X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=flat_input.cpp;h=b14772554b720486fa842c1b27ec4b23639b9715;hb=99d570aa1e5e72e6c2adcb8401b1451738e7dec2;hp=28380f4ad19a94a763292ae85f79ab6578e1b216;hpb=9cf78e3b5a801b7841133011f74fc7962861705d;p=movit diff --git a/flat_input.cpp b/flat_input.cpp index 28380f4..b147725 100644 --- a/flat_input.cpp +++ b/flat_input.cpp @@ -39,7 +39,7 @@ void FlatInput::finalize() // Translate the input format to OpenGL's enums. GLenum internal_format; if (type == GL_FLOAT) { - internal_format = GL_RGBA16F_ARB; + internal_format = GL_RGBA32F_ARB; } else if (output_linear_gamma) { assert(type == GL_UNSIGNED_BYTE); internal_format = GL_SRGB8_ALPHA8; @@ -70,10 +70,6 @@ void FlatInput::finalize() check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, needs_mipmaps ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR); check_error(); - // Intel/Mesa seems to have a broken glGenerateMipmap() for non-FBO textures, so do it here - // instead of calling glGenerateMipmap(). - glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, needs_mipmaps ? GL_TRUE : GL_FALSE); - check_error(); glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0, format, type, NULL); check_error(); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); @@ -102,6 +98,10 @@ void FlatInput::set_gl_state(GLuint glsl_program_num, const std::string& prefix, check_error(); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, pixel_data); check_error(); + if (needs_mipmaps) { + glGenerateMipmap(GL_TEXTURE_2D); + check_error(); + } glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); check_error(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);