.)
742 const int silence_samples = OUTPUT_FREQUENCY * video_format.frame_rate_den / video_format.frame_rate_nom;
744 if (dropped_frames > MAX_FPS * 2) {
745 fprintf(stderr, "Card %d lost more than two seconds (or time code jumping around; from 0x%04x to 0x%04x), resetting resampler\n",
746 card_index, card->last_timecode, timecode);
747 audio_mixer.reset_resampler(device);
749 ++card->metric_input_resets;
750 } else if (dropped_frames > 0) {
751 // Insert silence as needed.
752 fprintf(stderr, "Card %d dropped %d frame(s) (before timecode 0x%04x), inserting silence.\n",
753 card_index, dropped_frames, timecode);
754 card->metric_input_dropped_frames_error += dropped_frames;
758 success = audio_mixer.add_silence(device, silence_samples, dropped_frames, frame_length);
762 if (num_samples > 0) {
763 audio_mixer.add_audio(device, audio_frame.data + audio_offset, num_samples, audio_format, frame_length, audio_frame.received_timestamp);
766 // Done with the audio, so release it.
767 if (audio_frame.owner) {
768 audio_frame.owner->release_frame(audio_frame);
771 card->last_timecode = timecode;
773 PBOFrameAllocator::Userdata *userdata = (PBOFrameAllocator::Userdata *)video_frame.userdata;
775 size_t cbcr_width, cbcr_height, cbcr_offset, y_offset;
776 size_t expected_length = video_format.stride * (video_format.height + video_format.extra_lines_top + video_format.extra_lines_bottom);
777 if (userdata != nullptr && userdata->pixel_format == PixelFormat_8BitYCbCrPlanar) {
778 // The calculation above is wrong for planar Y'CbCr, so just override it.
779 assert(card->type == CardType::FFMPEG_INPUT);
780 assert(video_offset == 0);
781 expected_length = video_frame.len;
783 userdata->ycbcr_format = (static_cast<FFmpegCapture *>(card->capture.get()))->get_current_frame_ycbcr_format();
784 cbcr_width = video_format.width / userdata->ycbcr_format.chroma_subsampling_x;
785 cbcr_height = video_format.height / userdata->ycbcr_format.chroma_subsampling_y;
786 cbcr_offset = video_format.width * video_format.height;
789 // All the other Y'CbCr formats are 4:2:2.
790 cbcr_width = video_format.width / 2;
791 cbcr_height = video_format.height;
792 cbcr_offset = video_offset / 2;
793 y_offset = video_frame.size / 2 + video_offset / 2;
795 if (video_frame.len - video_offset == 0 ||
796 video_frame.len - video_offset != expected_length) {
797 if (video_frame.len != 0) {
798 printf("Card %d: Dropping video frame with wrong length (%ld; expected %ld)\n",
799 card_index, video_frame.len - video_offset, expected_length);
801 if (video_frame.owner) {
802 video_frame.owner->release_frame(video_frame);
805 // Still send on the information that we _had_ a frame, even though it's corrupted,
806 // so that pts can go up accordingly.
808 unique_lock<mutex> lock(card_mutex);
809 CaptureCard::NewFrame new_frame;
810 new_frame.frame = RefCountedFrame(FrameAllocator::Frame());
811 new_frame.length = frame_length;
812 new_frame.interlaced = false;
813 new_frame.dropped_frames = dropped_frames;
814 new_frame.received_timestamp = video_frame.received_timestamp;
815 card->new_frames.push_back(move(new_frame));
816 card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
818 card->new_frames_changed.notify_all();
822 unsigned num_fields = video_format.interlaced ? 2 : 1;
823 steady_clock::time_point frame_upload_start;
824 bool interlaced_stride = false;
825 if (video_format.interlaced) {
826 // Send the two fields along as separate frames; the other side will need to add
827 // a deinterlacer to actually get this right.
828 assert(video_format.height % 2 == 0);
829 video_format.height /= 2;
831 assert(frame_length % 2 == 0);
834 if (video_format.second_field_start == 1) {
835 interlaced_stride = true;
837 frame_upload_start = steady_clock::now();
839 userdata->last_interlaced = video_format.interlaced;
840 userdata->last_has_signal = video_format.has_signal;
841 userdata->last_is_connected = video_format.is_connected;
842 userdata->last_frame_rate_nom = video_format.frame_rate_nom;
843 userdata->last_frame_rate_den = video_format.frame_rate_den;
844 RefCountedFrame frame(video_frame);
846 // Upload the textures.
847 for (unsigned field = 0; field < num_fields; ++field) {
848 // Put the actual texture upload in a lambda that is executed in the main thread.
849 // It is entirely possible to do this in the same thread (and it might even be
850 // faster, depending on the GPU and driver), but it appears to be trickling
851 // driver bugs very easily.
853 // Note that this means we must hold on to the actual frame data in <userdata>
854 // until the upload command is run, but we hold on to <frame> much longer than that
855 // (in fact, all the way until we no longer use the texture in rendering).
856 auto upload_func = [this, field, video_format, y_offset, video_offset, cbcr_offset, cbcr_width, cbcr_height, interlaced_stride, userdata]() {
857 unsigned field_start_line;
859 field_start_line = video_format.second_field_start;
861 field_start_line = video_format.extra_lines_top;
864 // For anything not FRAME_FORMAT_YCBCR_10BIT, v210_width will be nonsensical but not used.
865 size_t v210_width = video_format.stride / sizeof(uint32_t);
866 ensure_texture_resolution(userdata, field, video_format.width, video_format.height, cbcr_width, cbcr_height, v210_width);
868 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, userdata->pbo);
871 switch (userdata->pixel_format) {
872 case PixelFormat_10BitYCbCr: {
873 size_t field_start = video_offset + video_format.stride * field_start_line;
874 upload_texture(userdata->tex_v210[field], v210_width, video_format.height, video_format.stride, interlaced_stride, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, field_start);
875 v210_converter->convert(userdata->tex_v210[field], userdata->tex_444[field], video_format.width, video_format.height);
878 case PixelFormat_8BitYCbCr: {
879 size_t field_y_start = y_offset + video_format.width * field_start_line;
880 size_t field_cbcr_start = cbcr_offset + cbcr_width * field_start_line * sizeof(uint16_t);
882 // Make up our own strides, since we are interleaving.
883 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
884 upload_texture(userdata->tex_cbcr[field], cbcr_width, cbcr_height, cbcr_width * sizeof(uint16_t), interlaced_stride, GL_RG, GL_UNSIGNED_BYTE, field_cbcr_start);
887 case PixelFormat_8BitYCbCrPlanar: {
888 assert(field_start_line == 0); // We don't really support interlaced here.
889 size_t field_y_start = y_offset;
890 size_t field_cb_start = cbcr_offset;
891 size_t field_cr_start = cbcr_offset + cbcr_width * cbcr_height;
893 // Make up our own strides, since we are interleaving.
894 upload_texture(userdata->tex_y[field], video_format.width, video_format.height, video_format.width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_y_start);
895 upload_texture(userdata->tex_cb[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cb_start);
896 upload_texture(userdata->tex_cr[field], cbcr_width, cbcr_height, cbcr_width, interlaced_stride, GL_RED, GL_UNSIGNED_BYTE, field_cr_start);
899 case PixelFormat_8BitBGRA: {
900 size_t field_start = video_offset + video_format.stride * field_start_line;
901 upload_texture(userdata->tex_rgba[field], video_format.width, video_format.height, video_format.stride, interlaced_stride, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, field_start);
902 // These could be asked to deliver mipmaps at any time.
903 glBindTexture(GL_TEXTURE_2D, userdata->tex_rgba[field]);
905 glGenerateMipmap(GL_TEXTURE_2D);
907 glBindTexture(GL_TEXTURE_2D, 0);
915 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
920 // Don't upload the second field as fast as we can; wait until
921 // the field time has approximately passed. (Otherwise, we could
922 // get timing jitter against the other sources, and possibly also
923 // against the video display, although the latter is not as critical.)
924 // This requires our system clock to be reasonably close to the
925 // video clock, but that's not an unreasonable assumption.
926 steady_clock::time_point second_field_start = frame_upload_start +
927 nanoseconds(frame_length * 1000000000 / TIMEBASE);
928 this_thread::sleep_until(second_field_start);
932 unique_lock<mutex> lock(card_mutex);
933 CaptureCard::NewFrame new_frame;
934 new_frame.frame = frame;
935 new_frame.length = frame_length;
936 new_frame.field = field;
937 new_frame.interlaced = video_format.interlaced;
938 new_frame.upload_func = upload_func;
939 new_frame.dropped_frames = dropped_frames;
940 new_frame.received_timestamp = video_frame.received_timestamp; // Ignore the audio timestamp.
941 card->new_frames.push_back(move(new_frame));
942 card->jitter_history.frame_arrived(video_frame.received_timestamp, frame_length, dropped_frames);
944 card->new_frames_changed.notify_all();
948 void Mixer::bm_hotplug_add(libusb_device *dev)
950 lock_guard<mutex> lock(hotplug_mutex);
951 hotplugged_cards.push_back(dev);
954 void Mixer::bm_hotplug_remove(unsigned card_index)
956 cards[card_index].new_frames_changed.notify_all();
959 void Mixer::thread_func()
961 pthread_setname_np(pthread_self(), "Mixer_OpenGL");
963 eglBindAPI(EGL_OPENGL_API);
964 QOpenGLContext *context = create_context(mixer_surface);
965 if (!make_current(context, mixer_surface)) {
970 // Start the actual capture. (We don't want to do it before we're actually ready
971 // to process output frames.)
972 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
973 if (int(card_index) != output_card_index) {
974 cards[card_index].capture->start_bm_capture();
978 BasicStats basic_stats(/*verbose=*/true);
979 int stats_dropped_frames = 0;
981 while (!should_quit) {
982 if (desired_output_card_index != output_card_index) {
983 set_output_card_internal(desired_output_card_index);
985 if (output_card_index != -1 &&
986 desired_output_video_mode != output_video_mode) {
987 DeckLinkOutput *output = cards[output_card_index].output.get();
988 output->end_output();
989 desired_output_video_mode = output_video_mode = output->pick_video_mode(desired_output_video_mode);
990 output->start_output(desired_output_video_mode, pts_int);
993 CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS];
994 bool has_new_frame[MAX_VIDEO_CARDS] = { false };
996 bool master_card_is_output;
997 unsigned master_card_index;
998 if (output_card_index != -1) {
999 master_card_is_output = true;
1000 master_card_index = output_card_index;
1002 master_card_is_output = false;
1003 master_card_index = theme->map_signal(master_clock_channel);
1004 assert(master_card_index < num_cards);
1007 OutputFrameInfo output_frame_info = get_one_frame_from_each_card(master_card_index, master_card_is_output, new_frames, has_new_frame);
1008 schedule_audio_resampling_tasks(output_frame_info.dropped_frames, output_frame_info.num_samples, output_frame_info.frame_duration, output_frame_info.is_preroll, output_frame_info.frame_timestamp);
1009 stats_dropped_frames += output_frame_info.dropped_frames;
1011 handle_hotplugged_cards();
1013 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1014 if (card_index == master_card_index || !has_new_frame[card_index]) {
1017 if (new_frames[card_index].frame->len == 0) {
1018 ++new_frames[card_index].dropped_frames;
1020 if (new_frames[card_index].dropped_frames > 0) {
1021 printf("Card %u dropped %d frames before this\n",
1022 card_index, int(new_frames[card_index].dropped_frames));
1026 // If the first card is reporting a corrupted or otherwise dropped frame,
1027 // just increase the pts (skipping over this frame) and don't try to compute anything new.
1028 if (!master_card_is_output && new_frames[master_card_index].frame->len == 0) {
1029 ++stats_dropped_frames;
1030 pts_int += new_frames[master_card_index].length;
1034 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1035 if (!has_new_frame[card_index] || new_frames[card_index].frame->len == 0)
1038 CaptureCard::NewFrame *new_frame = &new_frames[card_index];
1039 assert(new_frame->frame != nullptr);
1040 insert_new_frame(new_frame->frame, new_frame->field, new_frame->interlaced, card_index, &input_state);
1043 // The new texture might need uploading before use.
1044 if (new_frame->upload_func) {
1045 new_frame->upload_func();
1046 new_frame->upload_func = nullptr;
1050 int64_t frame_duration = output_frame_info.frame_duration;
1051 render_one_frame(frame_duration);
1053 pts_int += frame_duration;
1055 basic_stats.update(frame_num, stats_dropped_frames);
1056 // if (frame_num % 100 == 0) chain->print_phase_timing();
1058 if (should_cut.exchange(false)) { // Test and clear.
1059 video_encoder->do_cut(frame_num);
1063 // Reset every 100 frames, so that local variations in frame times
1064 // (especially for the first few frames, when the shaders are
1065 // compiled etc.) don't make it hard to measure for the entire
1066 // remaining duration of the program.
1067 if (frame == 10000) {
1075 resource_pool->clean_context();
1078 bool Mixer::input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const
1080 if (output_card_index != -1) {
1081 // The output card (ie., cards[output_card_index].output) is the master clock,
1082 // so no input card (ie., cards[card_index].capture) is.
1085 return (card_index == master_card_index);
1088 void Mixer::trim_queue(CaptureCard *card, size_t safe_queue_length)
1090 // Count the number of frames in the queue, including any frames
1091 // we dropped. It's hard to know exactly how we should deal with
1092 // dropped (corrupted) input frames; they don't help our goal of
1093 // avoiding starvation, but they still add to the problem of latency.
1094 // Since dropped frames is going to mean a bump in the signal anyway,
1095 // we err on the side of having more stable latency instead.
1096 unsigned queue_length = 0;
1097 for (const CaptureCard::NewFrame &frame : card->new_frames) {
1098 queue_length += frame.dropped_frames + 1;
1101 // If needed, drop frames until the queue is below the safe limit.
1102 // We prefer to drop from the head, because all else being equal,
1103 // we'd like more recent frames (less latency).
1104 unsigned dropped_frames = 0;
1105 while (queue_length > safe_queue_length) {
1106 assert(!card->new_frames.empty());
1107 assert(queue_length > card->new_frames.front().dropped_frames);
1108 queue_length -= card->new_frames.front().dropped_frames;
1110 if (queue_length <= safe_queue_length) {
1111 // No need to drop anything.
1115 card->new_frames.pop_front();
1116 card->new_frames_changed.notify_all();
1121 card->metric_input_dropped_frames_jitter += dropped_frames;
1122 card->metric_input_queue_length_frames = queue_length;
1125 if (dropped_frames > 0) {
1126 fprintf(stderr, "Card %u dropped %u frame(s) to keep latency down.\n",
1127 card_index, dropped_frames);
1132 pair<string, string> Mixer::get_channels_json()
1135 for (int channel_idx = 2; channel_idx < theme->get_num_channels(); ++channel_idx) {
1136 Channel *channel = ret.add_channel();
1137 channel->set_index(channel_idx);
1138 channel->set_name(theme->get_channel_name(channel_idx));
1139 channel->set_color(theme->get_channel_color(channel_idx));
1142 google::protobuf::util::MessageToJsonString(ret, &contents); // Ignore any errors.
1143 return make_pair(contents, "text/json");
1146 pair<string, string> Mixer::get_channel_color_http(unsigned channel_idx)
1148 return make_pair(theme->get_channel_color(channel_idx), "text/plain");
1151 Mixer::OutputFrameInfo Mixer::get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS])
1153 OutputFrameInfo output_frame_info;
1155 unique_lock<mutex> lock(card_mutex, defer_lock);
1156 if (master_card_is_output) {
1157 // Clocked to the output, so wait for it to be ready for the next frame.
1158 cards[master_card_index].output->wait_for_frame(pts_int, &output_frame_info.dropped_frames, &output_frame_info.frame_duration, &output_frame_info.is_preroll, &output_frame_info.frame_timestamp);
1161 // Wait for the master card to have a new frame.
1162 // TODO: Add a timeout.
1163 output_frame_info.is_preroll = false;
1165 cards[master_card_index].new_frames_changed.wait(lock, [this, master_card_index]{ return !cards[master_card_index].new_frames.empty() || cards[master_card_index].capture->get_disconnected(); });
1168 if (master_card_is_output) {
1169 handle_hotplugged_cards();
1170 } else if (cards[master_card_index].new_frames.empty()) {
1171 // We were woken up, but not due to a new frame. Deal with it
1172 // and then restart.
1173 assert(cards[master_card_index].capture->get_disconnected());
1174 handle_hotplugged_cards();
1179 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1180 CaptureCard *card = &cards[card_index];
1181 if (card->new_frames.empty()) { // Starvation.
1182 ++card->metric_input_duped_frames;
1184 new_frames[card_index] = move(card->new_frames.front());
1185 has_new_frame[card_index] = true;
1186 card->new_frames.pop_front();
1187 card->new_frames_changed.notify_all();
1191 if (!master_card_is_output) {
1192 output_frame_info.frame_timestamp = new_frames[master_card_index].received_timestamp;
1193 output_frame_info.dropped_frames = new_frames[master_card_index].dropped_frames;
1194 output_frame_info.frame_duration = new_frames[master_card_index].length;
1197 if (!output_frame_info.is_preroll) {
1198 output_jitter_history.frame_arrived(output_frame_info.frame_timestamp, output_frame_info.frame_duration, output_frame_info.dropped_frames);
1201 for (unsigned card_index = 0; card_index < num_cards + num_video_inputs + num_html_inputs; ++card_index) {
1202 CaptureCard *card = &cards[card_index];
1203 if (has_new_frame[card_index] &&
1204 !input_card_is_master_clock(card_index, master_card_index) &&
1205 !output_frame_info.is_preroll) {
1206 card->queue_length_policy.update_policy(
1207 output_frame_info.frame_timestamp,
1208 card->jitter_history.get_expected_next_frame(),
1209 new_frames[master_card_index].length,
1210 output_frame_info.frame_duration,
1211 card->jitter_history.estimate_max_jitter(),
1212 output_jitter_history.estimate_max_jitter());
1213 trim_queue(card, min<int>(global_flags.max_input_queue_frames,
1214 card->queue_length_policy.get_safe_queue_length()));
1218 // This might get off by a fractional sample when changing master card
1219 // between ones with different frame rates, but that's fine.
1220 int num_samples_times_timebase = OUTPUT_FREQUENCY * output_frame_info.frame_duration + fractional_samples;
1221 output_frame_info.num_samples = num_samples_times_timebase / TIMEBASE;
1222 fractional_samples = num_samples_times_timebase % TIMEBASE;
1223 assert(output_frame_info.num_samples >= 0);
1225 return output_frame_info;
1228 void Mixer::handle_hotplugged_cards()
1230 // Check for cards that have been disconnected since last frame.
1231 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1232 CaptureCard *card = &cards[card_index];
1233 if (card->capture->get_disconnected()) {
1234 fprintf(stderr, "Card %u went away, replacing with a fake card.\n", card_index);
1235 FakeCapture *capture = new FakeCapture(global_flags.width, global_flags.height, FAKE_FPS, OUTPUT_FREQUENCY, card_index, global_flags.fake_cards_audio);
1236 configure_card(card_index, capture, CardType::FAKE_CAPTURE, /*output=*/nullptr);
1237 card->queue_length_policy.reset(card_index);
1238 card->capture->start_bm_capture();
1242 // Check for cards that have been connected since last frame.
1243 vector<libusb_device *> hotplugged_cards_copy;
1245 lock_guard<mutex> lock(hotplug_mutex);
1246 swap(hotplugged_cards, hotplugged_cards_copy);
1248 for (libusb_device *new_dev : hotplugged_cards_copy) {
1249 // Look for a fake capture card where we can stick this in.
1250 int free_card_index = -1;
1251 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1252 if (cards[card_index].is_fake_capture) {
1253 free_card_index = card_index;
1258 if (free_card_index == -1) {
1259 fprintf(stderr, "New card plugged in, but no free slots -- ignoring.\n");
1260 libusb_unref_device(new_dev);
1262 // BMUSBCapture takes ownership.
1263 fprintf(stderr, "New card plugged in, choosing slot %d.\n", free_card_index);
1264 CaptureCard *card = &cards[free_card_index];
1265 BMUSBCapture *capture = new BMUSBCapture(free_card_index, new_dev);
1266 configure_card(free_card_index, capture, CardType::LIVE_CARD, /*output=*/nullptr);
1267 card->queue_length_policy.reset(free_card_index);
1268 capture->set_card_disconnected_callback(bind(&Mixer::bm_hotplug_remove, this, free_card_index));
1269 capture->start_bm_capture();
1275 void Mixer::schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, steady_clock::time_point frame_timestamp)
1277 // Resample the audio as needed, including from previously dropped frames.
1278 assert(num_cards > 0);
1279 for (unsigned frame_num = 0; frame_num < dropped_frames + 1; ++frame_num) {
1280 const bool dropped_frame = (frame_num != dropped_frames);
1282 // Signal to the audio thread to process this frame.
1283 // Note that if the frame is a dropped frame, we signal that
1284 // we don't want to use this frame as base for adjusting
1285 // the resampler rate. The reason for this is that the timing
1286 // of these frames is often way too late; they typically don't
1287 // “arrive” before we synthesize them. Thus, we could end up
1288 // in a situation where we have inserted e.g. five audio frames
1289 // into the queue before we then start pulling five of them
1290 // back out. This makes ResamplingQueue overestimate the delay,
1291 // causing undue resampler changes. (We _do_ use the last,
1292 // non-dropped frame; perhaps we should just discard that as well,
1293 // since dropped frames are expected to be rare, and it might be
1294 // better to just wait until we have a slightly more normal situation).
1295 unique_lock<mutex> lock(audio_mutex);
1296 bool adjust_rate = !dropped_frame && !is_preroll;
1297 audio_task_queue.push(AudioTask{pts_int, num_samples_per_frame, adjust_rate, frame_timestamp});
1298 audio_task_queue_changed.notify_one();
1300 if (dropped_frame) {
1301 // For dropped frames, increase the pts. Note that if the format changed
1302 // in the meantime, we have no way of detecting that; we just have to
1303 // assume the frame length is always the same.
1304 pts_int += length_per_frame;
1309 void Mixer::render_one_frame(int64_t duration)
1311 // Determine the time code for this frame before we start rendering.
1312 string timecode_text = timecode_renderer->get_timecode_text(double(pts_int) / TIMEBASE, frame_num);
1313 if (display_timecode_on_stdout) {
1314 printf("Timecode: '%s'\n", timecode_text.c_str());
1317 // Update Y'CbCr settings for all cards.
1319 unique_lock<mutex> lock(card_mutex);
1320 for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
1321 YCbCrInterpretation *interpretation = &ycbcr_interpretation[card_index];
1322 input_state.ycbcr_coefficients_auto[card_index] = interpretation->ycbcr_coefficients_auto;
1323 input_state.ycbcr_coefficients[card_index] = interpretation->ycbcr_coefficients;
1324 input_state.full_range[card_index] = interpretation->full_range;
1328 // Get the main chain from the theme, and set its state immediately.
1329 Theme::Chain theme_main_chain = theme->get_chain(0, pts(), global_flags.width, global_flags.height, input_state);
1330 EffectChain *chain = theme_main_chain.chain;
1331 theme_main_chain.setup_chain();
1332 //theme_main_chain.chain->enable_phase_timing(true);
1334 // The theme can't (or at least shouldn't!) call connect_signal() on
1335 // each FFmpeg or CEF input, so we'll do it here.
1336 for (const pair<LiveInputWrapper *, FFmpegCapture *> &conn : theme->get_video_signal_connections()) {
1337 conn.first->connect_signal_raw(conn.second->get_card_index(), input_state);
1340 for (const pair<LiveInputWrapper *, CEFCapture *> &conn : theme->get_html_signal_connections()) {
1341 conn.first->connect_signal_raw(conn.second->get_card_index(), input_state);
1345 // If HDMI/SDI output is active and the user has requested auto mode,
1346 // its mode overrides the existing Y'CbCr setting for the chain.
1347 YCbCrLumaCoefficients ycbcr_output_coefficients;
1348 if (global_flags.ycbcr_auto_coefficients && output_card_index != -1) {
1349 ycbcr_output_coefficients = cards[output_card_index].output->preferred_ycbcr_coefficients();
1351 ycbcr_output_coefficients = global_flags.ycbcr_rec709_coefficients ? YCBCR_REC_709 : YCBCR_REC_601;
1354 // TODO: Reduce the duplication against theme.cpp.
1355 YCbCrFormat output_ycbcr_format;
1356 output_ycbcr_format.chroma_subsampling_x = 1;
1357 output_ycbcr_format.chroma_subsampling_y = 1;
1358 output_ycbcr_format.luma_coefficients = ycbcr_output_coefficients;
1359 output_ycbcr_format.full_range = false;
1360 output_ycbcr_format.num_levels = 1 << global_flags.x264_bit_depth;
1361 chain->change_ycbcr_output_format(output_ycbcr_format);
1363 // Render main chain. If we're using zerocopy Quick Sync encoding
1364 // (the default case), we take an extra copy of the created outputs,
1365 // so that we can display it back to the screen later (it's less memory
1366 // bandwidth than writing and reading back an RGBA texture, even at 16-bit).
1367 // Ideally, we'd like to avoid taking copies and just use the main textures
1368 // for display as well, but they're just views into VA-API memory and must be
1369 // unmapped during encoding, so we can't use them for display, unfortunately.
1370 GLuint y_tex, cbcr_full_tex, cbcr_tex;
1371 GLuint y_copy_tex, cbcr_copy_tex = 0;
1372 GLuint y_display_tex, cbcr_display_tex;
1373 GLenum y_type = (global_flags.x264_bit_depth > 8) ? GL_R16 : GL_R8;
1374 GLenum cbcr_type = (global_flags.x264_bit_depth > 8) ? GL_RG16 : GL_RG8;
1375 const bool is_zerocopy = video_encoder->is_zerocopy();
1377 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1378 y_copy_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1379 cbcr_copy_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1381 y_display_tex = y_copy_tex;
1382 cbcr_display_tex = cbcr_copy_tex;
1384 // y_tex and cbcr_tex will be given by VideoEncoder.
1386 cbcr_full_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width, global_flags.height);
1387 y_tex = resource_pool->create_2d_texture(y_type, global_flags.width, global_flags.height);
1388 cbcr_tex = resource_pool->create_2d_texture(cbcr_type, global_flags.width / 2, global_flags.height / 2);
1390 y_display_tex = y_tex;
1391 cbcr_display_tex = cbcr_tex;
1394 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1395 bool got_frame = video_encoder->begin_frame(pts_int + av_delay, duration, ycbcr_output_coefficients, theme_main_chain.input_frames, &y_tex, &cbcr_tex);
1400 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex, y_copy_tex);
1402 fbo = resource_pool->create_fbo(y_tex, cbcr_full_tex);
1405 chain->render_to_fbo(fbo, global_flags.width, global_flags.height);
1407 if (display_timecode_in_stream) {
1408 // Render the timecode on top.
1409 timecode_renderer->render_timecode(fbo, timecode_text);
1412 resource_pool->release_fbo(fbo);
1415 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex, cbcr_copy_tex);
1417 chroma_subsampler->subsample_chroma(cbcr_full_tex, global_flags.width, global_flags.height, cbcr_tex);
1419 if (output_card_index != -1) {
1420 cards[output_card_index].output->send_frame(y_tex, cbcr_full_tex, ycbcr_output_coefficients, theme_main_chain.input_frames, pts_int, duration);
1422 resource_pool->release_2d_texture(cbcr_full_tex);
1424 // Set the right state for the Y' and CbCr textures we use for display.
1425 glBindFramebuffer(GL_FRAMEBUFFER, 0);
1426 glBindTexture(GL_TEXTURE_2D, y_display_tex);
1427 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1428 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1429 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1431 glBindTexture(GL_TEXTURE_2D, cbcr_display_tex);
1432 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1433 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1434 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1436 RefCountedGLsync fence = video_encoder->end_frame();
1438 // The live frame pieces the Y'CbCr texture copies back into RGB and displays them.
1439 // It owns y_display_tex and cbcr_display_tex now (whichever textures they are).
1440 DisplayFrame live_frame;
1441 live_frame.chain = display_chain.get();
1442 live_frame.setup_chain = [this, y_display_tex, cbcr_display_tex]{
1443 display_input->set_texture_num(0, y_display_tex);
1444 display_input->set_texture_num(1, cbcr_display_tex);
1446 live_frame.ready_fence = fence;
1447 live_frame.input_frames = {};
1448 live_frame.temp_textures = { y_display_tex, cbcr_display_tex };
1449 output_channel[OUTPUT_LIVE].output_frame(move(live_frame));
1451 // Set up preview and any additional channels.
1452 for (int i = 1; i < theme->get_num_channels() + 2; ++i) {
1453 DisplayFrame display_frame;
1454 Theme::Chain chain = theme->get_chain(i, pts(), global_flags.width, global_flags.height, input_state); // FIXME: dimensions
1455 display_frame.chain = move(chain.chain);
1456 display_frame.setup_chain = move(chain.setup_chain);
1457 display_frame.ready_fence = fence;
1458 display_frame.input_frames = move(chain.input_frames);
1459 display_frame.temp_textures = {};
1460 output_channel[i].output_frame(move(display_frame));
1464 void Mixer::audio_thread_func()
1466 pthread_setname_np(pthread_self(), "Mixer_Audio");
1468 while (!should_quit) {
1472 unique_lock<mutex> lock(audio_mutex);
1473 audio_task_queue_changed.wait(lock, [this]{ return should_quit || !audio_task_queue.empty(); });
1477 task = audio_task_queue.front();
1478 audio_task_queue.pop();
1481 ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy =
1482 task.adjust_rate ? ResamplingQueue::ADJUST_RATE : ResamplingQueue::DO_NOT_ADJUST_RATE;
1483 vector<float> samples_out = audio_mixer.get_output(
1484 task.frame_timestamp,
1486 rate_adjustment_policy);
1488 // Send the samples to the sound card, then add them to the output.
1490 alsa->write(samples_out);
1492 if (output_card_index != -1) {
1493 const int64_t av_delay = lrint(global_flags.audio_queue_length_ms * 0.001 * TIMEBASE); // Corresponds to the delay in ResamplingQueue.
1494 cards[output_card_index].output->send_audio(task.pts_int + av_delay, samples_out);
1496 video_encoder->add_audio(task.pts_int, move(samples_out));
1500 void Mixer::release_display_frame(DisplayFrame *frame)
1502 for (GLuint texnum : frame->temp_textures) {
1503 resource_pool->release_2d_texture(texnum);
1505 frame->temp_textures.clear();
1506 frame->ready_fence.reset();
1507 frame->input_frames.clear();
1512 mixer_thread = thread(&Mixer::thread_func, this);
1513 audio_thread = thread(&Mixer::audio_thread_func, this);
1519 audio_task_queue_changed.notify_one();
1520 mixer_thread.join();
1521 audio_thread.join();
1524 void Mixer::transition_clicked(int transition_num)
1526 theme->transition_clicked(transition_num, pts());
1529 void Mixer::channel_clicked(int preview_num)
1531 theme->channel_clicked(preview_num);
1534 YCbCrInterpretation Mixer::get_input_ycbcr_interpretation(unsigned card_index) const
1536 unique_lock<mutex> lock(card_mutex);
1537 return ycbcr_interpretation[card_index];
1540 void Mixer::set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation)
1542 unique_lock<mutex> lock(card_mutex);
1543 ycbcr_interpretation[card_index] = interpretation;
1546 void Mixer::start_mode_scanning(unsigned card_index)
1548 assert(card_index < num_cards);
1549 if (is_mode_scanning[card_index]) {
1552 is_mode_scanning[card_index] = true;
1553 mode_scanlist[card_index].clear();
1554 for (const auto &mode : cards[card_index].capture->get_available_video_modes()) {
1555 mode_scanlist[card_index].push_back(mode.first);
1557 assert(!mode_scanlist[card_index].empty());
1558 mode_scanlist_index[card_index] = 0;
1559 cards[card_index].capture->set_video_mode(mode_scanlist[card_index][0]);
1560 last_mode_scan_change[card_index] = steady_clock::now();
1563 map<uint32_t, VideoMode> Mixer::get_available_output_video_modes() const
1565 assert(desired_output_card_index != -1);
1566 unique_lock<mutex> lock(card_mutex);
1567 return cards[desired_output_card_index].output->get_available_video_modes();
1570 Mixer::OutputChannel::~OutputChannel()
1572 if (has_current_frame) {
1573 parent->release_display_frame(¤t_frame);
1575 if (has_ready_frame) {
1576 parent->release_display_frame(&ready_frame);
1580 void Mixer::OutputChannel::output_frame(DisplayFrame &&frame)
1582 // Store this frame for display. Remove the ready frame if any
1583 // (it was seemingly never used).
1585 unique_lock<mutex> lock(frame_mutex);
1586 if (has_ready_frame) {
1587 parent->release_display_frame(&ready_frame);
1589 ready_frame = move(frame);
1590 has_ready_frame = true;
1592 // Call the callbacks under the mutex (they should be short),
1593 // so that we don't race against a callback removal.
1594 for (const auto &key_and_callback : new_frame_ready_callbacks) {
1595 key_and_callback.second();
1599 // Reduce the number of callbacks by filtering duplicates. The reason
1600 // why we bother doing this is that Qt seemingly can get into a state
1601 // where its builds up an essentially unbounded queue of signals,
1602 // consuming more and more memory, and there's no good way of collapsing
1603 // user-defined signals or limiting the length of the queue.
1604 if (transition_names_updated_callback) {
1605 vector<string> transition_names = global_mixer->get_transition_names();
1606 bool changed = false;
1607 if (transition_names.size() != last_transition_names.size()) {
1610 for (unsigned i = 0; i < transition_names.size(); ++i) {
1611 if (transition_names[i] != last_transition_names[i]) {
1618 transition_names_updated_callback(transition_names);
1619 last_transition_names = transition_names;
1622 if (name_updated_callback) {
1623 string name = global_mixer->get_channel_name(channel);
1624 if (name != last_name) {
1625 name_updated_callback(name);
1629 if (color_updated_callback) {
1630 string color = global_mixer->get_channel_color(channel);
1631 if (color != last_color) {
1632 color_updated_callback(color);
1638 bool Mixer::OutputChannel::get_display_frame(DisplayFrame *frame)
1640 unique_lock<mutex> lock(frame_mutex);
1641 if (!has_current_frame && !has_ready_frame) {
1645 if (has_current_frame && has_ready_frame) {
1646 // We have a new ready frame. Toss the current one.
1647 parent->release_display_frame(¤t_frame);
1648 has_current_frame = false;
1650 if (has_ready_frame) {
1651 assert(!has_current_frame);
1652 current_frame = move(ready_frame);
1653 ready_frame.ready_fence.reset(); // Drop the refcount.
1654 ready_frame.input_frames.clear(); // Drop the refcounts.
1655 has_current_frame = true;
1656 has_ready_frame = false;
1659 *frame = current_frame;
1663 void Mixer::OutputChannel::add_frame_ready_callback(void *key, Mixer::new_frame_ready_callback_t callback)
1665 unique_lock<mutex> lock(frame_mutex);
1666 new_frame_ready_callbacks[key] = callback;
1669 void Mixer::OutputChannel::remove_frame_ready_callback(void *key)
1671 unique_lock<mutex> lock(frame_mutex);
1672 new_frame_ready_callbacks.erase(key);
1675 void Mixer::OutputChannel::set_transition_names_updated_callback(Mixer::transition_names_updated_callback_t callback)
1677 transition_names_updated_callback = callback;
1680 void Mixer::OutputChannel::set_name_updated_callback(Mixer::name_updated_callback_t callback)
1682 name_updated_callback = callback;
1685 void Mixer::OutputChannel::set_color_updated_callback(Mixer::color_updated_callback_t callback)
1687 color_updated_callback = callback;
1690 mutex RefCountedGLsync::fence_lock;