X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=INSTALL.win32;h=ff8050f46845bef1b90348e0e31669709b02bc1e;hb=c60652e38ac6afd74bd8225e9dae5406f13aaa4f;hp=ab66cc843d3d7cc9e49729cf2e8424ca1d58faa6;hpb=eddf123620abac25909f3e7b669f5ed34cd62405;p=vlc diff --git a/INSTALL.win32 b/INSTALL.win32 index ab66cc843d..ff8050f468 100644 --- a/INSTALL.win32 +++ b/INSTALL.win32 @@ -1,172 +1,132 @@ -INSTALL file for the Windows9x/2k/XP version of vlc, the VideoLAN Client +INSTALL file for the Windows XP/Vista/Seven version of VLC media player -Running VideoLAN Client -======================= -If you have already built vlc (see below) or are using a binary release, -just run 'vlc.exe'. +Running VLC +=========== -You can also run vlc from a dos command box, in which case you'll be able +If you are using a binary release from videolan.org or if you have already built +VLC (see below), just run 'vlc.exe'. + +You can also run VLC from a dos command box, in which case you'll be able to use the command line arguments. You can obtain a list of these command -line arguments by typing 'vlc --help'. -To store a debug log of the current vlc session, you can use -'vlc -vvvvv --intf=logger nameofyourvideofile', but this will unfortunatly -disable the GUI. You will end-up with a vlc.log file in your current directory. +line arguments by typing 'vlc --help' or 'vlc --help --advanced'. + +To store a debug log of the current VLC session, you can use +'vlc -vvv --extraintf=logger'. You will end-up with a vlc-log.txt file in +your current directory. + +Additional documentation is available at http://www.videolan.org/doc/ and http://wiki.videolan.org/. -If you want to play a DVD, run vlc and click on the Disc option in the -interface. You then have to type your drive letter in the 'Device name' -box (eg. 'D' if this is the letter for your dvdrom drive). -( !WARNING: you have to be in administrator mode (for now) on Win2k/XP or the - DVD won't play. ) -Building VideoLAN Client from the source code -============================================= +Building VLC from the source code +================================= -If you want to do the tricky job of building vlc from sources, you can do it -in several ways: +If you want to build VLC from sources, you can do it in several ways: + +- On GNU/Linux, using the mingw32 cross-compiler. + This method is preferred over all the others. - natively on Windows, using MSYS+MINGW (www.mingw.org) - (MSYS is a minimal build environnement to compile unixish projects under - windoze. It provides all the common unix tools like sh, gmake...) + (MSYS is a minimal build environment to compile Unixish projects under + windows. It provides all the common Unix tools like sh, gmake...) +UNSUPPORTED METHODS +------------------- - natively on Windows, using cygwin (www.cygwin.com) with or without the - unix emulation layer. + POSIX emulation layer. This is the preferred way to compile vlc if you want + to do it on Windows. + Read http://wiki.videolan.org/Win32CompileCygwinNew to have a complete HOWTO + +- natively on Windows, using Microsoft Visual Studio. This will not work. -- or on Linux, using the mingw32 cross-compiler -Getting the right tools -======================= +Getting the right compiler tools +================================ - cross-compiling with mingw32: -All the necessary tools you need can be found on the videolan web site: -http://www.videolan.org/vlc/windows.html +You first need to download a GNU/Linux cross-compiler version of mingw32. + +For Debian GNU/Linux users, you can use the gcc-mingw32, mingw32-binutils and +mingw32-runtime packages. +For Fedora users, you can use mingw-binutils, mingw-gcc-core, mingw-gcc-g++ -You first need to download a linux cross-compiler version of mingw32. -(for Debian GNU/Linux users, there is a mingw32 package) +For MingW and Cygwin, please refer to our Wiki: +- http://wiki.videolan.org/Win32CompileMSYS +- http://wiki.videolan.org/Win32CompileCygwin -You must also not forget to install the extra development packages if you want -to build the DirectX, GTK and SDL plugins. -- compiling natively on Windoze with MSYS+MINGW: -You will need to download and install the latest MSYS (version 1.0.7 as -of now) and MINGW. -The installation is really easy. Begin with the MSYS auto-installer and once -this is done, extract MINGW into c:\msys\1.0\mingw. You also have to remember -to remove the make utility included with MINGW as it conflicts with the one -from MSYS (just rename or remove c:\msys\1.0\mingw\bin\make.exe). +Getting the additional libraries +================================= -http://www.mingw.org/download.shtml -http://prdownloads.sourceforge.net/mingw/MSYS-1.0.7-i686-2.exe -http://prdownloads.sourceforge.net/mingw/MinGW-1.1.tar.gz +VLC depends on many other libraries to provide some features like most of the codecs. -You must also not forget to install the extra development packages if you want -to build the DirectX, GTK and SDL plugins. -(http://www.videolan.org/vlc/windows.html) +Usually, you don't want to compile those by yourself, so use pre-compiled ones. +* We also provide a package with all the libraries already compiled so it is + actually really easy to compile a full-featured version of vlc (these compiled + libraries will only work with mingw or cygwin): + http://download.videolan.org/pub/testing/win32/contrib-200xxxxx-win32-bin-gcc-x.x.x-only.tar.bz2 + (Check out for more recent versions at the same location). -NOTE: by default, the GTK package is configured to be installed in -/usr/local/gtk-win32, if you want to change this path, then you need to edit -the gtk-win32/bin/gtk-config file and change "gtk_dir=" accordingly. -The same is true for the SDL package, it is installed in -/usr/local/SDL-1.2.3-win32 by default and you need to change "prefix=" in -SDL-1.2.3-win32/i386-mingw32msvc/bin/sdl-config if you plan to extract the -archive in a different directory. + All you need to do is extract it in your root directory (the include files + and libraries will be put in /usr/win32). You can do this with the following + command: -- compiling natively on Windoze with cygwin: -You will need to download and install cygwin (www.cygwin.com). + tar xjvf contrib-20060330-win32-bin-gcc-3.4.5-only.tar.bz2 -C / + + Please note the "-C /". + +* An automated way of building the contrib libraries is provided in + extra/contrib. It will download, configure and build the libraries. + See the extras/contrib/README for more info. -You must also not forget to install the extra development packages if you want -to build the DirectX, GTK and SDL plugins. -(http://www.videolan.org/vlc/windows.html) Configuring the build ===================== -The best way to configure the build process of vlc is to use the -`./configure' script. +Once you've got all the files you need in place, you need to configure the +build with the `./configure' script. + +I'll assume that you are using the pre-compiled 3rd party libraries we are +providing and that they are in /usr/win32. + +If you are cross-compiling from Debian, you can use this: + + sh extras/package/win32/configure-mingw.sh + + +If you are compiling with MSYS/MINGW, then you can use this: + + sh extras/package/win32/configure-msys.sh + + +If you are using cygwin, you should build VLC without the POSIX emulation layer. +Use this: + + sh extras/package/win32/configure-cygwin.sh See `./configure --help' for more information. -If you are cross-compiling from Debian, you can use something -along those lines: - - ./bootstrap; \ - CC=i586-mingw32msvc-gcc \ - ./configure --host=i586-mingw32msvc --build=i386-linux \ - --with-gtk-config-path=/usr/local/gtk-win32/bin \ - --with-sdl-config-path=/usr/local/SDL-1.2.3-win32/i386-mingw32msvc/bin \ - --with-directx=/usr/local/dxheaders \ - --with-dvdcss-tree=../libdvdcss-win - -If you are cross-compiling using the mingw32 package provided by -www.videolan.org, you have to use something along those lines: - - ./bootstrap; \ - CC=i586-mingw32msvc-gcc \ - PATH=/usr/local/cross-tools/bin:$PATH \ - ./configure --host=i586-mingw32msvc --build=i386-linux \ - --with-gtk-config-path=/usr/local/gtk-win32/bin \ - --with-sdl-config-path=/usr/local/SDL-1.2.3-win32/i386-mingw32msvc/bin \ - --with-directx=/usr/local/dxheaders \ - --with-dvdcss-tree=../libdvdcss-win - -If you are compiling natively on Windoze, then you can use something -along those lines: - ./bootstrap; \ - ./configure \ - --with-gtk-config-path=/c/dev/gtk-win32/bin \ - --with-sdl-config-path=/c/dev/SDL-1.2.3-win32/i386-mingw32msvc/bin \ - --with-directx=/c/dev/dxheaders \ - --with-dvdcss-tree=../libdvdcss-win - -If you are using cygwin, you can build vlc with or without the unix emulation -layer (without is usually better). To build without the emulaion layer, use -something like this: - ./bootstrap; \ - CC="gcc -mno-cygwin" \ - ./configure \ - --with-gtk-config-path=/cygdrive/c/dev/gtk-win32/bin \ - --with-sdl-config-path=/cygdrive/c/dev/SDL-1.2.3-win32/i386-mingw32msvc/bin \ - --with-directx=/cygdrive/c/dev/dxheaders \ - --with-dvdcss-tree=../libdvdcss-win -If you want to use the emulation layer, then just omit the CC="gcc -mno-cygwin" -line. - -Note: when using the --with-dvdcss-tree you need to compile the tree -beforehand. - -Building VideoLAN Client -======================== - -Have a look at the generated Makefile.opts file, you may want to choose -which modules will be compiled as plugins, and which ones will remain in -the core application. The configure script tries to guess for you. - -Once configured, to build vlc you have to: - -If you are cross-compiling from Debian or compiling natively on Windoze, -then just run `make'. - -If you are cross-compiling using the mingw32 package provided by -www.videolan.org, run `PATH=/usr/local/cross-tools/bin:$PATH make'. - -Building Win32 interface with bcc32 (Borland's compiler) -======================================================== -(This stage is only necessary if you want to use the Win32 native interface. - If you are happy with the GTK interface, then you can skip this section) - -1) Compile vlc as usual. - -2) From the plugin\win32 directory, use Borland C++ command-line tools -as follows: -bpr2mak intfwin.bpr -s \ - | sed 's#^LIBPATH = .*#&;$$(RELEASELIBPATH)# ; s#^USERDEFINES = .*#& -DWIN32 -D__PLUGIN__ -DMODULE_NAME_IS_intfwin -DMODULE_NAME=intfwin#' \ - > intfwin.mak // Create a makefile from intfwin.bpr -make -fintfwin // It's Borland's make utility ! - -3) This should create a intfwin.so -You can remove any other generated file. - - -Well done, now you're ready to use vlc! + +Actually Compiling the VLC source +================================= + +Once configured, to build VLC, just run `make'. + +Once the compilation is done, you can either run VLC directly from the source +tree or you can build self-contained VLC packages with the following +'make' rules: + + make package-win-base + will create a subdirectory named vlc-x.x.x with all the binaries + 'stripped' (ie. without any debugging symbols). + + make package-win32-zip + Same as above but will package the directory in a zip file. + + make package-win32 + Same as above but will also create an auto-installer package. You will need + to have NSIS installed in its default location for this to work. + +Well done, now you're ready to use VLC! =======================================