X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=server.h;h=300ec0d41115f53640068691947481cc24f44c45;hb=5ab36b04b0c12058394335e891398c494df513d2;hp=24e2fcbac3a737a91211bed9eea590d9d1c1a86a;hpb=6f63f5cecc27c7f145e319c20aec2ba51046dfc3;p=cubemap diff --git a/server.h b/server.h index 24e2fcb..300ec0d 100644 --- a/server.h +++ b/server.h @@ -4,6 +4,7 @@ #include #include #include +#include #include #include #include @@ -15,19 +16,34 @@ class ClientProto; class CubemapStateProto; +class Stream; class StreamProto; +// Digested statistics for writing to logs etc. +struct ClientStats { + std::string stream_id; + std::string remote_addr; + time_t connect_time; + size_t bytes_sent; +}; + struct Client { Client() {} Client(int sock); // Serialization/deserialization. - Client(const ClientProto &serialized); + Client(const ClientProto &serialized, Stream *stream); ClientProto serialize() const; + ClientStats get_stats() const; + // The file descriptor associated with this socket. int sock; + // Some information only used for logging. + std::string remote_addr; + time_t connect_time; + enum State { READING_REQUEST, SENDING_HEADER, SENDING_DATA, SENDING_ERROR }; State state; @@ -38,6 +54,7 @@ struct Client { // What stream we're connecting to; parsed from . // Not relevant for READING_REQUEST. std::string stream_id; + Stream *stream; // The header we want to send. This is nominally a copy of Stream::header, // but since that might change on reconnects etc., we keep a local copy here. @@ -71,6 +88,23 @@ struct Stream { // How many bytes contains. Can very well be larger than BACKLOG_SIZE, // since the buffer wraps. size_t data_size; + + // Clients that are in SENDING_DATA, but that we don't listen on, + // because we currently don't have any data for them. + // See put_client_to_sleep() and wake_up_all_clients(). + std::vector sleeping_clients; + + // Clients that we recently got data for (when they were in + // ). + std::vector to_process; + + // Put client to sleep, since there is no more data for it; we will on + // longer listen on POLLOUT until we get more data. Also, it will be put + // in the list of clients to wake up when we do. + void put_client_to_sleep(Client *client); + + // We have more data, so mark all clients that are sleeping as ready to go. + void wake_up_all_clients(); private: Stream(const Stream& other); @@ -86,23 +120,49 @@ public: // Stop the thread. void stop(); + + // Get the list of all currently connected clients. + std::vector get_client_stats() const; - CubemapStateProto serialize() const; + // Set header (both HTTP header and any stream headers) for the given stream. + void set_header(const std::string &stream_id, const std::string &header); - void add_client(int sock); - void add_client_from_serialized(const ClientProto &client); + // These will be deferred until the next time an iteration in do_work() happens, + // and the order between them are undefined. + // XXX: header should ideally be ordered with respect to data. + void add_client_deferred(int sock); + void add_data_deferred(const std::string &stream_id, const char *data, size_t bytes); + // These should not be called while running, since that would violate + // threading assumptions (ie., that epoll is only called from one thread + // at the same time). + CubemapStateProto serialize(); + void add_client_from_serialized(const ClientProto &client); void add_stream(const std::string &stream_id); void add_stream_from_serialized(const StreamProto &stream); - void set_header(const std::string &stream_id, const std::string &header); - void add_data(const std::string &stream_id, const char *data, size_t bytes); - private: pthread_t worker_thread; + // Mutex protecting queued_data only. Note that if you want to hold both this + // and below, you will need to take before this one. + mutable pthread_mutex_t queued_data_mutex; + + // Deferred commands that should be run from the do_work() thread as soon as possible. + // We defer these for two reasons: + // + // - We only want to fiddle with epoll from one thread at any given time, + // and doing add_client() from the acceptor thread would violate that. + // - We don't want the input thread(s) hanging on when doing + // add_data(), since they want to do add_data() rather often, and + // can be taken a lot of the time. + // + // Protected by . + std::vector queued_add_clients; + std::map queued_data; + // All variables below this line are protected by the mutex. - pthread_mutex_t mutex; + mutable pthread_mutex_t mutex; // If the thread should stop or not. bool should_stop; @@ -117,11 +177,6 @@ private: int epoll_fd; epoll_event events[EPOLL_MAX_EVENTS]; - // Clients that are in SENDING_DATA, but that we don't listen on, - // because we currently don't have any data for them. - // See put_client_to_sleep() and wake_up_all_clients(). - std::vector sleeping_clients; - // Recover the this pointer, and call do_work(). static void *do_work_thunk(void *arg); @@ -157,16 +212,13 @@ private: // the SENDING_ERROR state. void construct_error(Client *client, int error_code); - // Put client to sleep, since there is no more data for it; we will on - // longer listen on POLLOUT until we get more data. Also, it will be put - // in the list of clients to wake up when we do. - void put_client_to_sleep(Client *client); - - // We have more data, so mark all clients that are sleeping as ready to go. - void wake_up_all_clients(); - // TODO: This function should probably die. Stream *find_stream(const std::string &stream_id); + + void process_queued_data(); + + void add_client(int sock); + void add_data(const std::string &stream_id, const char *data, size_t bytes); }; #endif // !defined(_SERVER_H)