[preset00] fRating=2.000000 fGammaAdj=1.000000 fDecay=0.960000 fVideoEchoZoom=2.695696 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=2 nWaveMode=2 bAdditiveWaves=0 bWaveDots=1 bWaveThick=0 bModWaveAlphaByVolume=0 bMaximizeWaveColor=0 bTexWrap=0 bDarkenCenter=0 bRedBlueStereo=1 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=0.001000 fWaveScale=0.011726 fWaveSmoothing=0.900000 fWaveParam=0.000000 fModWaveAlphaStart=0.750000 fModWaveAlphaEnd=0.950000 fWarpAnimSpeed=0.010284 fWarpScale=0.049138 fZoomExponent=1.000000 fShader=0.000000 zoom=1.000000 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.069609 sx=1.000000 sy=1.000000 wave_r=0.500000 wave_g=0.400000 wave_b=0.300000 wave_x=0.500000 wave_y=0.500000 ob_size=0.000000 ob_r=0.110000 ob_g=0.000000 ob_b=0.100000 ob_a=0.000000 ib_size=0.000000 ib_r=0.000000 ib_g=0.000000 ib_b=0.000000 ib_a=0.000000 nMotionVectorsX=64.000000 nMotionVectorsY=48.000000 mv_dx=0.000000 mv_dy=0.000000 mv_l=0.200000 mv_r=1.000000 mv_g=0.800000 mv_b=0.600000 mv_a=0.000000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=0 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=0 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=1 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_frame1= wave_0_per_frame2= wave_0_per_frame3=basstime=basstime+bass; wave_0_per_frame4=t1=basstime; wave_0_per_point1=masterspeed=604*q1; wave_0_per_point2=masterspeed=3; wave_0_per_point3=rotation1=time*0.01; wave_0_per_point4= wave_0_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; wave_0_per_point6=perspective=0.7; wave_0_per_point7= wave_0_per_point8=//error bump wave_0_per_point9=error = sin(time*128.5)*8 - 7; wave_0_per_point10=error = error * above(error,0); wave_0_per_point11=error=error+1; wave_0_per_point12=error=1; wave_0_per_point13= wave_0_per_point14=//plot x,y,z to point on sphere wave_0_per_point15=flx=sin(tm*14); wave_0_per_point16=fly=cos(tm*14); wave_0_per_point17=smp=sample*6.283; wave_0_per_point18=xp=sin(smp*masterspeed )*0.65 * error; wave_0_per_point19=yp=cos(smp*masterspeed )*0.65 * error; wave_0_per_point20=zp=0; wave_0_per_point21= wave_0_per_point22= wave_0_per_point23= wave_0_per_point24=//rotate on y axis; wave_0_per_point25=angy=time*43; wave_0_per_point26=angy=q1*3; wave_0_per_point27=xq=xp*cos(angy) - zp*sin(angy); wave_0_per_point28=zq=xp*sin(angy) + zp*cos(angy); wave_0_per_point29=xp=xq; wave_0_per_point30=zp=zq; wave_0_per_point31= wave_0_per_point32=t2=xp; wave_0_per_point33=t3=yp; wave_0_per_point34=t4=zp; wave_0_per_point35= wave_0_per_point36=//rotate on x axis wave_0_per_point37=axs1 = sin(time*0.2) + 1.6; wave_0_per_point38=yq= yp*cos(axs1) - zp*sin(axs1); wave_0_per_point39=zq= yp*sin(axs1) + zp*cos(axs1); wave_0_per_point40=yp=yq; wave_0_per_point41=zp=zq; wave_0_per_point42= wave_0_per_point43=//rotate on y axis again wave_0_per_point44=axs2 = sin(time*0.1)*3.3; wave_0_per_point45=xq=xp*cos(axs2) - zp*sin(axs2); wave_0_per_point46=zq=xp*sin(axs2) + zp*cos(axs2); wave_0_per_point47=xp=xq; wave_0_per_point48=zp=zq; wave_0_per_point49= wave_0_per_point50=//stretch y axis to compensate for aspect ratio wave_0_per_point51=yp=yp*1.2; wave_0_per_point52= wave_0_per_point53=//push forward into viewpace wave_0_per_point54=zp=zp+2.1; wave_0_per_point55= wave_0_per_point56=//project x,y,z into screenspace wave_0_per_point57=xs=xp/zp; wave_0_per_point58=ys=yp/zp; wave_0_per_point59= wave_0_per_point60=//center 0,0 in middle of screen wave_0_per_point61=x=xs+0.5; wave_0_per_point62=y=ys+0.5; wave_0_per_point63= wave_0_per_point64=r=(value1+0.5)*0.0; wave_0_per_point65=g=(value1+0.5)*0.1; wave_0_per_point66=b=(value1+0.5)*0.4; wave_0_per_point67= wavecode_1_enabled=1 wavecode_1_samples=511 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=0 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=1 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_frame1=tm=tm+bass*0.02; wave_1_per_frame2=t2=sin(tm*1) * 0.4; wave_1_per_frame3=t3=cos(tm*1) * 0.4; wave_1_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2; wave_1_per_point1=masterspeed=604*q1; wave_1_per_point2=masterspeed=3; wave_1_per_point3=rotation1=time*0.01; wave_1_per_point4= wave_1_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; wave_1_per_point6=perspective=0.7; wave_1_per_point7= wave_1_per_point8=//error bump wave_1_per_point9=error = sin(time*128.5)*8 - 7; wave_1_per_point10=error = error * above(error,0); wave_1_per_point11=error=error+1; wave_1_per_point12=error=1; wave_1_per_point13= wave_1_per_point14=//plot x,y,z to point on sphere wave_1_per_point15=flx=sin(tm*14); wave_1_per_point16=fly=cos(tm*14); wave_1_per_point17=smp=sample*6.283; wave_1_per_point18=xp=sin(smp*masterspeed )*0.65 * error; wave_1_per_point19=yp=cos(smp*masterspeed )*0.65 * error; wave_1_per_point20=zp=0; wave_1_per_point21= wave_1_per_point22= wave_1_per_point23= wave_1_per_point24=//rotate on y axis; wave_1_per_point25=angy=q1*3 + 1.57; wave_1_per_point26=xq=xp*cos(angy) - zp*sin(angy); wave_1_per_point27=zq=xp*sin(angy) + zp*cos(angy); wave_1_per_point28=xp=xq; wave_1_per_point29=zp=zq; wave_1_per_point30= wave_1_per_point31=t2=xp; wave_1_per_point32=t3=yp; wave_1_per_point33=t4=zp; wave_1_per_point34= wave_1_per_point35=//rotate on x axis wave_1_per_point36=axs1 = sin(time*0.2) + 1.6; wave_1_per_point37=yq= yp*cos(axs1) - zp*sin(axs1); wave_1_per_point38=zq= yp*sin(axs1) + zp*cos(axs1); wave_1_per_point39=yp=yq; wave_1_per_point40=zp=zq; wave_1_per_point41= wave_1_per_point42=//rotate on y axis again wave_1_per_point43=axs2 = sin(time*0.1)*3.3; wave_1_per_point44=xq=xp*cos(axs2) - zp*sin(axs2); wave_1_per_point45=zq=xp*sin(axs2) + zp*cos(axs2); wave_1_per_point46=xp=xq; wave_1_per_point47=zp=zq; wave_1_per_point48= wave_1_per_point49=//stretch y axis to compensate for aspect ratio wave_1_per_point50=yp=yp*1.2; wave_1_per_point51= wave_1_per_point52=//push forward into viewpace wave_1_per_point53=zp=zp+2.1; wave_1_per_point54= wave_1_per_point55=//project x,y,z into screenspace wave_1_per_point56=xs=xp/zp; wave_1_per_point57=ys=yp/zp; wave_1_per_point58= wave_1_per_point59=//center 0,0 in middle of screen wave_1_per_point60=x=xs+0.5; wave_1_per_point61=y=ys+0.5; wave_1_per_point62= wave_1_per_point63=r=(value1+0.5)*0.0; wave_1_per_point64=g=(value1+0.5)*0.1; wave_1_per_point65=b=(value1+0.5)*0.4; wavecode_2_enabled=1 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=1 wavecode_2_bAdditive=1 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wave_2_per_frame1=tm=tm+mid*0.02; wave_2_per_frame2=t2=sin(tm*1) * 0.5; wave_2_per_frame3=t3=cos(tm*1) * 0.5; wave_2_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2; wave_2_per_point1=masterspeed=604*q1; wave_2_per_point2=masterspeed=3; wave_2_per_point3=rotation1=time*0.01; wave_2_per_point4= wave_2_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; wave_2_per_point6=perspective=0.7; wave_2_per_point7= wave_2_per_point8=//error bump wave_2_per_point9=error = sin(time*128.5)*8 - 7; wave_2_per_point10=error = error * above(error,0); wave_2_per_point11=error=error+1; wave_2_per_point12=error=1; wave_2_per_point13= wave_2_per_point14=//plot x,y,z to point on sphere wave_2_per_point15=flx=sin(tm*14); wave_2_per_point16=fly=cos(tm*14); wave_2_per_point17=smp=sample*6.283; wave_2_per_point18=xp=sin(smp*masterspeed )*0.65 * error; wave_2_per_point19=yp=cos(smp*masterspeed )*0.65 * error; wave_2_per_point20=zp=0; wave_2_per_point21= wave_2_per_point22= wave_2_per_point23= wave_2_per_point24=//rotate on y axis; wave_2_per_point25=angy=time*43; wave_2_per_point26=angy=q1*3; wave_2_per_point27=xq=xp*cos(angy) - zp*sin(angy); wave_2_per_point28=zq=xp*sin(angy) + zp*cos(angy); wave_2_per_point29=xp=xq; wave_2_per_point30=zp=zq; wave_2_per_point31= wave_2_per_point32=t2=xp; wave_2_per_point33=t3=yp; wave_2_per_point34=t4=zp; wave_2_per_point35= wave_2_per_point36=//rotate on x axis wave_2_per_point37=axs1 = sin(time*0.2) + 1.6; wave_2_per_point38=yq= yp*cos(axs1) - zp*sin(axs1); wave_2_per_point39=zq= yp*sin(axs1) + zp*cos(axs1); wave_2_per_point40=yp=yq; wave_2_per_point41=zp=zq; wave_2_per_point42= wave_2_per_point43=//rotate on y axis again wave_2_per_point44=axs2 = sin(time*0.1)*3.3; wave_2_per_point45=xq=xp*cos(axs2) - zp*sin(axs2); wave_2_per_point46=zq=xp*sin(axs2) + zp*cos(axs2); wave_2_per_point47=xp=xq; wave_2_per_point48=zp=zq; wave_2_per_point49= wave_2_per_point50=//stretch y axis to compensate for aspect ratio wave_2_per_point51=yp=yp*1.2; wave_2_per_point52= wave_2_per_point53=//move left wave_2_per_point54=xp=xp+0.04; wave_2_per_point55= wave_2_per_point56=//push forward into viewpace wave_2_per_point57=zp=zp+2.1; wave_2_per_point58= wave_2_per_point59=//project x,y,z into screenspace wave_2_per_point60=xs=xp/zp; wave_2_per_point61=ys=yp/zp; wave_2_per_point62= wave_2_per_point63=//center 0,0 in middle of screen wave_2_per_point64=x=xs+0.5; wave_2_per_point65=y=ys+0.5; wave_2_per_point66= wave_2_per_point67=r=(value1+0.5)*0.4; wave_2_per_point68=g=(value1+0.5)*0.0; wave_2_per_point69=b=(value1+0.5)*0.0; wave_2_per_point70= wave_2_per_point71= wavecode_3_enabled=1 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=1 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 wave_3_per_frame1=tm=tm+treb*0.02; wave_3_per_frame2=t2=sin(tm*1) * 0.6; wave_3_per_frame3=t3=cos(tm*1) * 0.6; wave_3_per_frame4=t4=sin(tm*1 + tm*0.32) * 0.2; wave_3_per_point1=masterspeed=604*q1; wave_3_per_point2=masterspeed=3; wave_3_per_point3=rotation1=time*0.01; wave_3_per_point4= wave_3_per_point5=tm=time*masterspeed*0.1;// + t1*0.002*masterspeed; wave_3_per_point6=perspective=0.7; wave_3_per_point7= wave_3_per_point8=//error bump wave_3_per_point9=error = sin(time*128.5)*8 - 7; wave_3_per_point10=error = error * above(error,0); wave_3_per_point11=error=error+1; wave_3_per_point12=error=1; wave_3_per_point13= wave_3_per_point14=//plot x,y,z to point on sphere wave_3_per_point15=flx=sin(tm*14); wave_3_per_point16=fly=cos(tm*14); wave_3_per_point17=smp=sample*6.283; wave_3_per_point18=xp=sin(smp*masterspeed )*0.65 * error; wave_3_per_point19=yp=cos(smp*masterspeed )*0.65 * error; wave_3_per_point20=zp=0; wave_3_per_point21= wave_3_per_point22= wave_3_per_point23= wave_3_per_point24=//rotate on y axis; wave_3_per_point25=angy=time*43; wave_3_per_point26=angy=q1*3 + 1.57; wave_3_per_point27=xq=xp*cos(angy) - zp*sin(angy); wave_3_per_point28=zq=xp*sin(angy) + zp*cos(angy); wave_3_per_point29=xp=xq; wave_3_per_point30=zp=zq; wave_3_per_point31= wave_3_per_point32=t2=xp; wave_3_per_point33=t3=yp; wave_3_per_point34=t4=zp; wave_3_per_point35= wave_3_per_point36=//rotate on x axis wave_3_per_point37=axs1 = sin(time*0.2) + 1.6; wave_3_per_point38=yq= yp*cos(axs1) - zp*sin(axs1); wave_3_per_point39=zq= yp*sin(axs1) + zp*cos(axs1); wave_3_per_point40=yp=yq; wave_3_per_point41=zp=zq; wave_3_per_point42= wave_3_per_point43=//rotate on y axis again wave_3_per_point44=axs2 = sin(time*0.1)*3.3; wave_3_per_point45=xq=xp*cos(axs2) - zp*sin(axs2); wave_3_per_point46=zq=xp*sin(axs2) + zp*cos(axs2); wave_3_per_point47=xp=xq; wave_3_per_point48=zp=zq; wave_3_per_point49= wave_3_per_point50=//stretch y axis to compensate for aspect ratio wave_3_per_point51=yp=yp*1.2; wave_3_per_point52= wave_3_per_point53=//move left wave_3_per_point54=xp=xp+0.04; wave_3_per_point55= wave_3_per_point56=//push forward into viewpace wave_3_per_point57=zp=zp+2.1; wave_3_per_point58= wave_3_per_point59=//project x,y,z into screenspace wave_3_per_point60=xs=xp/zp; wave_3_per_point61=ys=yp/zp; wave_3_per_point62= wave_3_per_point63=//center 0,0 in middle of screen wave_3_per_point64=x=xs+0.5; wave_3_per_point65=y=ys+0.5; wave_3_per_point66= wave_3_per_point67=r=(value1+0.5)*0.4; wave_3_per_point68=g=(value1+0.5)*0.0; wave_3_per_point69=b=(value1+0.5)*0.0; wave_3_per_point70= shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=0 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.100000 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=0.000000 shapecode_0_b=0.000000 shapecode_0_a=1.000000 shapecode_0_r2=0.000000 shapecode_0_g2=1.000000 shapecode_0_b2=0.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=0.000000 shapecode_1_b=0.000000 shapecode_1_a=1.000000 shapecode_1_r2=0.000000 shapecode_1_g2=1.000000 shapecode_1_b2=0.000000 shapecode_1_a2=0.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=0 shapecode_2_thickOutline=0 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.100000 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=0.000000 shapecode_2_b=0.000000 shapecode_2_a=1.000000 shapecode_2_r2=0.000000 shapecode_2_g2=1.000000 shapecode_2_b2=0.000000 shapecode_2_a2=0.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_init_1=mv_x=64;mv_y=48; per_frame_init_2=nut=0; per_frame_init_3=stp=0;stq=0; per_frame_init_4=rtp=0;rtq=0; per_frame_init_5=wvr=0; per_frame_init_6=decay=0; per_frame_init_7=dcsp=0 per_frame_init_8= per_frame_1=decay=0.97; per_frame_2=zoom=1.003; per_frame_3=ms=sin(time*0.6); per_frame_4=mss=mss+ms*0.1; per_frame_5=q1=ms; per_frame_6= per_frame_7= per_frame_8=rot=sin(time)*0.01; per_frame_9= per_frame_10=echo_zoom=1 + ( sin(time*0.6)*0.5+0.5 )*3; per_frame_11=zoom=1.01 per_frame_12= per_frame_13= per_pixel_1=dx=sin(time*0.5)*0.003*rad; per_pixel_2=dy=cos(time*0.5)*0.003*rad;