connect(this, SIGNAL(cancelRunningJob(const QString, stringMap )), this, SLOT(slotCancelRunningJob(const QString, stringMap)));
connect(this, SIGNAL(processLog(const QString, int , int, const QString)), this, SLOT(slotProcessLog(const QString, int , int, const QString)));
- connect(this, SIGNAL(updateJobStatus(const QString &, int, int, const QString &, const QString &, const QString)), this, SLOT(slotUpdateJobStatus(const QString &, int, int, const QString &, const QString &, const QString)));
+ connect(this, SIGNAL(updateJobStatus(const QString, int, int, const QString, const QString, const QString)), this, SLOT(slotUpdateJobStatus(const QString, int, int, const QString, const QString, const QString)));
connect(this, SIGNAL(gotProxy(const QString)), this, SLOT(slotGotProxyForId(const QString)));
break;
}
QString destination = job->destination();
-
// Check if the clip is still here
- ProjectItem *processingItem = getItemById(job->clipId());
- if (processingItem == NULL) {
+ DocClipBase *currentClip = m_doc->clipManager()->getClipById(job->clipId());
+ //ProjectItem *processingItem = getItemById(job->clipId());
+ if (currentClip == NULL) {
job->setStatus(JOBDONE);
continue;
}
if (job->jobType == MLTJOB) {
MeltJob *jb = static_cast<MeltJob *> (job);
- jb->setProducer(processingItem->referencedClip()->getProducer());
+ jb->setProducer(currentClip->getProducer());
}
job->startJob();
if (job->jobStatus == JOBDONE) {
command->setText(i18np("Cancel job", "Cancel jobs", m_jobList.count()));
m_jobMutex.lock();
for (int i = 0; i < m_jobList.count(); i++) {
- ProjectItem *item = getItemById(m_jobList.at(i)->clipId());
- if (!item || !item->referencedClip()) continue;
+ DocClipBase *currentClip = m_doc->clipManager()->getClipById(m_jobList.at(i)->clipId());
+ if (!currentClip) continue;
QMap <QString, QString> newProps = m_jobList.at(i)->cancelProperties();
if (newProps.isEmpty()) continue;
- QMap <QString, QString> oldProps = item->referencedClip()->currentProperties(newProps);
+ QMap <QString, QString> oldProps = currentClip->currentProperties(newProps);
new EditClipCommand(this, m_jobList.at(i)->clipId(), oldProps, newProps, true, command);
}
m_jobMutex.unlock();
void ProjectList::slotCancelRunningJob(const QString id, stringMap newProps)
{
if (newProps.isEmpty() || m_closing) return;
- ProjectItem *item = getItemById(id);
- if (!item || !item->referencedClip()) return;
- QMap <QString, QString> oldProps = item->referencedClip()->currentProperties(newProps);
+ DocClipBase *currentClip = m_doc->clipManager()->getClipById(id);
+ if (!currentClip) return;
+ QMap <QString, QString> oldProps = currentClip->currentProperties(newProps);
if (newProps == oldProps) return;
QMapIterator<QString, QString> i(oldProps);
EditClipCommand *command = new EditClipCommand(this, id, oldProps, newProps, true);
}
}
-void ProjectList::slotUpdateJobStatus(const QString &id, int type, int status, const QString &label, const QString &actionName, const QString details)
+void ProjectList::slotUpdateJobStatus(const QString id, int type, int status, const QString label, const QString actionName, const QString details)
{
ProjectItem *item = getItemById(id);
if (!item) return;
/** @brief Update a clip's job status. */
void slotProcessLog(const QString, int progress, int, const QString = QString());
/** @brief A clip job crashed, inform user. */
- void slotUpdateJobStatus(const QString &id, int type, int status, const QString &label, const QString &actionName, const QString details);
+ void slotUpdateJobStatus(const QString id, int type, int status, const QString label, const QString actionName, const QString details);
void slotUpdateJobStatus(ProjectItem *item, int type, int status, const QString &label, const QString &actionName = QString(), const QString details = QString());
/** @brief Display error log for last failed job. */
void slotShowJobLog();
void cancelRunningJob(const QString, stringMap);
void processLog(const QString, int , int, const QString = QString());
void addClip(const QString, const QString &, const QString &);
- void updateJobStatus(const QString, int, int, const QString &label = QString(), const QString &actionName = QString(), const QString details = QString());
+ void updateJobStatus(const QString, int, int, const QString label = QString(), const QString actionName = QString(), const QString details = QString());
void gotProxy(const QString);
void checkJobProcess();
/** @brief A Filter Job produced results, send them back to the clip. */