X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fpawns.cpp;h=d3d2ea0f744c531f10eb216a8c817fb6e5e28483;hb=d21e421ad74cff3b157d156d6ea8fdee3634e75b;hp=68aaf331a8b0668bb772495a4ed6430684b0bdec;hpb=027626db1e449597ba2211a0819f251beda37b88;p=stockfish diff --git a/src/pawns.cpp b/src/pawns.cpp index 68aaf331..d3d2ea0f 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -30,17 +30,17 @@ namespace { #define S(mg, eg) make_score(mg, eg) // Pawn penalties - constexpr Score Backward = S( 8, 25); - constexpr Score Doubled = S(10, 55); - constexpr Score Isolated = S( 3, 15); - constexpr Score WeakLever = S( 3, 55); - constexpr Score WeakUnopposed = S(13, 25); + constexpr Score Backward = S( 6, 23); + constexpr Score Doubled = S(13, 53); + constexpr Score Isolated = S( 2, 15); + constexpr Score WeakLever = S( 5, 57); + constexpr Score WeakUnopposed = S(16, 22); // Bonus for blocked pawns at 5th or 6th rank - constexpr Score BlockedPawn[2] = { S(-13, -4), S(-5, 2) }; + constexpr Score BlockedPawn[2] = { S(-15, -3), S(-6, 3) }; constexpr Score BlockedStorm[RANK_NB] = { - S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2) + S(0, 0), S(0, 0), S(75, 78), S(-8, 16), S(-6, 10), S(-6, 6), S(0, 2) }; // Connected pawn bonus @@ -66,10 +66,11 @@ namespace { { V(-17), V( -13), V( 100), V( 4), V( 9), V(-16), V(-31) } }; + // KingOnFile[semi-open Us][semi-open Them] contains bonuses/penalties // for king when the king is on a semi-open or open file. - constexpr Score KingOnFile[2][2] = {{ S(-19,12), S(-6, 7) }, - { S( 0, 2), S( 6,-5) }}; + constexpr Score KingOnFile[2][2] = {{ S(-21,10), S(-7, 1) }, + { S( 0,-3), S( 9,-4) }}; #undef S #undef V @@ -91,7 +92,7 @@ namespace { Square s; bool backward, passed, doubled; Score score = SCORE_ZERO; - const Square* pl = pos.squares(Us); + Bitboard b = pos.pieces(Us, PAWN); Bitboard ourPawns = pos.pieces( Us, PAWN); Bitboard theirPawns = pos.pieces(Them, PAWN); @@ -104,8 +105,9 @@ namespace { e->blockedCount += popcount(shift(ourPawns) & (theirPawns | doubleAttackThem)); // Loop through all pawns of the current color and score each pawn - while ((s = *pl++) != SQ_NONE) - { + while (b) { + s = pop_lsb(&b); + assert(pos.piece_on(s) == make_piece(Us, PAWN)); Rank r = relative_rank(Us, s); @@ -170,7 +172,7 @@ namespace { else if (backward) score -= Backward - + WeakUnopposed * !opposed; + + WeakUnopposed * !opposed * bool(~(FileABB | FileHBB) & s); if (!support) score -= Doubled * doubled