X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=padding_effect.cpp;h=a70025d015475f885a9841d96e40c08fe3ac762e;hb=7dca345804c7851ff09edcc7198c5def94b9c4b1;hp=00d475ac2fb23995780920569ee09203abb91177;hpb=5c97329dd35909847e2120b0b368b2723ffe5a44;p=movit diff --git a/padding_effect.cpp b/padding_effect.cpp index 00d475a..a70025d 100644 --- a/padding_effect.cpp +++ b/padding_effect.cpp @@ -5,33 +5,42 @@ #include "padding_effect.h" #include "util.h" +using namespace std; + +namespace movit { + PaddingEffect::PaddingEffect() : border_color(0.0f, 0.0f, 0.0f, 0.0f), output_width(1280), output_height(720), top(0), - left(0) + left(0), + pad_from_bottom(0) { register_vec4("border_color", (float *)&border_color); register_int("width", &output_width); register_int("height", &output_height); register_float("top", &top); register_float("left", &left); + register_int("pad_from_bottom", &pad_from_bottom); } -std::string PaddingEffect::output_fragment_shader() +string PaddingEffect::output_fragment_shader() { return read_file("padding_effect.frag"); } -void PaddingEffect::set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num) +void PaddingEffect::set_gl_state(GLuint glsl_program_num, const string &prefix, unsigned *sampler_num) { Effect::set_gl_state(glsl_program_num, prefix, sampler_num); - float offset[2] = { - left / output_width, - (output_height - input_height - top) / output_height - }; + float offset[2]; + offset[0] = left / output_width; + if (pad_from_bottom) { + offset[1] = top / output_height; + } else { + offset[1] = (output_height - input_height - top) / output_height; + } set_uniform_vec2(glsl_program_num, prefix, "offset", offset); float scale[2] = { @@ -128,3 +137,5 @@ void PaddingEffect::inform_input_size(unsigned input_num, unsigned width, unsign input_width = width; input_height = height; } + +} // namespace movit