X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmovegen.cpp;h=5308e45ddfbdd9e6d2dd36f89c8fd91e6c38fa28;hb=9c8c4ff46f87d202b8c9b09c5b51c2b4f81b31d2;hp=8b0f20c7f7df213c7569bd65c9aecf0df2906a09;hpb=cf247e7e30c5d821be27078a68236b40f2d2f7a0;p=stockfish diff --git a/src/movegen.cpp b/src/movegen.cpp index 8b0f20c7..5308e45d 100644 --- a/src/movegen.cpp +++ b/src/movegen.cpp @@ -17,19 +17,18 @@ along with this program. If not, see . */ -#include #include +#include #include "bitcount.h" #include "movegen.h" #include "position.h" -#include "misc.h" -// Simple macro to wrap a very common while loop, no facny, no flexibility, -// hardcoded list name 'mlist' and from square 'from'. +/// Simple macro to wrap a very common while loop, no facny, no flexibility, +/// hardcoded names 'mlist' and 'from'. #define SERIALIZE_MOVES(b) while (b) (*mlist++).move = make_move(from, pop_1st_bit(&b)) -// Version used for pawns, where the 'from' square is given as a delta from the 'to' square +/// Version used for pawns, where the 'from' square is given as a delta from the 'to' square #define SERIALIZE_MOVES_D(b, d) while (b) { to = pop_1st_bit(&b); (*mlist++).move = make_move(to + (d), to); } namespace { @@ -99,29 +98,29 @@ namespace { template inline MoveStack* generate_pawn_captures(MoveStack* mlist, Bitboard pawns, Bitboard target) { - const Bitboard EdgeFileBB = ( Delta == DELTA_NE - || Delta == DELTA_SE ? FileABB : FileHBB); + const Bitboard TFileABB = ( Delta == DELTA_NE + || Delta == DELTA_SE ? FileABB : FileHBB); Bitboard b; Square to; - b = move_pawns(pawns) & target & ~EdgeFileBB; + b = move_pawns(pawns) & target & ~TFileABB; SERIALIZE_MOVES_D(b, -Delta); return mlist; } template - inline MoveStack* generate_promotions(const Position& pos, MoveStack* mlist, Bitboard pawnsOn7, Bitboard target) { + inline MoveStack* generate_promotions(MoveStack* mlist, Bitboard pawnsOn7, Bitboard target, Square ksq) { - const Bitboard EdgeFileBB = ( Delta == DELTA_NE - || Delta == DELTA_SE ? FileABB : FileHBB); + const Bitboard TFileABB = ( Delta == DELTA_NE + || Delta == DELTA_SE ? FileABB : FileHBB); Bitboard b; Square to; b = move_pawns(pawnsOn7) & target; if (Delta != DELTA_N && Delta != DELTA_S) - b &= ~EdgeFileBB; + b &= ~TFileABB; while (b) { @@ -137,16 +136,13 @@ namespace { (*mlist++).move = make_promotion(to - Delta, to, KNIGHT); } - // Knight under promotion is the only one that can give a check not - // already included in the queen-promotion. - if (Type == MV_CHECK) - { - Square ksq = pos.king_square(Delta > 0 ? BLACK : WHITE); - if (bit_is_set(pos.attacks_from(to), ksq)) + // Knight-promotion is the only one that can give a check (direct or + // discovered) not already included in the queen-promotion. + if ( Type == MV_NON_CAPTURE_CHECK + && bit_is_set(StepAttacksBB[W_KNIGHT][to], ksq)) (*mlist++).move = make_promotion(to - Delta, to, KNIGHT); - } else - (void)pos; // Silence a warning under MSVC + (void)ksq; // Silence a warning under MSVC } return mlist; } @@ -155,119 +151,102 @@ namespace { template MoveStack* generate_pawn_moves(const Position& pos, MoveStack* mlist, Bitboard target, Square ksq) { - // Calculate our parametrized parameters at compile time, named - // according to the point of view of white side. - const Color Them = (Us == WHITE ? BLACK : WHITE); - const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); - const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); - const Square UP = (Us == WHITE ? DELTA_N : DELTA_S); - const Square RIGHT_UP = (Us == WHITE ? DELTA_NE : DELTA_SW); - const Square LEFT_UP = (Us == WHITE ? DELTA_NW : DELTA_SE); + // Calculate our parametrized parameters at compile time, named according to + // the point of view of white side. + const Color Them = (Us == WHITE ? BLACK : WHITE); + const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); + const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); + const Square UP = (Us == WHITE ? DELTA_N : DELTA_S); + const Square RIGHT = (Us == WHITE ? DELTA_NE : DELTA_SW); + const Square LEFT = (Us == WHITE ? DELTA_NW : DELTA_SE); Square to; - Bitboard b1, b2, dc1, dc2, pawnPushes, emptySquares; - Bitboard pawns = pos.pieces(PAWN, Us); - Bitboard pawnsOn7 = pawns & TRank7BB; - Bitboard enemyPieces = (Type == MV_CAPTURE ? target : pos.pieces(Them)); + Bitboard b1, b2, dc1, dc2, emptySquares; - // Pre-calculate pawn pushes before changing emptySquares definition - if (Type != MV_CAPTURE) - { - emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares()); - pawnPushes = move_pawns(pawns & ~TRank7BB) & emptySquares; - } + Bitboard pawns = pos.pieces(PAWN, Us); + Bitboard pawnsOn7 = pawns & TRank7BB; + Bitboard pawnsNotOn7 = pawns & ~TRank7BB; - if (Type == MV_EVASION) - { - emptySquares &= target; // Only blocking squares - enemyPieces &= target; // Capture only the checker piece - } + Bitboard enemies = (Type == MV_EVASION ? pos.pieces(Them) & target: + Type == MV_CAPTURE ? target : pos.pieces(Them)); - // Promotions and underpromotions - if (pawnsOn7) + // Single and double pawn pushes, no promotions + if (Type != MV_CAPTURE) { - if (Type == MV_CAPTURE) - emptySquares = pos.empty_squares(); - - pawns &= ~TRank7BB; - mlist = generate_promotions(pos, mlist, pawnsOn7, enemyPieces); - mlist = generate_promotions(pos, mlist, pawnsOn7, enemyPieces); - mlist = generate_promotions(pos, mlist, pawnsOn7, emptySquares); - } + emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares()); - // Standard captures - if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION) - { - mlist = generate_pawn_captures(mlist, pawns, enemyPieces); - mlist = generate_pawn_captures(mlist, pawns, enemyPieces); - } + b1 = move_pawns(pawnsNotOn7) & emptySquares; + b2 = move_pawns(b1 & TRank3BB) & emptySquares; - // Single and double pawn pushes - if (Type != MV_CAPTURE) - { - b1 = (Type != MV_EVASION ? pawnPushes : pawnPushes & emptySquares); - b2 = move_pawns(pawnPushes & TRank3BB) & emptySquares; + if (Type == MV_EVASION) // Consider only blocking squares + { + b1 &= target; + b2 &= target; + } - if (Type == MV_CHECK) + if (Type == MV_NON_CAPTURE_CHECK) { - // Consider only pawn moves which give direct checks + // Consider only direct checks b1 &= pos.attacks_from(ksq, Them); b2 &= pos.attacks_from(ksq, Them); - // Add pawn moves which gives discovered check. This is possible only + // Add pawn pushes which give discovered check. This is possible only // if the pawn is not on the same file as the enemy king, because we - // don't generate captures. - if (pawns & target) // For CHECK type target is dc bitboard + // don't generate captures. Note that a possible discovery check + // promotion has been already generated among captures. + if (pawnsNotOn7 & target) // Target is dc bitboard { - dc1 = move_pawns(pawns & target & ~file_bb(ksq)) & emptySquares; + dc1 = move_pawns(pawnsNotOn7 & target) & emptySquares & ~file_bb(ksq); dc2 = move_pawns(dc1 & TRank3BB) & emptySquares; b1 |= dc1; b2 |= dc2; } } + SERIALIZE_MOVES_D(b1, -UP); SERIALIZE_MOVES_D(b2, -UP -UP); } - // En passant captures - if ( (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION) - && pos.ep_square() != SQ_NONE) + // Promotions and underpromotions + if (pawnsOn7) { - assert(Us != WHITE || rank_of(pos.ep_square()) == RANK_6); - assert(Us != BLACK || rank_of(pos.ep_square()) == RANK_3); + if (Type == MV_CAPTURE) + emptySquares = pos.empty_squares(); - // An en passant capture can be an evasion only if the checking piece - // is the double pushed pawn and so is in the target. Otherwise this - // is a discovery check and we are forced to do otherwise. - if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP)) - return mlist; + if (Type == MV_EVASION) + emptySquares &= target; - b1 = pawns & pos.attacks_from(pos.ep_square(), Them); + mlist = generate_promotions(mlist, pawnsOn7, enemies, ksq); + mlist = generate_promotions(mlist, pawnsOn7, enemies, ksq); + mlist = generate_promotions(mlist, pawnsOn7, emptySquares, ksq); + } - assert(b1); + // Standard and en-passant captures + if (Type == MV_CAPTURE || Type == MV_EVASION || Type == MV_NON_EVASION) + { + mlist = generate_pawn_captures(mlist, pawnsNotOn7, enemies); + mlist = generate_pawn_captures(mlist, pawnsNotOn7, enemies); - while (b1) + if (pos.ep_square() != SQ_NONE) { - to = pop_1st_bit(&b1); - (*mlist++).move = make_enpassant(to, pos.ep_square()); - } - } - return mlist; - } - + assert(rank_of(pos.ep_square()) == (Us == WHITE ? RANK_6 : RANK_3)); - template - inline MoveStack* generate_discovered_checks(const Position& pos, MoveStack* mlist, Square from) { + // An en passant capture can be an evasion only if the checking piece + // is the double pushed pawn and so is in the target. Otherwise this + // is a discovery check and we are forced to do otherwise. + if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - UP)) + return mlist; - assert(Pt != QUEEN && Pt != PAWN); + b1 = pawnsNotOn7 & pos.attacks_from(pos.ep_square(), Them); - Bitboard b = pos.attacks_from(from) & pos.empty_squares(); + assert(b1); - if (Pt == KING) - b &= ~QueenPseudoAttacks[pos.king_square(flip(pos.side_to_move()))]; + while (b1) + (*mlist++).move = make_enpassant(pop_1st_bit(&b1), pos.ep_square()); + } + } - SERIALIZE_MOVES(b); return mlist; } @@ -308,8 +287,8 @@ namespace { template<> FORCE_INLINE MoveStack* generate_direct_checks(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) { - return (us == WHITE ? generate_pawn_moves(p, m, dc, ksq) - : generate_pawn_moves(p, m, dc, ksq)); + return (us == WHITE ? generate_pawn_moves(p, m, dc, ksq) + : generate_pawn_moves(p, m, dc, ksq)); } @@ -413,6 +392,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) Bitboard b, dc; Square from; + PieceType pt; Color us = pos.side_to_move(); Square ksq = pos.king_square(flip(us)); @@ -424,15 +404,17 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) while (b) { from = pop_1st_bit(&b); - switch (type_of(pos.piece_on(from))) - { - case PAWN: /* Will be generated togheter with pawns direct checks */ break; - case KNIGHT: mlist = generate_discovered_checks(pos, mlist, from); break; - case BISHOP: mlist = generate_discovered_checks(pos, mlist, from); break; - case ROOK: mlist = generate_discovered_checks(pos, mlist, from); break; - case KING: mlist = generate_discovered_checks(pos, mlist, from); break; - default: assert(false); break; - } + pt = type_of(pos.piece_on(from)); + + if (pt == PAWN) + continue; // Will be generated togheter with direct checks + + b = pos.attacks_from(Piece(pt), from) & pos.empty_squares(); + + if (pt == KING) + b &= ~QueenPseudoAttacks[ksq]; + + SERIALIZE_MOVES(b); } // Direct non-capture checks @@ -515,7 +497,7 @@ MoveStack* generate(const Position& pos, MoveStack* mlist) { } -/// generate computes a complete list of legal moves in the current position +/// generate generates all legal moves in the current position template<> MoveStack* generate(const Position& pos, MoveStack* mlist) {