X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fpawns.cpp;h=73682529a2571c2fd77655d33e7c66775c22dece;hb=8b8412ef87825d8e341e160585307dc89843b7f6;hp=c1119a4102ca59a8459a1977d6c48699d1c59dff;hpb=8c3d9d996af7aa34f019785818eecbeb9338b95f;p=stockfish diff --git a/src/pawns.cpp b/src/pawns.cpp index c1119a41..73682529 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -38,7 +36,12 @@ namespace { constexpr Score WeakLever = S( 0, 56); constexpr Score WeakUnopposed = S(13, 27); - constexpr Score BlockedStorm[RANK_NB] = {S( 0, 0), S( 0, 0), S( 76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2)}; + // Bonus for blocked pawns at 5th or 6th rank + constexpr Score BlockedPawn[2] = { S(-11, -4), S(-3, 4) }; + + constexpr Score BlockedStorm[RANK_NB] = { + S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2) + }; // Connected pawn bonus constexpr int Connected[RANK_NB] = { 0, 7, 8, 12, 29, 48, 86 }; @@ -66,6 +69,12 @@ namespace { #undef S #undef V + + /// evaluate() calculates a score for the static pawn structure of the given position. + /// We cannot use the location of pieces or king in this function, as the evaluation + /// of the pawn structure will be stored in a small cache for speed reasons, and will + /// be re-used even when the pieces have moved. + template Score evaluate(const Position& pos, Pawns::Entry* e) { @@ -137,7 +146,7 @@ namespace { // Score this pawn if (support | phalanx) { - int v = Connected[r] * (4 + 2 * bool(phalanx) - 2 * bool(opposed) - bool(blocked)) / 2 + int v = Connected[r] * (2 + bool(phalanx) - bool(opposed)) + 21 * popcount(support); score += make_score(v, v * (r - 2) / 4); @@ -150,17 +159,20 @@ namespace { && !(theirPawns & adjacent_files_bb(s))) score -= Doubled; else - score -= Isolated - + WeakUnopposed * !opposed; + score -= Isolated + + WeakUnopposed * !opposed; } else if (backward) - score -= Backward - + WeakUnopposed * !opposed; + score -= Backward + + WeakUnopposed * !opposed; if (!support) - score -= Doubled * doubled - + WeakLever * more_than_one(lever); + score -= Doubled * doubled + + WeakLever * more_than_one(lever); + + if (blocked && r > RANK_4) + score += BlockedPawn[r-4]; } return score; @@ -170,6 +182,7 @@ namespace { namespace Pawns { + /// Pawns::probe() looks up the current position's pawns configuration in /// the pawns hash table. It returns a pointer to the Entry if the position /// is found. Otherwise a new Entry is computed and stored there, so we don't @@ -196,7 +209,7 @@ Entry* probe(const Position& pos) { /// penalty for a king, looking at the king file and the two closest files. template -Score Entry::evaluate_shelter(const Position& pos, Square ksq) { +Score Entry::evaluate_shelter(const Position& pos, Square ksq) const { constexpr Color Them = ~Us;