/* Allocate descriptor */
p_input = Create( p_parent, p_item, NULL, VLC_TRUE );
- p_input->i_flags |= OBJECT_FLAGS_NODBG;
+ p_input->i_flags |= OBJECT_FLAGS_QUIET;
p_input->i_flags |= OBJECT_FLAGS_NOINTERACT;
/* Now we can attach our new input */
p_input->b_eof = VLC_TRUE;
}
- /* Wait we are asked to die */
+ /* Wait until we are asked to die */
if( !p_input->b_die )
{
Error( p_input );
if( !p_input->b_eof && !p_input->b_error && p_input->input.b_eof )
{
- /* We have finish to demux data but not to play them */
+ /* We have finished demuxing data but not playing it */
while( !p_input->b_die )
{
if( input_EsOutDecodersEmpty( p_input->p_es_out ) )
msleep( INPUT_IDLE_SLEEP );
}
+
/* We have finished */
p_input->b_eof = VLC_TRUE;
}
int i;
if( p_this == NULL || p_this->i_flags & OBJECT_FLAGS_QUIET ||
- p_this->i_flags & OBJECT_FLAGS_NODBG )
+ (p_this->i_flags & OBJECT_FLAGS_NODBG && i_type == VLC_MSG_DBG) )
{
return;
}