X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fsearch.cpp;h=06262131f40bfe895e891540c6985f2405504285;hb=bf485f4affc37cd408a65b66b8a3aad059bad5f3;hp=6bd84226d3bde3aa954fe3363a166742a3cc41d3;hpb=45e254a0a0d4cbc574e5a65bd4584036b01091b6;p=stockfish diff --git a/src/search.cpp b/src/search.cpp index 6bd84226..06262131 100644 --- a/src/search.cpp +++ b/src/search.cpp @@ -134,8 +134,8 @@ namespace { } } - int stableCnt; Key expectedPosKey; + int stableCnt; Move pv[3]; }; @@ -308,7 +308,9 @@ void MainThread::search() { Depth depthDiff = th->completedDepth - bestThread->completedDepth; Value scoreDiff = th->rootMoves[0].score - bestThread->rootMoves[0].score; - if (scoreDiff > 0 && depthDiff >= 0) + // Select the thread with the best score, always if it is a mate + if ( scoreDiff > 0 + && (depthDiff >= 0 || th->rootMoves[0].score >= VALUE_MATE_IN_MAX_PLY)) bestThread = th; } } @@ -455,16 +457,20 @@ void Thread::search() { // Sort the PV lines searched so far and update the GUI std::stable_sort(rootMoves.begin(), rootMoves.begin() + PVIdx + 1); - if (!mainThread) - continue; - - if (Threads.stop || PVIdx + 1 == multiPV || Time.elapsed() > 3000) + if ( mainThread + && (Threads.stop || PVIdx + 1 == multiPV || Time.elapsed() > 3000)) sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; } if (!Threads.stop) completedDepth = rootDepth; + // Have we found a "mate in x"? + if ( Limits.mate + && bestValue >= VALUE_MATE_IN_MAX_PLY + && VALUE_MATE - bestValue <= 2 * Limits.mate) + Threads.stop = true; + if (!mainThread) continue; @@ -472,12 +478,6 @@ void Thread::search() { if (skill.enabled() && skill.time_to_pick(rootDepth)) skill.pick_best(multiPV); - // Have we found a "mate in x"? - if ( Limits.mate - && bestValue >= VALUE_MATE_IN_MAX_PLY - && VALUE_MATE - bestValue <= 2 * Limits.mate) - Threads.stop = true; - // Do we have time for the next iteration? Can we stop searching now? if (Limits.use_time_management()) { @@ -908,7 +908,8 @@ moves_loop: // When in check search starts from here } // Reduced depth of the next LMR search - int lmrDepth = std::max(newDepth - reduction(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; + int mch = std::max(1, moveCount - (ss-1)->moveCount / 16); + int lmrDepth = std::max(newDepth - reduction(improving, depth, mch), DEPTH_ZERO) / ONE_PLY; // Countermoves based pruning if ( lmrDepth < 3 @@ -959,7 +960,8 @@ moves_loop: // When in check search starts from here && moveCount > 1 && (!captureOrPromotion || moveCountPruning)) { - Depth r = reduction(improving, depth, moveCount); + int mch = std::max(1, moveCount - (ss-1)->moveCount / 16); + Depth r = reduction(improving, depth, mch); if (captureOrPromotion) r -= r ? ONE_PLY : DEPTH_ZERO; @@ -1246,8 +1248,7 @@ moves_loop: // When in check search starts from here // to search the moves. Because the depth is <= 0 here, only captures, // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will // be generated. - const PieceToHistory* contHist[4] = {}; - MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, contHist, to_sq((ss-1)->currentMove)); + MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, to_sq((ss-1)->currentMove)); // Loop through the moves until no moves remain or a beta cutoff occurs while ((move = mp.next_move()) != MOVE_NONE)