X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=effect.cpp;h=4f2bfd616a3400f1ea3a6929ff5d755f3d9b0f2f;hb=dfc674ba521d6c596399deff06afc2eb1b7b49d7;hp=4cc1775d75587305e4504fdf0a534c78d73ec817;hpb=c0461658ca2abaa10aae42f40ffee7e5128bc7ab;p=movit diff --git a/effect.cpp b/effect.cpp index 4cc1775..4f2bfd6 100644 --- a/effect.cpp +++ b/effect.cpp @@ -9,63 +9,75 @@ #include #include -void set_uniform_int(GLuint glsl_program_num, const std::string &prefix, const std::string &key, int value) +GLint get_uniform_location(GLuint glsl_program_num, const std::string &prefix, const std::string &key) { std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { + return glGetUniformLocation(glsl_program_num, name.c_str()); +} + +void set_uniform_int(GLuint glsl_program_num, const std::string &prefix, const std::string &key, int value) +{ + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { return; } check_error(); - glUniform1i(l, value); + glUniform1i(location, value); check_error(); } void set_uniform_float(GLuint glsl_program_num, const std::string &prefix, const std::string &key, float value) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { return; } check_error(); - glUniform1f(l, value); + glUniform1f(location, value); check_error(); } void set_uniform_float_array(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values, size_t num_values) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { return; } check_error(); - glUniform1fv(l, num_values, values); + glUniform1fv(location, num_values, values); check_error(); } void set_uniform_vec2(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { return; } check_error(); - glUniform2fv(l, 1, values); + glUniform2fv(location, 1, values); check_error(); } void set_uniform_vec3(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values) { - std::string name = prefix + "_" + key; - GLint l = glGetUniformLocation(glsl_program_num, name.c_str()); - if (l == -1) { + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { + return; + } + check_error(); + glUniform3fv(location, 1, values); + check_error(); +} + +void set_uniform_vec4_array(GLuint glsl_program_num, const std::string &prefix, const std::string &key, const float *values, size_t num_values) +{ + GLint location = get_uniform_location(glsl_program_num, prefix, key); + if (location == -1) { return; } check_error(); - glUniform3fv(l, 1, values); + glUniform4fv(location, num_values, values); check_error(); }