X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=INSTALL.win32;h=ff8050f46845bef1b90348e0e31669709b02bc1e;hb=c60652e38ac6afd74bd8225e9dae5406f13aaa4f;hp=e572faf0b31defd803a1ba61cbe2e1f3e26966b9;hpb=b57975108eae91ab6904854048c49c85743014ac;p=vlc diff --git a/INSTALL.win32 b/INSTALL.win32 index e572faf0b3..ff8050f468 100644 --- a/INSTALL.win32 +++ b/INSTALL.win32 @@ -1,4 +1,4 @@ -INSTALL file for the Windows 2k/XP/Vista/Seven version of the VLC media player +INSTALL file for the Windows XP/Vista/Seven version of VLC media player Running VLC @@ -28,9 +28,7 @@ If you want to build VLC from sources, you can do it in several ways: - natively on Windows, using MSYS+MINGW (www.mingw.org) (MSYS is a minimal build environment to compile Unixish projects under - windoze. It provides all the common Unix tools like sh, gmake...) - Please note that the gettext utilities are not included in the default - MSYS/MINGW packages so you won't be able to build VLC with i18n support. + windows. It provides all the common Unix tools like sh, gmake...) UNSUPPORTED METHODS ------------------- @@ -41,13 +39,14 @@ UNSUPPORTED METHODS - natively on Windows, using Microsoft Visual Studio. This will not work. + Getting the right compiler tools ================================ - cross-compiling with mingw32: You first need to download a GNU/Linux cross-compiler version of mingw32. -For Debian GNU/Linux users, you can use the mingw32, mingw32-binutils and +For Debian GNU/Linux users, you can use the gcc-mingw32, mingw32-binutils and mingw32-runtime packages. For Fedora users, you can use mingw-binutils, mingw-gcc-core, mingw-gcc-g++ @@ -55,6 +54,7 @@ For MingW and Cygwin, please refer to our Wiki: - http://wiki.videolan.org/Win32CompileMSYS - http://wiki.videolan.org/Win32CompileCygwin + Getting the additional libraries ================================= @@ -117,7 +117,7 @@ Once the compilation is done, you can either run VLC directly from the source tree or you can build self-contained VLC packages with the following 'make' rules: - make package-win32-base + make package-win-base will create a subdirectory named vlc-x.x.x with all the binaries 'stripped' (ie. without any debugging symbols).