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[mlt] / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <framework/mlt_deque.h>
24 #include <framework/mlt_factory.h>
25 #include <framework/mlt_filter.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <pthread.h>
30 #include <SDL/SDL.h>
31 #include <SDL/SDL_syswm.h>
32 #include <sys/time.h>
33
34 /** This classes definition.
35 */
36
37 typedef struct consumer_sdl_s *consumer_sdl;
38
39 struct consumer_sdl_s
40 {
41         struct mlt_consumer_s parent;
42         mlt_properties properties;
43         mlt_deque queue;
44         pthread_t thread;
45         int joined;
46         int running;
47         uint8_t audio_buffer[ 4096 * 10 ];
48         int audio_avail;
49         pthread_mutex_t audio_mutex;
50         pthread_cond_t audio_cond;
51         pthread_mutex_t video_mutex;
52         pthread_cond_t video_cond;
53         int window_width;
54         int window_height;
55         int previous_width;
56         int previous_height;
57         int width;
58         int height;
59         int playing;
60         int sdl_flags;
61         SDL_Surface *sdl_screen;
62         SDL_Overlay *sdl_overlay;
63         SDL_Rect rect;
64         uint8_t *buffer;
65         int bpp;
66         int filtered;
67 };
68
69 /** Forward references to static functions.
70 */
71
72 static int consumer_start( mlt_consumer parent );
73 static int consumer_stop( mlt_consumer parent );
74 static int consumer_is_stopped( mlt_consumer parent );
75 static void consumer_close( mlt_consumer parent );
76 static void *consumer_thread( void * );
77 static int consumer_get_dimensions( int *width, int *height );
78 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
79
80 /** This is what will be called by the factory - anything can be passed in
81         via the argument, but keep it simple.
82 */
83
84 mlt_consumer consumer_sdl_init( char *arg )
85 {
86         // Create the consumer object
87         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
88
89         // If no malloc'd and consumer init ok
90         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
91         {
92                 // Create the queue
93                 this->queue = mlt_deque_init( );
94
95                 // Get the parent consumer object
96                 mlt_consumer parent = &this->parent;
97
98                 // We have stuff to clean up, so override the close method
99                 parent->close = consumer_close;
100
101                 // get a handle on properties
102                 mlt_service service = MLT_CONSUMER_SERVICE( parent );
103                 this->properties = MLT_SERVICE_PROPERTIES( service );
104
105                 // Set the default volume
106                 mlt_properties_set_double( this->properties, "volume", 1.0 );
107
108                 // This is the initialisation of the consumer
109                 pthread_mutex_init( &this->audio_mutex, NULL );
110                 pthread_cond_init( &this->audio_cond, NULL);
111                 pthread_mutex_init( &this->video_mutex, NULL );
112                 pthread_cond_init( &this->video_cond, NULL);
113                 
114                 // Default scaler (for now we'll use nearest)
115                 mlt_properties_set( this->properties, "rescale", "nearest" );
116
117                 // Default buffer for low latency
118                 mlt_properties_set_int( this->properties, "buffer", 1 );
119
120                 // Default progressive true
121                 mlt_properties_set_int( this->properties, "progressive", 0 );
122
123                 // Default audio buffer
124                 mlt_properties_set_int( this->properties, "audio_buffer", 512 );
125
126                 // Ensure we don't join on a non-running object
127                 this->joined = 1;
128                 
129                 // process actual param
130                 if ( arg == NULL || sscanf( arg, "%dx%d", &this->width, &this->height ) != 2 )
131                 {
132                         this->width = mlt_properties_get_int( this->properties, "width" );
133                         this->height = mlt_properties_get_int( this->properties, "height" );
134                 }
135
136                 // Set the sdl flags
137                 this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE | SDL_DOUBLEBUF;
138
139                 // Allow thread to be started/stopped
140                 parent->start = consumer_start;
141                 parent->stop = consumer_stop;
142                 parent->is_stopped = consumer_is_stopped;
143
144                 // Register specific events
145                 mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
146
147                 // Return the consumer produced
148                 return parent;
149         }
150
151         // malloc or consumer init failed
152         free( this );
153
154         // Indicate failure
155         return NULL;
156 }
157
158 static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
159 {
160         if ( listener != NULL )
161                 listener( owner, this, ( SDL_Event * )args[ 0 ] );
162 }
163
164 int consumer_start( mlt_consumer parent )
165 {
166         consumer_sdl this = parent->child;
167
168         if ( !this->running )
169         {
170                 int video_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "video_off" );
171                 int preview_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "preview_off" );
172                 int display_off = video_off | preview_off;
173                 int audio_off = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" );
174                 int sdl_started = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" );
175
176                 consumer_stop( parent );
177
178                 this->running = 1;
179                 this->joined = 0;
180
181                 this->width = mlt_properties_get_int( this->properties, "width" );
182                 this->height = mlt_properties_get_int( this->properties, "height" );
183
184                 this->bpp = mlt_properties_get_int( this->properties, "bpp" );
185
186                 // Attach a colour space converter
187                 if ( preview_off && !this->filtered )
188                 {
189                         mlt_filter filter = mlt_factory_filter( "avcolour_space", NULL );
190                         mlt_properties_set_int( MLT_FILTER_PROPERTIES( filter ), "forced", mlt_image_yuv422 );
191                         mlt_service_attach( MLT_CONSUMER_SERVICE( parent ), filter );
192                         mlt_filter_close( filter );
193                         this->filtered = 1;
194                 }
195         
196                 if ( sdl_started == 0 && display_off == 0 )
197                 {
198                         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE ) < 0 )
199                         {
200                                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
201                                 return -1;
202                         }
203
204                         SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
205                         SDL_EnableUNICODE( 1 );
206                 }
207                 else if ( display_off == 0 )
208                 {
209                         this->sdl_screen = SDL_GetVideoSurface( );
210                 }
211
212                 if ( audio_off == 0 )
213                         SDL_InitSubSystem( SDL_INIT_AUDIO );
214
215                 // Default window size
216                 double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
217                 this->window_width = ( double )this->height * display_ratio;
218                 this->window_height = this->height;
219
220                 if ( this->sdl_screen == NULL && display_off == 0 )
221                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
222
223                 pthread_create( &this->thread, NULL, consumer_thread, this );
224         }
225
226         return 0;
227 }
228
229 int consumer_stop( mlt_consumer parent )
230 {
231         // Get the actual object
232         consumer_sdl this = parent->child;
233
234         if ( this->joined == 0 )
235         {
236                 // Kill the thread and clean up
237                 this->joined = 1;
238                 this->running = 0;
239                 pthread_join( this->thread, NULL );
240
241                 // internal cleanup
242                 if ( this->sdl_overlay != NULL )
243                         SDL_FreeYUVOverlay( this->sdl_overlay );
244                 this->sdl_overlay = NULL;
245
246                 if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
247                 {
248                         pthread_mutex_lock( &this->audio_mutex );
249                         pthread_cond_broadcast( &this->audio_cond );
250                         pthread_mutex_unlock( &this->audio_mutex );
251                         SDL_QuitSubSystem( SDL_INIT_AUDIO );
252                 }
253
254                 if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "sdl_started" ) == 0 )
255                         SDL_Quit( );
256
257                 this->sdl_screen = NULL;
258         }
259
260         return 0;
261 }
262
263 int consumer_is_stopped( mlt_consumer parent )
264 {
265         consumer_sdl this = parent->child;
266         return !this->running;
267 }
268
269 static int sdl_lock_display( )
270 {
271         SDL_Surface *screen = SDL_GetVideoSurface( );
272         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
273 }
274
275 static void sdl_unlock_display( )
276 {
277         SDL_Surface *screen = SDL_GetVideoSurface( );
278         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
279                 SDL_UnlockSurface( screen );
280 }
281
282 static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
283 {
284         consumer_sdl this = udata;
285
286         // Get the volume
287         double volume = mlt_properties_get_double( this->properties, "volume" );
288
289         pthread_mutex_lock( &this->audio_mutex );
290
291         // Block until audio received
292         while ( this->running && len > this->audio_avail )
293                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
294
295         if ( this->audio_avail >= len )
296         {
297                 // Place in the audio buffer
298                 if ( volume != 1.0 )
299                         SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
300                 else
301                         memcpy( stream, this->audio_buffer, len );
302
303                 // Remove len from the audio available
304                 this->audio_avail -= len;
305
306                 // Remove the samples
307                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
308         }
309         else
310         {
311                 // Just to be safe, wipe the stream first
312                 memset( stream, 0, len );
313
314                 // Mix the audio 
315                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
316
317                 // No audio left
318                 this->audio_avail = 0;
319         }
320
321         // We're definitely playing now
322         this->playing = 1;
323
324         pthread_cond_broadcast( &this->audio_cond );
325         pthread_mutex_unlock( &this->audio_mutex );
326 }
327
328 static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
329 {
330         // Get the properties of this consumer
331         mlt_properties properties = this->properties;
332         mlt_audio_format afmt = mlt_audio_pcm;
333
334         // Set the preferred params of the test card signal
335         int channels = mlt_properties_get_int( properties, "channels" );
336         int frequency = mlt_properties_get_int( properties, "frequency" );
337         static int counter = 0;
338
339         int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
340         
341         int16_t *pcm;
342         int bytes;
343
344         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
345         *duration = ( ( samples * 1000 ) / frequency );
346
347         if ( mlt_properties_get_int( properties, "audio_off" ) )
348         {
349                 this->playing = 1;
350                 init_audio = 1;
351                 return init_audio;
352         }
353
354         if ( init_audio == 1 )
355         {
356                 SDL_AudioSpec request;
357                 SDL_AudioSpec got;
358
359                 int audio_buffer = mlt_properties_get_int( properties, "audio_buffer" );
360
361                 // specify audio format
362                 memset( &request, 0, sizeof( SDL_AudioSpec ) );
363                 this->playing = 0;
364                 request.freq = frequency;
365                 request.format = AUDIO_S16SYS;
366                 request.channels = channels;
367                 request.samples = audio_buffer;
368                 request.callback = sdl_fill_audio;
369                 request.userdata = (void *)this;
370                 if ( SDL_OpenAudio( &request, &got ) != 0 )
371                 {
372                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
373                         init_audio = 2;
374                 }
375                 else if ( got.size != 0 )
376                 {
377                         SDL_PauseAudio( 0 );
378                         init_audio = 0;
379                 }
380         }
381
382         if ( init_audio == 0 )
383         {
384                 mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
385                 bytes = ( samples * channels * 2 );
386                 pthread_mutex_lock( &this->audio_mutex );
387                 while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
388                         pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
389                 if ( this->running )
390                 {
391                         if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
392                                 memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
393                         else
394                                 memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
395                         this->audio_avail += bytes;
396                 }
397                 pthread_cond_broadcast( &this->audio_cond );
398                 pthread_mutex_unlock( &this->audio_mutex );
399         }
400         else
401         {
402                 this->playing = 1;
403         }
404
405         return init_audio;
406 }
407
408 static int consumer_play_video( consumer_sdl this, mlt_frame frame )
409 {
410         // Get the properties of this consumer
411         mlt_properties properties = this->properties;
412
413         mlt_image_format vfmt = mlt_image_yuv422;
414         int width = this->width, height = this->height;
415         uint8_t *image;
416         int changed = 0;
417
418         int video_off = mlt_properties_get_int( properties, "video_off" );
419         int preview_off = mlt_properties_get_int( properties, "preview_off" );
420         mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
421         int display_off = video_off | preview_off;
422
423         if ( this->running && display_off == 0 )
424         {
425                 // Get the image, width and height
426                 mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
427                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
428                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
429                 
430                 // Handle events
431                 if ( this->sdl_screen != NULL )
432                 {
433                         SDL_Event event;
434         
435                         sdl_lock_display( );
436                         changed = consumer_get_dimensions( &this->window_width, &this->window_height );
437                         sdl_unlock_display( );
438
439                         while ( SDL_PollEvent( &event ) )
440                         {
441                                 mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
442
443                                 switch( event.type )
444                                 {
445                                         case SDL_VIDEORESIZE:
446                                                 this->window_width = event.resize.w;
447                                                 this->window_height = event.resize.h;
448                                                 changed = 1;
449                                                 break;
450                                         case SDL_QUIT:
451                                                 this->running = 0;
452                                                 break;
453                                         case SDL_KEYDOWN:
454                                                 {
455                                                         mlt_producer producer = mlt_properties_get_data( properties, "transport_producer", NULL );
456                                                         char keyboard[ 2 ] = " ";
457                                                         void (*callback)( mlt_producer, char * ) = mlt_properties_get_data( properties, "transport_callback", NULL );
458                                                         if ( callback != NULL && producer != NULL && event.key.keysym.unicode < 0x80 && event.key.keysym.unicode > 0 )
459                                                         {
460                                                                 keyboard[ 0 ] = ( char )event.key.keysym.unicode;
461                                                                 callback( producer, keyboard );
462                                                         }
463                                                 }
464                                                 break;
465                                 }
466                         }
467                 }
468         
469                 sdl_lock_display();
470
471                 if ( width != this->width || height != this->height )
472                 {
473                         if ( this->sdl_overlay != NULL )
474                                 SDL_FreeYUVOverlay( this->sdl_overlay );
475                         this->sdl_overlay = NULL;
476                 }
477
478                 if ( this->running && ( this->sdl_screen == NULL || changed ) )
479                 {
480                         // Force an overlay recreation
481                         if ( this->sdl_overlay != NULL )
482                                 SDL_FreeYUVOverlay( this->sdl_overlay );
483                         this->sdl_overlay = NULL;
484
485                         // open SDL window with video overlay, if possible
486                         this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
487                         if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
488                                 this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
489                 }
490
491                 if ( this->running )
492                 {
493                         // Determine window's new display aspect ratio
494                         double this_aspect = ( double )this->window_width / this->window_height;
495
496                         // Get the display aspect ratio
497                         double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
498
499                         // Determine frame's display aspect ratio
500                         double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
501
502                         // Store the width and height received
503                         this->width = width;
504                         this->height = height;
505
506                         // If using hardware scaler
507                         if ( mlt_properties_get( properties, "rescale" ) != NULL &&
508                                 !strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
509                         {
510                                 // Use hardware scaler to normalise display aspect ratio
511                                 this->rect.w = frame_aspect / this_aspect * this->window_width;
512                                 this->rect.h = this->window_height;
513                                 if ( this->rect.w > this->window_width )
514                                 {
515                                         this->rect.w = this->window_width;
516                                         this->rect.h = this_aspect / frame_aspect * this->window_height;
517                                 }
518                         }
519                         // Special case optimisation to negate odd effect of sample aspect ratio
520                         // not corresponding exactly with image resolution.
521                         else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) ) 
522                         {
523                                 this->rect.w = this->window_width;
524                                 this->rect.h = this->window_height;
525                         }
526                         // Use hardware scaler to normalise sample aspect ratio
527                         else if ( this->window_height * display_ratio > this->window_width )
528                         {
529                                 this->rect.w = this->window_width;
530                                 this->rect.h = this->window_width / display_ratio;
531                         }
532                         else
533                         {
534                                 this->rect.w = this->window_height * display_ratio;
535                                 this->rect.h = this->window_height;
536                         }
537                         
538                         this->rect.x = ( this->window_width - this->rect.w ) / 2;
539                         this->rect.y = ( this->window_height - this->rect.h ) / 2;
540                         this->rect.x -= this->rect.x % 2;
541
542                         mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
543                         mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
544                         mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
545                         mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
546
547                         SDL_SetClipRect( this->sdl_screen, &this->rect );
548                 }
549
550                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
551                 {
552                         SDL_SetClipRect( this->sdl_screen, &this->rect );
553                         this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
554                 }
555
556                 if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
557                 {
558                         this->buffer = this->sdl_overlay->pixels[ 0 ];
559                         if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
560                         {
561                                 if ( image != NULL )
562                                         memcpy( this->buffer, image, width * height * 2 );
563                                 SDL_UnlockYUVOverlay( this->sdl_overlay );
564                                 SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
565                         }
566                 }
567
568                 sdl_unlock_display();
569         }
570         else if ( this->running )
571         {
572                 vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
573                 if ( !video_off )
574                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
575                 mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "format", vfmt );
576                 mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
577         }
578
579         return 0;
580 }
581
582 static void *video_thread( void *arg )
583 {
584         // Identify the arg
585         consumer_sdl this = arg;
586
587         // Obtain time of thread start
588         struct timeval now;
589         int64_t start = 0;
590         int64_t elapsed = 0;
591         struct timespec tm;
592         mlt_frame next = NULL;
593         mlt_properties properties = NULL;
594         double speed = 0;
595
596         // Get real time flag
597         int real_time = mlt_properties_get_int( this->properties, "real_time" );
598
599         // Get the current time
600         gettimeofday( &now, NULL );
601
602         // Determine start time
603         start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
604
605         while ( this->running )
606         {
607                 // Pop the next frame
608                 pthread_mutex_lock( &this->video_mutex );
609                 next = mlt_deque_pop_front( this->queue );
610                 while ( next == NULL && this->running )
611                 {
612                         pthread_cond_wait( &this->video_cond, &this->video_mutex );
613                         next = mlt_deque_pop_front( this->queue );
614                 }
615                 pthread_mutex_unlock( &this->video_mutex );
616
617                 if ( !this->running || next == NULL ) break;
618
619                 // Get the properties
620                 properties =  MLT_FRAME_PROPERTIES( next );
621
622                 // Get the speed of the frame
623                 speed = mlt_properties_get_double( properties, "_speed" );
624
625                 // Get the current time
626                 gettimeofday( &now, NULL );
627
628                 // Get the elapsed time
629                 elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
630
631                 // See if we have to delay the display of the current frame
632                 if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
633                 {
634                         // Obtain the scheduled playout time
635                         int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
636
637                         // Determine the difference between the elapsed time and the scheduled playout time
638                         int64_t difference = scheduled - elapsed;
639
640                         // Smooth playback a bit
641                         if ( real_time && ( difference > 20000 && speed == 1.0 ) )
642                         {
643                                 tm.tv_sec = difference / 1000000;
644                                 tm.tv_nsec = ( difference % 1000000 ) * 500;
645                                 nanosleep( &tm, NULL );
646                         }
647
648                         // Show current frame if not too old
649                         if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
650                                 consumer_play_video( this, next );
651
652                         // If the queue is empty, recalculate start to allow build up again
653                         if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
654                         {
655                                 gettimeofday( &now, NULL );
656                                 start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
657                         }
658                 }
659
660                 // This frame can now be closed
661                 mlt_frame_close( next );
662                 next = NULL;
663         }
664
665         if ( next != NULL )
666                 mlt_frame_close( next );
667
668         mlt_consumer_stopped( &this->parent );
669
670         return NULL;
671 }
672
673 /** Threaded wrapper for pipe.
674 */
675
676 static void *consumer_thread( void *arg )
677 {
678         // Identify the arg
679         consumer_sdl this = arg;
680
681         // Get the consumer
682         mlt_consumer consumer = &this->parent;
683
684         // Convenience functionality
685         int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
686         int terminated = 0;
687
688         // Video thread
689         pthread_t thread;
690
691         // internal intialization
692         int init_audio = 1;
693         int init_video = 1;
694         mlt_frame frame = NULL;
695         mlt_properties properties = NULL;
696         int duration = 0;
697         int64_t playtime = 0;
698         struct timespec tm = { 0, 100000 };
699
700         // Loop until told not to
701         while( !terminated && this->running )
702         {
703                 // Get a frame from the attached producer
704                 frame = mlt_consumer_rt_frame( consumer );
705
706                 // Check for termination
707                 if ( terminate_on_pause && frame != NULL )
708                         terminated = mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame ), "_speed" ) == 0.0;
709
710                 // Ensure that we have a frame
711                 if ( frame != NULL )
712                 {
713                         // Get the frame properties
714                         properties =  MLT_FRAME_PROPERTIES( frame );
715
716                         // Play audio
717                         init_audio = consumer_play_audio( this, frame, init_audio, &duration );
718
719                         // Determine the start time now
720                         if ( this->playing && init_video )
721                         {
722                                 // Create the video thread
723                                 pthread_create( &thread, NULL, video_thread, this );
724
725                                 // Video doesn't need to be initialised any more
726                                 init_video = 0;
727                         }
728
729                         // Set playtime for this frame
730                         mlt_properties_set_int( properties, "playtime", playtime );
731
732                         while ( this->running && mlt_deque_count( this->queue ) > 15 )
733                                 nanosleep( &tm, NULL );
734
735                         // Push this frame to the back of the queue
736                         pthread_mutex_lock( &this->video_mutex );
737                         mlt_deque_push_back( this->queue, frame );
738                         pthread_cond_broadcast( &this->video_cond );
739                         pthread_mutex_unlock( &this->video_mutex );
740
741                         // Calculate the next playtime
742                         playtime += ( duration * 1000 );
743                 }
744         }
745
746         this->running = 0;
747
748         // Kill the video thread
749         if ( init_video == 0 )
750         {
751                 pthread_mutex_lock( &this->video_mutex );
752                 pthread_cond_broadcast( &this->video_cond );
753                 pthread_mutex_unlock( &this->video_mutex );
754                 pthread_join( thread, NULL );
755         }
756
757         while( mlt_deque_count( this->queue ) )
758                 mlt_frame_close( mlt_deque_pop_back( this->queue ) );
759
760         this->sdl_screen = NULL;
761         this->audio_avail = 0;
762
763         return NULL;
764 }
765
766 static int consumer_get_dimensions( int *width, int *height )
767 {
768         int changed = 0;
769
770         // SDL windows manager structure
771         SDL_SysWMinfo wm;
772
773         // Specify the SDL Version
774         SDL_VERSION( &wm.version );
775
776         // Lock the display
777         //sdl_lock_display();
778
779 #ifndef __DARWIN__
780         // Get the wm structure
781         if ( SDL_GetWMInfo( &wm ) == 1 )
782         {
783                 // Check that we have the X11 wm
784                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
785                 {
786                         // Get the SDL window
787                         Window window = wm.info.x11.window;
788
789                         // Get the display session
790                         Display *display = wm.info.x11.display;
791
792                         // Get the window attributes
793                         XWindowAttributes attr;
794                         XGetWindowAttributes( display, window, &attr );
795
796                         // Determine whether window has changed
797                         changed = *width != attr.width || *height != attr.height;
798
799                         // Return width and height
800                         *width = attr.width;
801                         *height = attr.height;
802                 }
803         }
804 #endif
805
806         // Unlock the display
807         //sdl_unlock_display();
808
809         return changed;
810 }
811
812 /** Callback to allow override of the close method.
813 */
814
815 static void consumer_close( mlt_consumer parent )
816 {
817         // Get the actual object
818         consumer_sdl this = parent->child;
819
820         // Stop the consumer
821         ///mlt_consumer_stop( parent );
822
823         // Now clean up the rest
824         mlt_consumer_close( parent );
825
826         // Close the queue
827         mlt_deque_close( this->queue );
828
829         // Destroy mutexes
830         pthread_mutex_destroy( &this->audio_mutex );
831         pthread_cond_destroy( &this->audio_cond );
832                 
833         // Finally clean up this
834         free( this );
835 }