X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=NEWS;h=676a2e55f7e46c922b88993c0337419ced9a0c3d;hb=HEAD;hp=28c066c1f37bee6bc68b525741668dff05b0722f;hpb=f0c77209245aa206996c7ef5395888e2859ff4bf;p=movit diff --git a/NEWS b/NEWS index 28c066c..676a2e5 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,18 @@ +Movit 1.7.1, July 22nd, 2023 + + - Fix a bug when compiling in shaders, that could cause errors + with certain shader compilers. Reported by Stefano Rivera. + + +Movit 1.7.0, July 15th, 2023 + + - Compile shaders into the library. It is now allowed to give "" + as the data directory, which will use the compiled-in shaders. + Most users should probably just do that. + + - Use exact sRGB matrix values for COLORSPACE_sRGB. + + Movit 1.6.3, July 7th, 2019 - Various bugfixes.