X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;ds=sidebyside;f=www%2Fjs%2Fremoteglot.js;h=b2b80ebc672c4a9c6b4ce558469c9963817bdccc;hb=9ed7528b24c47af24cbdd96fe444bf5d65ebee86;hp=0462252af64610ab297d8c5e5a6221954c469b34;hpb=b643b81793e1457b373cd9f24635ae0757621ab7;p=remoteglot diff --git a/www/js/remoteglot.js b/www/js/remoteglot.js index 0462252..b2b80eb 100644 --- a/www/js/remoteglot.js +++ b/www/js/remoteglot.js @@ -37,6 +37,18 @@ var current_analysis_data = null; */ var displayed_analysis_data = null; +/** + * Games currently in progress, if any. + * + * @type {?Array.<{ + * name: string, + * url: string, + * id: string, + * }>} + * @private + */ +var current_games = null; + /** @type {Array.<{ * from_col: number, * from_row: number, @@ -76,7 +88,9 @@ var highlight_from = undefined; /** @type {!string|undefined} @private */ var highlight_to = undefined; -/** @type {?jQuery} @private */ +/** The HTML object of the move currently being highlighted (in red). + * @type {?jQuery} + * @private */ var highlighted_move = null; /** @type {?number} @private */ @@ -111,7 +125,13 @@ var fen = null; * }} DisplayLine */ -/** @type {Array.} +/** All PVs that we currently know of. + * + * Element 0 is history (or null if no history). + * Element 1 is current main PV. + * All remaining elements are refutation lines (multi-PV). + * + * @type {Array.} * @private */ var display_lines = []; @@ -607,7 +627,10 @@ var print_pv = function(line_num, pretty_pv, move_num, toplay, opt_limit, opt_sh return pv; } -var update_highlight = function() { +/** Update the highlighted to/from squares on the board. + * Based on the global "highlight_from" and "highlight_to" variables. + */ +var update_board_highlight = function() { $("#board").find('.square-55d63').removeClass('nonuglyhighlight'); if ((current_display_line === null || current_display_line_is_history) && highlight_from !== undefined && highlight_to !== undefined) { @@ -637,11 +660,16 @@ var collapse_history = function(truncate_history) { } window['collapse_history'] = collapse_history; +/** Update the HTML display of multi-PV from the global "refutation_lines". + * + * Also recreates the global "display_lines". + */ var update_refutation_lines = function() { if (fen === null) { return; } if (display_lines.length > 2) { + // Truncate so that only the history and PV is left. display_lines = [ display_lines[0], display_lines[1] ]; } @@ -698,6 +726,9 @@ var update_refutation_lines = function() { } /** + * Create a Chess.js board object, containing the given position plus the given moves, + * up to the given limit. + * * @param {?string} fen * @param {Array.} moves * @param {number} last_move @@ -719,6 +750,51 @@ var chess_from = function(fen, moves, last_move) { return hiddenboard; } +var update_game_list = function(games) { + $("#games").text(""); + if (games === null) { + return; + } + + var games_div = document.getElementById('games'); + for (var game_num = 0; game_num < games.length; ++game_num) { + var game = games[game_num]; + var game_span = document.createElement("span"); + game_span.setAttribute("class", "game"); + + var game_name = document.createTextNode(game['name']); + if (game['url'] === backend_url) { + game_span.appendChild(game_name); + } else { + var game_a = document.createElement("a"); + game_a.setAttribute("href", "#" + game['id']); + game_a.appendChild(game_name); + game_span.appendChild(game_a); + } + games_div.appendChild(game_span); + } +} + +/** + * Try to find a running game that matches with the current hash, + * and switch to it if we're not already displaying it. + */ +var possibly_switch_game_from_hash = function() { + if (current_games === null) { + return; + } + + var hash = window.location.hash.replace(/^#/,''); + for (var i = 0; i < current_games.length; ++i) { + if (current_games[i]['id'] === hash) { + if (backend_url !== current_games[i]['url']) { + switch_backend(current_games[i]['url']); + } + return; + } + } +} + /** * @param {Object} data * @param {?Object} display_data @@ -739,25 +815,13 @@ var update_board = function(current_data, display_data) { update_history(); // Games currently in progress, if any. - $("#games").text(""); if (current_data['games']) { - var games_div = document.getElementById('games'); - for (var game_num = 0; game_num < current_data['games'].length; ++game_num) { - var game = current_data['games'][game_num]; - var game_span = document.createElement("span"); - game_span.setAttribute("class", "game"); - - var game_name = document.createTextNode(game['name']); - if (game['url'] === backend_url) { - game_span.appendChild(game_name); - } else { - var game_a = document.createElement("a"); - game_a.setAttribute("href", "javascript:switch_backend('" + game['url'] + "')"); - game_a.appendChild(game_name); - game_span.appendChild(game_a); - } - games_div.appendChild(game_span); - } + current_games = current_data['games']; + possibly_switch_game_from_hash(); + update_game_list(current_data['games']); + } else { + current_games = null; + update_game_list(null); } // The headline. Names are always fetched from current_data; @@ -771,6 +835,50 @@ var update_board = function(current_data, display_data) { headline = 'Analysis'; } + // Credits, where applicable. Note that we don't want the footer to change a lot + // when e.g. viewing history, so if any of these changed during the game, + // use the current one still. + if (current_data['using_lomonosov']) { + $("#lomonosov").show(); + } else { + $("#lomonosov").hide(); + } + + // Credits: The engine name/version. + if (current_data['engine'] && current_data['engine']['name'] !== null) { + $("#engineid").text(current_data['engine']['name']); + } + + // Credits: The engine URL. + if (current_data['engine'] && current_data['engine']['url']) { + $("#engineid").attr("href", current_data['engine']['url']); + } else { + $("#engineid").removeAttr("href"); + } + + // Credits: Engine details. + if (current_data['engine'] && current_data['engine']['details']) { + $("#enginedetails").text(" (" + current_data['engine']['details'] + ")"); + } else { + $("#enginedetails").text(""); + } + + // Credits: Move source, possibly with URL. + if (current_data['move_source'] && current_data['move_source_url']) { + $("#movesource").text("Moves provided by "); + var movesource_a = document.createElement("a"); + movesource_a.setAttribute("href", current_data['move_source_url']); + var movesource_text = document.createTextNode(current_data['move_source']); + movesource_a.appendChild(movesource_text); + var movesource_period = document.createTextNode("."); + document.getElementById("movesource").appendChild(movesource_a); + document.getElementById("movesource").appendChild(movesource_period); + } else if (current_data['move_source']) { + $("#movesource").text("Moves provided by " + current_data['move_source'] + "."); + } else { + $("#movesource").text(""); + } + var last_move; if (display_data) { // Displaying some non-current position, pick out the last move @@ -821,7 +929,7 @@ var update_board = function(current_data, display_data) { } else { highlight_from = highlight_to = undefined; } - update_highlight(); + update_board_highlight(); if (data['failed']) { $("#score").text("No analysis for this move"); @@ -839,11 +947,6 @@ var update_board = function(current_data, display_data) { update_clock(); - // The engine id. - if (data['id'] && data['id']['name'] !== null) { - $("#engineid").text(data['id']['name']); - } - // The score. if (data['score'] !== null) { $("#score").text(data['score']); @@ -1239,7 +1342,7 @@ var show_line = function(line_num, move_num) { update_historic_analysis(); update_displayed_line(); - update_highlight(); + update_board_highlight(); redraw_arrows(); } window['show_line'] = show_line; @@ -1441,7 +1544,7 @@ var init = function() { $(window).resize(function() { board.resize(); update_sparkline(displayed_analysis_data || current_analysis_data); - update_highlight(); + update_board_highlight(); redraw_arrows(); }); $(window).keyup(function(event) { @@ -1451,6 +1554,7 @@ var init = function() { prev_move(); } }); + window.addEventListener('hashchange', possibly_switch_game_from_hash, false); }; $(document).ready(init);