static void AddItem( playlist_t *p_playlist, playlist_item_t *p_item,
playlist_item_t *p_node, int i_mode, int i_pos );
static void GoAndPreparse( playlist_t *p_playlist, int i_mode,
- playlist_item_t *, playlist_item_t * );
+ playlist_item_t * );
static void ChangeToNode( playlist_t *p_playlist, playlist_item_t *p_item );
static playlist_item_t *ItemToNode( playlist_t *, playlist_item_t *, bool );
/*****************************************************************************
- * An input item has gained a subitem (Event Callback)
+ * An input item has gained subitems (Event Callback)
*****************************************************************************/
-static void input_item_subitem_added( const vlc_event_t * p_event,
- void * user_data )
-{
- playlist_item_t *p_parent_playlist_item = user_data;
- playlist_t * p_playlist = p_parent_playlist_item->p_playlist;
- input_item_t * p_parent, * p_child;
- playlist_item_t * p_child_in_category;
- playlist_item_t * p_item_in_category;
- bool b_play;
- p_parent = p_event->p_obj;
- p_child = p_event->u.input_item_subitem_added.p_new_child;
+static void input_item_add_subitem_tree ( const vlc_event_t * p_event,
+ void * user_data )
+{
+ input_item_t *p_input = p_event->p_obj;
+ playlist_t *p_playlist = (( playlist_item_t* ) user_data)->p_playlist;
+ input_item_node_t *p_new_root = p_event->u.input_item_subitem_tree_added.p_root;
PL_LOCK;
- b_play = var_CreateGetBool( p_playlist, "playlist-autostart" );
-
- /* This part is really hakish, but this playlist system isn't simple */
- /* First check if we haven't already added the item as we are
- * listening using the onelevel and the category representent
- * (Because of the playlist design) */
- p_child_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_child,
- p_playlist->p_root_category,
- false /* Only non-node */ );
-
- if( !p_child_in_category )
- {
- /* Then, transform to a node if needed */
- p_item_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_parent,
- p_playlist->p_root_category,
- false /* Only non-node */ );
- if( !p_item_in_category )
- {
- /* Item may have been removed */
- PL_UNLOCK;
- return;
- }
- bool b_stop = p_item_in_category->i_flags & PLAYLIST_SUBITEM_STOP_FLAG;
+ playlist_item_t *p_item =
+ playlist_ItemGetByInput( p_playlist, p_input );
+
+ assert( p_item != NULL );
+ playlist_item_t *p_parent = p_item->p_parent;
+ assert( p_parent != NULL );
- b_play = b_play &&
- p_item_in_category == get_current_status_item( p_playlist ) &&
- p_item_in_category->i_children == -1;
+ bool b_play = var_CreateGetBool( p_playlist, "playlist-autostart" ) &&
+ get_current_status_item( p_playlist ) == p_item;
+ bool b_stop = b_play && p_item->i_flags & PLAYLIST_SUBITEM_STOP_FLAG;
+ p_item->i_flags &= ~PLAYLIST_SUBITEM_STOP_FLAG;
- /* If this item is already a node don't transform it */
- if( p_item_in_category->i_children == -1 )
+ int pos = 0;
+ for( int i = 0; i < p_parent->i_children; i++ )
+ {
+ if( p_parent->pp_children[i] == p_item )
{
- p_item_in_category = ItemToNode( p_playlist,
- p_item_in_category, pl_Locked );
- p_item_in_category->p_input->i_type = ITEM_TYPE_PLAYLIST;
+ pos = i;
+ break;
}
+ }
- int i_ret = playlist_BothAddInput( p_playlist, p_child,
- p_item_in_category,
- PLAYLIST_APPEND | PLAYLIST_SPREPARSE , PLAYLIST_END,
- NULL, NULL, pl_Locked );
-
- if( i_ret == VLC_SUCCESS && b_play )
+ bool b_flat = false;
+ playlist_item_t *p_up = p_item;
+ while( p_up->p_parent )
+ {
+ if( p_up->p_parent == p_playlist->p_playing ||
+ p_up->p_parent == p_playlist->p_media_library )
{
- if( b_stop )
- {
- p_item_in_category->i_flags &= ~PLAYLIST_SUBITEM_STOP_FLAG;
- PL_UNLOCK;
- playlist_Stop( p_playlist );
- return;
- }
- playlist_Control( p_playlist, PLAYLIST_VIEWPLAY,
- pl_Locked, p_item_in_category, NULL );
+ if( !pl_priv(p_playlist)->b_tree ) b_flat = true;
+ break;
}
+ p_up = p_up->p_parent;
+ }
+ if( b_flat )
+ {
+ playlist_DeleteItem( p_playlist, p_item, true );
+ p_item = playlist_InsertInputItemTree( p_playlist, p_parent,
+ p_new_root, pos, true );
}
+ else
+ p_item = playlist_InsertInputItemTree( p_playlist, p_item,
+ p_new_root, 0, false );
- PL_UNLOCK;
+ if( b_stop )
+ {
+ PL_UNLOCK;
+ playlist_Stop( p_playlist );
+ return;
+ }
+ else if( b_play )
+ {
+ playlist_Control( p_playlist, PLAYLIST_VIEWPLAY,
+ pl_Locked, get_current_status_node( p_playlist ), p_item );
+ }
+ PL_UNLOCK;
}
-
/*****************************************************************************
* An input item's meta or duration has changed (Event Callback)
*****************************************************************************/
static void install_input_item_observer( playlist_item_t * p_item )
{
vlc_event_manager_t * p_em = &p_item->p_input->event_manager;
- vlc_event_attach( p_em, vlc_InputItemSubItemAdded,
- input_item_subitem_added, p_item );
+ vlc_event_attach( p_em, vlc_InputItemSubItemTreeAdded,
+ input_item_add_subitem_tree, p_item );
vlc_event_attach( p_em, vlc_InputItemDurationChanged,
input_item_changed, p_item );
vlc_event_attach( p_em, vlc_InputItemMetaChanged,
static void uninstall_input_item_observer( playlist_item_t * p_item )
{
vlc_event_manager_t * p_em = &p_item->p_input->event_manager;
- vlc_event_detach( p_em, vlc_InputItemSubItemAdded,
- input_item_subitem_added, p_item );
+ vlc_event_detach( p_em, vlc_InputItemSubItemTreeAdded,
+ input_item_add_subitem_tree, p_item );
vlc_event_detach( p_em, vlc_InputItemMetaChanged,
input_item_changed, p_item );
vlc_event_detach( p_em, vlc_InputItemDurationChanged,
* Playlist item creation
*****************************************************************************/
playlist_item_t *playlist_ItemNewFromInput( playlist_t *p_playlist,
- input_item_t *p_input, bool install_observer )
+ input_item_t *p_input )
{
playlist_item_t* p_item = malloc( sizeof( playlist_item_t ) );
if( !p_item )
p_item->pp_children = NULL;
p_item->i_flags = 0;
p_item->p_playlist = p_playlist;
- p_item->b_input_item_observer = install_observer;
- if( install_observer )
- install_input_item_observer( p_item );
+ install_input_item_observer( p_item );
return p_item;
}
* Most of the modules does that.
*
* Who wants to add proper memory management? */
- if( p_item->b_input_item_observer )
- uninstall_input_item_observer( p_item );
+ uninstall_input_item_observer( p_item );
ARRAY_APPEND( pl_priv(p_playlist)->items_to_delete, p_item);
return VLC_SUCCESS;
}
/**
* Delete from input
*
- * Remove an input item from ONELEVEL and CATEGORY
+ * Search anywhere in playlist for an an input item and delete it
* \param p_playlist playlist object
* \param p_input the input to delete
* \param b_locked TRUE if the playlist is locked
int playlist_DeleteFromInput( playlist_t *p_playlist, input_item_t *p_input,
bool b_locked )
{
- int i_ret1, i_ret2;
+ int i_ret;
PL_LOCK_IF( !b_locked );
- i_ret1 = DeleteFromInput( p_playlist, p_input,
- p_playlist->p_root_category, true );
- i_ret2 = DeleteFromInput( p_playlist, p_input,
- p_playlist->p_root_onelevel, true );
+ i_ret = DeleteFromInput( p_playlist, p_input,
+ p_playlist->p_root, true );
PL_UNLOCK_IF( !b_locked );
- return ( i_ret1 == VLC_SUCCESS || i_ret2 == VLC_SUCCESS ) ?
- VLC_SUCCESS : VLC_ENOITEM;
+ return ( i_ret == VLC_SUCCESS ? VLC_SUCCESS : VLC_ENOITEM );
}
/**
void playlist_Clear( playlist_t * p_playlist, bool b_locked )
{
PL_LOCK_IF( !b_locked );
- playlist_NodeEmpty( p_playlist, p_playlist->p_local_category, true );
- playlist_NodeEmpty( p_playlist, p_playlist->p_local_onelevel, true );
+ playlist_NodeEmpty( p_playlist, p_playlist->p_playing, true );
PL_UNLOCK_IF( !b_locked );
}
int i_mode, int i_pos, bool b_playlist,
bool b_locked )
{
- playlist_item_t *p_item_cat, *p_item_one;
+ playlist_item_t *p_item;
if( p_playlist->b_die ) return VLC_EGENERIC;
if( !pl_priv(p_playlist)->b_doing_ml )
PL_DEBUG( "adding item `%s' ( %s )", p_input->psz_name,
PL_LOCK_IF( !b_locked );
- /* Add to ONELEVEL */
- p_item_one = playlist_ItemNewFromInput( p_playlist, p_input, false );
- if( p_item_one == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_one,
- b_playlist ? p_playlist->p_local_onelevel :
- p_playlist->p_ml_onelevel , i_mode, i_pos );
-
- /* Add to CATEGORY */
- p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input, true );
- if( p_item_cat == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_cat,
- b_playlist ? p_playlist->p_local_category :
- p_playlist->p_ml_category , i_mode, i_pos );
+ p_item = playlist_ItemNewFromInput( p_playlist, p_input );
+ if( p_item == NULL ) return VLC_ENOMEM;
+ AddItem( p_playlist, p_item,
+ b_playlist ? p_playlist->p_playing :
+ p_playlist->p_media_library , i_mode, i_pos );
- GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one );
-
- PL_UNLOCK_IF( !b_locked );
- return VLC_SUCCESS;
-}
-
-/**
- * Add input
- *
- * Add an input item to p_direct_parent in the category tree, and to the
- * matching top category in onelevel
- * \param p_playlist the playlist to add into
- * \param p_input the input item to add
- * \param p_direct_parent the parent item to add into
- * \param i_mode the mode used when adding
- * \param i_pos the position in the playlist where to add. If this is
- * PLAYLIST_END the item will be added at the end of the playlist
- * regardless of its size
- * \param i_cat id of the items category
- * \param i_one id of the item onelevel category
- * \param b_locked TRUE if the playlist is locked
- * \return VLC_SUCCESS if success, VLC_EGENERIC if fail, VLC_ENOMEM if OOM
- */
-int playlist_BothAddInput( playlist_t *p_playlist,
- input_item_t *p_input,
- playlist_item_t *p_direct_parent,
- int i_mode, int i_pos,
- int *i_cat, int *i_one, bool b_locked )
-{
- playlist_item_t *p_item_cat, *p_item_one, *p_up;
- int i_top;
- assert( p_input );
-
- if( !vlc_object_alive( p_playlist ) )
- return VLC_EGENERIC;
-
- PL_LOCK_IF( !b_locked );
-
- /* Add to category */
- p_item_cat = playlist_ItemNewFromInput( p_playlist, p_input, true );
- if( p_item_cat == NULL ) return VLC_ENOMEM;
- AddItem( p_playlist, p_item_cat, p_direct_parent, i_mode, i_pos );
-
- /* Add to onelevel */
- /**Â \todo make a faster case for ml import */
- p_item_one = playlist_ItemNewFromInput( p_playlist, p_input, false );
- if( p_item_one == NULL ) return VLC_ENOMEM;
-
- p_up = p_direct_parent;
- while( p_up->p_parent != p_playlist->p_root_category )
- {
- p_up = p_up->p_parent;
- }
- for( i_top = 0 ; i_top < p_playlist->p_root_onelevel->i_children; i_top++ )
- {
- if( p_playlist->p_root_onelevel->pp_children[i_top]->p_input ==
- p_up->p_input )
- {
- AddItem( p_playlist, p_item_one,
- p_playlist->p_root_onelevel->pp_children[i_top],
- i_mode, i_pos );
- break;
- }
- }
- GoAndPreparse( p_playlist, i_mode, p_item_cat, p_item_one );
-
- if( i_cat ) *i_cat = p_item_cat->i_id;
- if( i_one ) *i_one = p_item_one->i_id;
+ GoAndPreparse( p_playlist, i_mode, p_item );
PL_UNLOCK_IF( !b_locked );
return VLC_SUCCESS;
return NULL;
PL_LOCK_IF( !b_locked );
- p_item = playlist_ItemNewFromInput( p_playlist, p_input, true );
+ p_item = playlist_ItemNewFromInput( p_playlist, p_input );
if( p_item == NULL ) return NULL;
AddItem( p_playlist, p_item, p_parent, i_mode, i_pos );
return p_item;
}
+/**
+ * Insert a tree of input items into a given playlist node
+ *
+ * \param p_playlist the playlist to insert into
+ * \param p_parent the receiving playlist node (can be an item)
+ * \param p_node the root of input item tree,
+ only it's contents will be inserted
+ * \param i_pos the position in the playlist where to insert. If this is
+ * PLAYLIST_END the items will be added at the end of the playlist
+ * regardless of its size
+ * \param b_flat TRUE if the new tree contents should be flattened into a list
+ * \return the first new leaf inserted (in playing order)
+ */
+
+playlist_item_t *playlist_InsertInputItemTree (
+ playlist_t *p_playlist, playlist_item_t *p_parent,
+ input_item_node_t *p_node, int i_pos, bool b_flat )
+{
+ playlist_item_t *p_first_leaf = NULL;
+
+ if( p_parent->i_children == -1 ) ChangeToNode( p_playlist, p_parent );
+
+ if( i_pos == PLAYLIST_END ) i_pos = p_parent->i_children;
+
+ for( int i = 0; i < p_node->i_children; i++, i_pos++ )
+ {
+ playlist_item_t *p_child = NULL;
+ if( b_flat ? p_node->pp_children[i]->i_children == 0 : 1 )
+ {
+ printf("creating a leaf: %i\n", i_pos);
+ p_child = playlist_NodeAddInput( p_playlist,
+ p_node->pp_children[i]->p_item,
+ p_parent,
+ PLAYLIST_INSERT, i_pos,
+ pl_Locked );
+ printf("leaf done\n");
+ }
+ if( p_node->pp_children[i]->i_children > 0 )
+ {
+ if( b_flat )
+ {
+ printf("flat -> subnode into parent\n");
+ p_child = playlist_InsertInputItemTree( p_playlist, p_parent,
+ p_node->pp_children[i], i_pos, true );
+ i_pos += p_node->i_children - 1; /* i_pos += 1 on loop */
+ }
+ else
+ {
+ printf("tree -> subnode on its own\n");
+ p_child = playlist_InsertInputItemTree( p_playlist, p_child,
+ p_node->pp_children[i], 0, false );
+ }
+ }
+ if( i == 0 ) p_first_leaf = p_child;
+ }
+ printf("leaving a node\n");
+ return p_first_leaf;
+}
+
/*****************************************************************************
* Playlist item misc operations
*****************************************************************************/
playlist_item_t *p_item,
bool b_locked )
{
+ PL_LOCK_IF( !b_locked );
- playlist_item_t *p_item_in_category;
- /* What we do
- * Find the input in CATEGORY.
- * - If we find it
- * - change it to node
- * - we'll return it at the end
- * - If we are a direct child of onelevel root, change to node, else
- * delete the input from ONELEVEL
- * - If we don't find it, just change to node (we are probably in VLM)
- * and return NULL
- *
- * If we were in ONELEVEL, we thus retrieve the node in CATEGORY (will be
- * useful for later BothAddInput )
- */
+ assert( p_item->p_parent );
- PL_LOCK_IF( !b_locked );
+ bool b_flat = false;
+ playlist_item_t *p_up = p_item;
+ while( p_up->p_parent )
+ {
+ if( p_up->p_parent == p_playlist->p_playing ||
+ p_up->p_parent == p_playlist->p_media_library )
+ {
+ if( !pl_priv(p_playlist)->b_tree ) b_flat = true;
+ break;
+ }
+ p_up = p_up->p_parent;
+ }
- /* Fast track the media library, no time to loose */
- if( p_item == p_playlist->p_ml_category ) {
+ if( !b_flat )
+ {
+ ChangeToNode( p_playlist, p_item );
+ if( p_up == p_playlist->p_root )
+ var_SetAddress( p_playlist, "item-change", p_item->p_input );
PL_UNLOCK_IF( !b_locked );
return p_item;
}
-
- /** \todo First look if we don't already have it */
- p_item_in_category = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_item->p_input,
- p_playlist->p_root_category,
- true );
-
- if( p_item_in_category )
+ else
{
- playlist_item_t *p_item_in_one = playlist_ItemFindFromInputAndRoot(
- p_playlist, p_item->p_input,
- p_playlist->p_root_onelevel,
- true );
- assert( p_item_in_one );
-
- /* We already have it, and there is nothing more to do */
- ChangeToNode( p_playlist, p_item_in_category );
-
- /* Item in one is a root, change it to node */
- if( p_item_in_one->p_parent == p_playlist->p_root_onelevel )
- ChangeToNode( p_playlist, p_item_in_one );
- else
+ playlist_item_t *p_status_item = get_current_status_item( p_playlist );
+ playlist_item_t *p_status_node = get_current_status_node( p_playlist );
+ if( p_item == p_status_item )
{
- playlist_item_t *p_status_item = get_current_status_item( p_playlist );
- playlist_item_t *p_status_node = get_current_status_node( p_playlist );
- if( p_item_in_one == p_status_item )
+ /* We're deleting the current playlist item. Update
+ * the playlist object to point at the previous item
+ * so the playlist won't be restarted */
+ playlist_item_t *p_prev_status_item = NULL;
+ int i = 0;
+ while( i < p_status_node->i_children &&
+ p_status_node->pp_children[i] != p_status_item )
{
- /* We're deleting the current playlist item. Update
- * the playlist object to point at the previous item
- * so the playlist won't be restarted */
- playlist_item_t *p_prev_status_item = NULL;
- int i = 0;
- while( i < p_status_node->i_children &&
- p_status_node->pp_children[i] != p_status_item )
- {
- p_prev_status_item = p_status_node->pp_children[i];
- i++;
- }
- if( i == p_status_node->i_children )
- p_prev_status_item = NULL;
- if( p_prev_status_item )
- set_current_status_item( p_playlist, p_prev_status_item );
+ p_prev_status_item = p_status_node->pp_children[i];
+ i++;
}
- DeleteFromInput( p_playlist, p_item_in_one->p_input,
- p_playlist->p_root_onelevel, false );
+ if( i == p_status_node->i_children )
+ p_prev_status_item = NULL;
+ if( p_prev_status_item )
+ set_current_status_item( p_playlist, p_prev_status_item );
}
+
+ DeleteFromInput( p_playlist, p_item->p_input,
+ p_playlist->p_root, false );
+
pl_priv(p_playlist)->b_reset_currently_playing = true;
vlc_cond_signal( &pl_priv(p_playlist)->signal );
- var_SetAddress( p_playlist, "item-change", p_item_in_category->p_input );
- var_SetAddress( p_playlist, "leaf-to-parent", p_item_in_category->p_input );
- PL_UNLOCK_IF( !b_locked );
- return p_item_in_category;
- }
- else
- {
- ChangeToNode( p_playlist, p_item );
+
PL_UNLOCK_IF( !b_locked );
- return p_item;
+ return p_item->p_parent;
}
}
/* Enqueue an item for preparsing, and play it, if needed */
static void GoAndPreparse( playlist_t *p_playlist, int i_mode,
- playlist_item_t *p_item_cat,
- playlist_item_t *p_item_one )
+ playlist_item_t *p_item )
{
PL_ASSERT_LOCKED;
if( (i_mode & PLAYLIST_GO ) )
{
- playlist_item_t *p_parent = p_item_one;
- playlist_item_t *p_toplay = NULL;
- while( p_parent )
- {
- if( p_parent == p_playlist->p_root_category )
- {
- p_toplay = p_item_cat; break;
- }
- else if( p_parent == p_playlist->p_root_onelevel )
- {
- p_toplay = p_item_one; break;
- }
- p_parent = p_parent->p_parent;
- }
- assert( p_toplay );
pl_priv(p_playlist)->request.b_request = true;
pl_priv(p_playlist)->request.i_skip = 0;
- pl_priv(p_playlist)->request.p_item = p_toplay;
+ pl_priv(p_playlist)->request.p_item = p_item;
if( pl_priv(p_playlist)->p_input )
input_Stop( pl_priv(p_playlist)->p_input, true );
pl_priv(p_playlist)->request.i_status = PLAYLIST_RUNNING;
vlc_cond_signal( &pl_priv(p_playlist)->signal );
}
/* Preparse if PREPARSE or SPREPARSE & not enough meta */
- char *psz_artist = input_item_GetArtist( p_item_cat->p_input );
- char *psz_album = input_item_GetAlbum( p_item_cat->p_input );
+ char *psz_artist = input_item_GetArtist( p_item->p_input );
+ char *psz_album = input_item_GetAlbum( p_item->p_input );
if( pl_priv(p_playlist)->b_auto_preparse &&
(i_mode & PLAYLIST_PREPARSE ||
( i_mode & PLAYLIST_SPREPARSE &&
( EMPTY_STR( psz_artist ) || ( EMPTY_STR( psz_album ) ) )
) ) )
- playlist_PreparseEnqueue( p_playlist, p_item_cat->p_input, pl_Locked );
+ playlist_PreparseEnqueue( p_playlist, p_item->p_input, pl_Locked );
/* If we already have it, signal it */
else if( !EMPTY_STR( psz_artist ) && !EMPTY_STR( psz_album ) )
- input_item_SetPreparsed( p_item_cat->p_input, true );
+ input_item_SetPreparsed( p_item->p_input, true );
free( psz_artist );
free( psz_album );
}