2 #define _SERVERPOOL_H 1
15 // Provides services such as load-balancing between a number of Server instances.
18 ServerPool(int num_servers);
21 // Fills streams() and clients().
22 CubemapStateProto serialize();
24 // Picks a server (round-robin) and allocates the given client to it.
25 void add_client(int sock);
26 void add_client_from_serialized(const ClientProto &client);
28 // Adds the given stream to all the servers.
29 void add_stream(const std::string &stream_id, size_t backlog_size, Stream::Encoding encoding);
30 void add_stream_from_serialized(const StreamProto &stream, const std::vector<int> &data_fds);
32 // Adds the given data to all the servers.
33 void set_header(const std::string &stream_id,
34 const std::string &http_header,
35 const std::string &stream_header);
36 void add_data(const std::string &stream_id, const char *data, size_t bytes);
38 // Connects the given stream to the given mark pool for all the servers.
39 void set_mark_pool(const std::string &stream_id, MarkPool *mark_pool);
41 // Changes the given stream's backlog size on all the servers.
42 void set_backlog_size(const std::string &stream_id, size_t new_size);
44 // Changes the given stream's encoding type on all the servers.
45 void set_encoding(const std::string &stream_id, Stream::Encoding encoding);
47 // Starts all the servers.
50 // Stops all the servers.
53 std::vector<ClientStats> get_client_stats() const;
57 int num_servers, clients_added;
59 ServerPool(const ServerPool &);
62 #endif // !defined(_SERVERPOOL_H)