X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=NEWS;h=761f3951b52a9b540bfaab81accb7b4688513475;hb=96cb6414f85e0ef4d660b7bd56267303e80fcd05;hp=f19245ce57fa3a27283d92958aed2cd293959656;hpb=6874b5cf96126f064656f0bfdecd8d446a9774a8;p=nageru diff --git a/NEWS b/NEWS index f19245c..761f395 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,67 @@ +Nageru 1.6.0, May 29th, 2017 + + - Add support for having videos (from file or from URL) as a separate + input channels, albeit with some limitations. Apart from the obvious use of + looping pause clips or similar, this can be used to integrate with CasparCG; + see the manual for more details. + + - Add a frame analyzer (accessible from the Video menu) containing an + RGB histogram and a color dropped tool. This is useful in calibrating + video chains by playing back a known signal. Note that this adds a + dependency on QCustomPlot. + + - Allow overriding Y'CbCr input interpretation, for inputs that don't + use the correct settings. Also, Rec. 601 is now used by default instead + of Rec. 709 for SD resolutions. + + - Support other sample rates than 48000 Hz from bmusb. + + +Nageru 1.5.0, April 5th, 2017 + + - Support for low-latency HDMI/SDI output in addition to (or instead of) the + stream. This currently only works with DeckLink cards, not bmusb. See the + manual for more information. + + - Support changing the resolution from the command line, instead of locking + everything to 1280x720. + + - The A/V sync code has been rewritten to be more in line with Fons + Adriaensen's original paper. It handles several cases much better, + in particular when trying to match 59.94 and 60 Hz sources to each other. + However, it might occasionally need a few extra seconds on startup to + lock properly if startup is slow. + + - Add support for using x264 for the disk recording. This makes it possible, + among other things, to run Nageru on a machine entirely without VA-API + support. + + - Support for 10-bit Y'CbCr, both on input and output. (Output requires + x264 disk recording, as Quick Sync Video does not support 10-bit H.264.) + This requires compute shader support, and is in general a little bit + slower on input and output, due to the extra amount of data being shuffled + around. Intermediate precision is 16-bit floating-point or better, + as before. + + - Enable input mode autodetection for DeckLink cards that support it. + (bmusb mode has always been autodetected.) + + - Add functionality to add a time code to the stream; useful for debugging + latency. + + - The live display is now both more performant and of higher image quality. + + - Fix a long-standing issue where the preview displays would be too bright + when using an NVIDIA GPU. (This did not affect the finished stream.) + + - Many other bugfixes and small improvements. + + +Nageru 1.4.2, November 24th, 2016 + + - Fix a thread race that would sometimes cause x264 streaming to go awry. + + Nageru 1.4.1, November 6th, 2016 - Various bugfixes.