/*****************************************************************************
* Functions that should be in lua ... but aren't for some obscure reason
*****************************************************************************/
-static inline int luaL_checkboolean( lua_State *L, int narg )
+static inline bool luaL_checkboolean( lua_State *L, int narg )
{
luaL_checktype( L, narg, LUA_TBOOLEAN ); /* can raise an error */
return lua_toboolean( L, narg );
return luaL_checkstring( L, narg );
}
+static inline char *luaL_strdupornull( lua_State *L, int narg )
+{
+ if( lua_isstring( L, narg ) )
+ return strdup( luaL_checkstring( L, narg ) );
+ return NULL;
+}
+
+void vlclua_set_this( lua_State *, vlc_object_t * );
+#define vlclua_set_this(a, b) vlclua_set_this(a, VLC_OBJECT(b))
vlc_object_t * vlclua_get_this( lua_State * );
+struct intf_sys_t;
+void vlclua_set_intf( lua_State *, struct intf_sys_t * );
+
/*****************************************************************************
* Lua function bridge
*****************************************************************************/