]> git.sesse.net Git - nageru/commitdiff
Support arbitrary SBS zooming (ie., zooming in on the little picture, too).
authorSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 11 Oct 2015 23:16:10 +0000 (01:16 +0200)
committerSteinar H. Gunderson <sgunderson@bigfoot.com>
Sun, 11 Oct 2015 23:16:10 +0000 (01:16 +0200)
theme.lua

index b9d0b5b08c3af1e519db89c12a48a3e0b999b884..bfb459f51dfe50dfb88951df1ed880b01b990175 100644 (file)
--- a/theme.lua
+++ b/theme.lua
@@ -12,6 +12,7 @@ local transition_start = -2.0
 local transition_end = -1.0
 local zoom_src = 0.0
 local zoom_dst = 1.0
+local zoom_poi = 0   -- which input to zoom in on
 local fade_src = 0.0
 local fade_dst = 1.0
 
@@ -103,7 +104,7 @@ end
 function finish_transitions(t)
        -- If live is 2 (SBS) but de-facto single, make it so.
        if live_signal_num == 2 and t >= transition_end and zoom_dst == 1.0 then
-               live_signal_num = 0
+               live_signal_num = zoom_poi
        end
 
        -- If live is 3 (fade) but de-facto single, make it so.
@@ -133,14 +134,10 @@ function get_transitions(t)
                return {"Cut", "", "Fade"}
        end
 
-       if live_signal_num == 2 and preview_signal_num == 1 then
-               -- Zoom-out not supported here yet.
-               return {"Cut"}
-       end
-
-       if live_signal_num == 2 and preview_signal_num == 0 then
+       -- Various zooms.
+       if live_signal_num == 2 and (preview_signal_num == 0 or preview_signal_num == 1) then
                return {"Cut", "Zoom in"}
-       elseif live_signal_num == 0 and preview_signal_num == 2 then
+       elseif (live_signal_num == 0 or live_signal_num == 1) and preview_signal_num == 2 then
                return {"Cut", "Zoom out"}
        end
 
@@ -186,25 +183,22 @@ function transition_clicked(num, t)
                        return
                end
 
-               if live_signal_num == 2 and preview_signal_num == 1 then
-                       io.write("NOT SUPPORTED YET\n")
-                       return
-               end
-
-               if live_signal_num == 2 and preview_signal_num == 0 then
+               if live_signal_num == 2 and (preview_signal_num == 0 or preview_signal_num == 1) then
                        -- Zoom in from SBS to single.
                        transition_start = t
                        transition_end = t + 1.0
                        zoom_src = 0.0
                        zoom_dst = 1.0
+                       zoom_poi = preview_signal_num
                        preview_signal_num = 2
-               elseif live_signal_num == 0 and preview_signal_num == 2 then
+               elseif (live_signal_num == 0 or live_signal_num == 1) and preview_signal_num == 2 then
                        -- Zoom out from single to SBS.
                        transition_start = t
                        transition_end = t + 1.0
                        zoom_src = 1.0
                        zoom_dst = 0.0
-                       preview_signal_num = 0
+                       preview_signal_num = live_signal_num
+                       zoom_poi = live_signal_num
                        live_signal_num = 2
                end
        elseif num == 2 then
@@ -329,7 +323,7 @@ function get_chain(num, t, width, height)
        end
 end
 
-function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0, x1, y1, screen_width, screen_height)
+function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0, x1, y1, screen_width, screen_height, input_width, input_height)
        local srcx0 = 0.0
        local srcx1 = 1.0
        local srcy0 = 0.0
@@ -346,7 +340,15 @@ function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0,
                return
        end
 
-       -- Clip. (TODO: Clip on upper/left sides, too.)
+       -- Clip.
+       if x0 < 0 then
+               srcx0 = -x0 / (x1 - x0)
+               x0 = 0
+       end
+       if y0 < 0 then
+               srcy0 = -y0 / (y1 - y0)
+               y0 = 0
+       end
        if x1 > screen_width then
                srcx1 = (screen_width - x0) / (x1 - x0)
                x1 = screen_width
@@ -382,8 +384,8 @@ function place_rectangle(resample_effect, resize_effect, padding_effect, x0, y0,
                padding_effect:set_int("top", math.floor(y0))
 
                -- Correct _that_ discrepancy by subpixel offset in the resampling.
-               resample_effect:set_float("left", -x_subpixel_offset / zoom_x)
-               resample_effect:set_float("top", -y_subpixel_offset / zoom_y)
+               resample_effect:set_float("left", srcx0 * input_width - x_subpixel_offset / zoom_x)
+               resample_effect:set_float("top", srcy0 * input_height - y_subpixel_offset / zoom_y)
 
                -- Finally, adjust the border so it is exactly where we want it.
                padding_effect:set_float("border_offset_left", x_subpixel_offset)
@@ -408,6 +410,10 @@ function round(x)
        return math.floor(x + 0.5)
 end
 
+function lerp(a, b, t)
+       return a + (b - a) * t
+end
+
 function prepare_sbs_chain(chain, t, screen_width, screen_height)
        chain.input0.input:connect_signal(0)
        chain.input1.input:connect_signal(1)
@@ -422,8 +428,8 @@ function prepare_sbs_chain(chain, t, screen_width, screen_height)
        local right0 = left0 + width0
 
        -- Second input is positioned (16,48) from the bottom-right.
-       local width1 = 384 * screen_width/1280.0
-       local height1 = 216 * screen_height/720.0
+       local width1 = round(384 * screen_width/1280.0)
+       local height1 = round(216 * screen_height/720.0)
 
        local bottom1 = screen_height - 48 * screen_height/720.0
        local right1 = screen_width - 16 * screen_width/1280.0
@@ -431,9 +437,26 @@ function prepare_sbs_chain(chain, t, screen_width, screen_height)
        local left1 = right1 - width1
 
        -- Interpolate between the fullscreen and side-by-side views.
-       local scale0 = 1.0 + t * (1280.0 / 848.0 - 1.0)
-       local tx0 = 0.0 + t * (-left0 * scale0)
-       local ty0 = 0.0 + t * (-top0 * scale0)
+       local scale0, tx0, tx0
+       if zoom_poi == 0 then
+               local new_left0 = lerp(left0, 0, t)
+               local new_right0 = lerp(right0, screen_width, t)
+               local new_top0 = lerp(top0, 0, t)
+               local new_bottom0 = lerp(bottom0, screen_height, t)
+
+               scale0 = (new_right0 - new_left0) / width0  -- Same vertically and horizonally.
+               tx0 = new_left0 - left0 * scale0
+               ty0 = new_top0 - top0 * scale0
+       else
+               local new_left1 = lerp(left1, 0, t)
+               local new_right1 = lerp(right1, screen_width, t)
+               local new_top1 = lerp(top1, 0, t)
+               local new_bottom1 = lerp(bottom1, screen_height, t)
+
+               scale0 = (new_right1 - new_left1) / width1  -- Same vertically and horizonally.
+               tx0 = new_left1 - left1 * scale0
+               ty0 = new_top1 - top1 * scale0
+       end
 
        top0 = top0 * scale0 + ty0
        bottom0 = bottom0 * scale0 + ty0
@@ -444,6 +467,6 @@ function prepare_sbs_chain(chain, t, screen_width, screen_height)
        bottom1 = bottom1 * scale0 + ty0
        left1 = left1 * scale0 + tx0
        right1 = right1 * scale0 + tx0
-       place_rectangle(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, left0, top0, right0, bottom0, screen_width, screen_height)
-       place_rectangle(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, left1, top1, right1, bottom1, screen_width, screen_height)
+       place_rectangle(chain.input0.resample_effect, chain.input0.resize_effect, chain.input0.padding_effect, left0, top0, right0, bottom0, screen_width, screen_height, 1280, 720)
+       place_rectangle(chain.input1.resample_effect, chain.input1.resize_effect, chain.input1.padding_effect, left1, top1, right1, bottom1, screen_width, screen_height, 1280, 720)
 end