]> git.sesse.net Git - movit/shortlog
movit
2023-08-01 Steinar H.... Release Movit 1.7.1. master 1.7.1
2023-07-22 Steinar H.... Fix an off-by-one in shader bundle generation.
2023-07-15 Steinar H.... Release Movit 1.7.0. 1.7.0
2023-07-15 Steinar H.... Update make dist for the bundled shaders.
2023-07-15 Steinar H.... Bump MOVIT_VERSION.
2023-07-15 Steinar H.... Move to C++14, since newer Google Test requires that...
2023-02-26 Steinar H.... Stop installing shaders on make install.
2023-02-22 Steinar H.... Compile shaders into the library.
2021-12-02 Steinar H.... Use exact sRGB matrix values.
2019-07-07 Steinar H.... Release Movit 1.6.3. 1.6.3
2019-07-07 Steinar H.... Skip all the compute shader tests if there is no comput...
2019-07-07 Steinar H.... Add some missing shaders (required for running tests...
2019-06-15 Steinar H.... Fix an issue where temporary textures could be reused...
2019-05-27 Steinar H.... Convert a loop to range-based for.
2019-05-27 Steinar H.... Fix an issue where we'd add an unneeded bounce for...
2019-05-27 Steinar H.... Remove some unused samplers from ycbcr_conversion_effec...
2018-06-23 Steinar H.... Remove some unused members in tests. Found by Clang 7.
2018-06-16 Steinar H.... Fix a Valgrind hit.
2018-03-18 Steinar H.... Release Movit 1.6.2. 1.6.2
2018-03-14 Steinar H.... Fix more confusion with strong one-to-one effects and...
2018-03-14 Steinar H.... Some no-op cleanups.
2018-02-02 Steinar H.... Fix a compile error with GCC 5 on Ubuntu.
2018-01-31 Steinar H.... Release Movit 1.6.1. 1.6.1
2018-01-28 Steinar H.... Fix a typo.
2018-01-28 Steinar H.... Loosen up some restrictions on strong one-to-one-effects.
2018-01-27 Steinar H.... Mark a already-done TODO as fixed.
2018-01-24 Steinar H.... Release Movit 1.6.0. 1.6.0
2018-01-23 Steinar H.... Typo fixes.
2018-01-23 Steinar H.... Remove a FIXME which turned out to not be so important...
2018-01-23 Steinar H.... We've run with many more GPUs than just those three...
2018-01-23 Steinar H.... 2018 README updates.
2018-01-18 Steinar H.... Break phases when a node needs both to supply mipmaps...
2018-01-18 Steinar H.... Add explicit support for requesting no mipmaps.
2018-01-15 Steinar H.... Refactor calculate_scaling_weights() so that it is...
2018-01-15 Steinar H.... Microoptimization in calculate_scaling_weights.
2018-01-14 Steinar H.... Fix some small whitespace errors in SingleResamplePassE...
2018-01-14 Steinar H.... In ResampleEffect, use std::unique_ptr instead of manag...
2018-01-14 Steinar H.... Move the functionality for updating the support texture...
2018-01-08 Steinar H.... Another benchmarking data set fix.
2018-01-02 Steinar H.... Make sure we do not send infinities to benchmarking...
2017-12-29 Steinar H.... Loosen up a bound in ResampleEffectTest a bit.
2017-12-29 Steinar H.... Add output size as a uniform to compute shaders, as...
2017-12-28 Steinar H.... Reduce the amount of duplication between overloads...
2017-12-28 Steinar H.... Change the resampling tests to fp16 (arguably more...
2017-12-28 Steinar H.... Remove an unused parameter in EffectChainTester.
2017-12-28 Steinar H.... Fix the uniform name for the compute shader output...
2017-12-10 Steinar H.... When a shader fails compilation, add some line numbers.
2017-11-26 Steinar H.... Run init_lanczos_table using std::call_once, now that...
2017-11-26 Steinar H.... Add a benchmark for calculate_scaling_weights().
2017-11-25 Steinar H.... Add some benchmarks for ResampleEffect.
2017-11-25 Steinar H.... Add missing test shader.
2017-11-25 Steinar H.... Update .gitignore.
2017-11-25 Steinar H.... Fix some warnings.
2017-11-25 Steinar H.... Make it easier to turn on debug for the EffectChain...
2017-11-25 Steinar H.... Fix resizing compute shaders when used with postprocess...
2017-11-25 Steinar H.... Support top-left origin for compute shaders.
2017-11-25 Steinar H.... Minor improvement to a test name.
2017-11-25 Steinar H.... Fix a bug where the wrong effect would be asked for...
2017-11-24 Steinar H.... Support chaining certain effects after compute shaders.
2017-11-24 Steinar H.... Small fix in EffectChainTester constructor.
2017-11-23 Steinar H.... Use C++11 override everywhere it is appropriate.
2017-11-23 Steinar H.... Fix a typo in ResizeEffect. Found by virtual → override...
2017-11-23 Steinar H.... Fix some Clang warnings.
2017-11-23 Steinar H.... Remove the unused fields from ResampleEffect; if we...
2017-11-22 Steinar H.... Fix another set of test breakages on NVIDIA.
2017-11-22 Steinar H.... Unbreak FBO caching in unit tests.
2017-11-22 Steinar H.... Install compute shaders on make install.
2017-11-22 Steinar H.... Manage intermediate textures a bit more efficiently.
2017-11-22 Steinar H.... Support sqrt-transformed intermediates with compute...
2017-11-22 Steinar H.... Move compute shader functions from the header to the...
2017-11-22 Steinar H.... Move the compute shader tests into effect_chain_test...
2017-11-22 Steinar H.... Support other output formats than GL_RGBA16F; was easie...
2017-11-22 Steinar H.... Do some more cleanups in anticipation of more flexible...
2017-11-21 Steinar H.... Support rendering compute shaders straight to textures...
2017-11-20 Steinar H.... Fix an issue where -std=gnu++11 would become the only...
2017-11-20 Steinar H.... Add a texture barrier after dispatching each compute...
2017-11-20 Steinar H.... Add some asserts to EffectChain::execute_phase, so...
2017-11-20 Steinar H.... Invert the meaning of the last_phase boolean to execute...
2017-11-20 Steinar H.... Use glGetTexImage() instead of glReadPixels() for readi...
2017-11-19 Steinar H.... Better error messages when skipping compute shader...
2017-11-19 Steinar H.... Implement a compute shdaer version of DeinterlaceEffect.
2017-11-19 Steinar H.... Reduce the clutter in instantiating benchmarks a little...
2017-11-19 Steinar H.... Add a helper class to easier test fragment and compute...
2017-11-18 Steinar H.... Fix compute shader outputs on NVIDIA.
2017-11-18 Steinar H.... Bump compute shader header to #version 150.
2017-11-18 Steinar H.... Drop support for SDL1, which is no longer maintained.
2017-11-18 Steinar H.... Use auto and range-based for loops a few places where...
2017-11-18 Steinar H.... More renaming of .compute -> .comp.
2017-11-18 Steinar H.... Fix an issue where matrices would not get printed out...
2017-11-18 Steinar H.... Add a benchmark for DeinterlaceTest without the spatial...
2017-11-18 Steinar H.... Rename .compute to .comp, to be in line with the Khrono...
2017-11-17 Steinar H.... Make BGRA deinterlacing benchmark premultiplied, so...
2017-11-16 Steinar H.... Parametrize BM_DeinterlaceEffect so that we have both...
2017-11-15 Steinar H.... Fix deletion of compute shaders.
2017-11-15 Steinar H.... Fix some missing NULL -> nullptr.
2017-11-15 Steinar H.... Revert "Remove C++11 dependency from ResampleEffect."
2017-11-15 Steinar H.... Use double right angle brackets for nested templates...
2017-11-15 Steinar H.... Use nullptr everywhere, now that we have C++11.
2017-11-15 Steinar H.... Add support for microbenchmarks.
2017-11-13 Steinar H.... Add support for compute shaders.
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