X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=NEWS;h=02e42a1fb62a9a31b985e235143d91607e18da1a;hb=abd6d031918db487e0724218dc604d4a51e5f650;hp=6b5bc19a61c1fdbb9cf5fa3c67792cbec151f588;hpb=7d4b25da4c2f125b9357c6f1846a1e94ab60f5dc;p=movit diff --git a/NEWS b/NEWS index 6b5bc19..02e42a1 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,12 @@ +Movit 1.3.1, February 15th, 2016 + + - Fix an issue where certain effect chains (particularly involving + out-of-tree effects that return only a constant color) could cause + texture coordinates not to be set properly. (The new code probably + also has slightly lower OpenGL driver overhead.) Reported by + Christophe Thommeret. + + Movit 1.3.0, January 31st, 2016 - Movit now requires GLSL 1.30 (so a driver from 2008 or later);