X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=src%2Fsearch.h;h=84704b0dc5d5a29ef177cdbbc8ae65951bd6cab0;hb=348f8241041a26cd9458beb8098306099f44a46a;hp=61a33242124f3f68515d4d87a9907af9a5c49a64;hpb=b6ab610e2f3d9148e2a75984800cebc0757b7f01;p=stockfish diff --git a/src/search.h b/src/search.h index 61a33242..84704b0d 100644 --- a/src/search.h +++ b/src/search.h @@ -17,64 +17,65 @@ along with this program. If not, see . */ - #if !defined(SEARCH_H_INCLUDED) #define SEARCH_H_INCLUDED -//// -//// Includes -//// +#include +#include -#include "depth.h" #include "move.h" -#include "value.h" - - -//// -//// Constants -//// - -const int PLY_MAX = 100; -const int PLY_MAX_PLUS_2 = 102; -const int KILLER_MAX = 2; +#include "types.h" - -//// -//// Types -//// +class Position; +struct SplitPoint; /// The SearchStack struct keeps track of the information we need to remember /// from nodes shallower and deeper in the tree during the search. Each /// search thread has its own array of SearchStack objects, indexed by the /// current ply. -struct EvalInfo; struct SearchStack { + SplitPoint* sp; + int ply; Move currentMove; - Move mateKiller; - Move threatMove; Move excludedMove; Move bestMove; - Move killers[KILLER_MAX]; + Move killers[2]; Depth reduction; Value eval; - bool skipNullMove; + Value evalMargin; + int skipNullMove; +}; + +namespace Search { - void init(); - void initKillers(); +/// The SearchLimits struct stores information sent by GUI about available time +/// to search the current move, maximum depth/time, if we are in analysis mode +/// or if we have to ponder while is our opponent's side to move. + +struct LimitsType { + + LimitsType() { memset(this, 0, sizeof(LimitsType)); } + bool useTimeManagement() const { return !(maxTime | maxDepth | maxNodes | infinite); } + + int time, increment, movesToGo, maxTime, maxDepth, maxNodes, infinite, ponder; }; +struct SignalsType { + bool stopOnPonderhit, firstRootMove, stop, failedLowAtRoot; +}; + +extern volatile SignalsType Signals; +extern LimitsType Limits; +extern std::vector RootMoves; +extern Position RootPosition; + +extern void init(); +extern int64_t perft(Position& pos, Depth depth); +extern void think(); -//// -//// Prototypes -//// +} -extern void init_search(); -extern void init_threads(); -extern void exit_threads(); -extern int perft(Position& pos, Depth depth); -extern int64_t nodes_searched(); -extern bool think(const Position& pos, bool infinite, bool ponder, int time[], int increment[], - int movesToGo, int maxDepth, int maxNodes, int maxTime, Move searchMoves[]); +extern void do_timer_event(); #endif // !defined(SEARCH_H_INCLUDED)