X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=NEWS;h=676a2e55f7e46c922b88993c0337419ced9a0c3d;hb=HEAD;hp=8a764858fb34de0357a01bcc89e1235cb90fd9a7;hpb=81f33379cabb7cf8b47f2d2bd3892f853afc89ab;p=movit diff --git a/NEWS b/NEWS index 8a76485..676a2e5 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,23 @@ +Movit 1.7.1, July 22nd, 2023 + + - Fix a bug when compiling in shaders, that could cause errors + with certain shader compilers. Reported by Stefano Rivera. + + +Movit 1.7.0, July 15th, 2023 + + - Compile shaders into the library. It is now allowed to give "" + as the data directory, which will use the compiled-in shaders. + Most users should probably just do that. + + - Use exact sRGB matrix values for COLORSPACE_sRGB. + + +Movit 1.6.3, July 7th, 2019 + + - Various bugfixes. + + Movit 1.6.2, March 18th, 2018 - Various bugfixes.