X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=overlay_effect.h;h=4c6d37a4fea6d9a95715031426eb7332fcf73346;hb=7af4d1b54ba141fdb74cd13ddc6110708855d157;hp=06ff7939128257e9ccc006e3076b3e91b29aaeb5;hpb=5e05605a85a15944b95d7000745446756cdcbfa8;p=movit diff --git a/overlay_effect.h b/overlay_effect.h index 06ff793..4c6d37a 100644 --- a/overlay_effect.h +++ b/overlay_effect.h @@ -5,7 +5,7 @@ // (If both images are the same aspect and the top image has alpha=1.0 // for all pixels, you will not see anything of the one on the bottom.) // -// This is the “atop” operation from Porter-Duff blending, also used +// This is the “over” operation from Porter-Duff blending, also used // when merging layers in e.g. GIMP or Photoshop. // // The first input is the bottom, and the second is the top. @@ -20,6 +20,13 @@ public: virtual bool needs_srgb_primaries() const { return false; } virtual unsigned num_inputs() const { return 2; } + + // Actually, if _either_ image has blank alpha, our output will have + // blank alpha, too (this only tells the framework that having _both_ + // images with blank alpha would result in blank alpha). + // However, understanding that would require changes + // to EffectChain, so postpone that optimization for later. + virtual AlphaHandling alpha_handling() const { return INPUT_PREMULTIPLIED_ALPHA_KEEP_BLANK; } }; #endif // !defined(_OVERLAY_EFFECT_H)