X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=audio.rst;h=58e3ed07a71df0f3d11c2dc144e8f5ac1abfe4c6;hb=b795944eb2dde8b662404a3c675f1ec31756fde2;hp=6a9e87d1c691768b1c450b5a8abb3cd51208ad5e;hpb=f9b943358dae95111268ede9c793f78683ac8827;p=nageru-docs diff --git a/audio.rst b/audio.rst index 6a9e87d..58e3ed0 100644 --- a/audio.rst +++ b/audio.rst @@ -169,7 +169,7 @@ the distinction won't matter, but for multichannel, the previous effects are separate per-bus and the remaining are applied after the mix. (More on this below.) The mastering section begins with a **limiter**, basically a compressor with very high ratio. -It's there as an emergency brake for really loud compressors +It's there as an emergency brake for really loud sounds that got through the other compressors—a classic example is a speaker suddenly coughing, or a very loud bass drum. This prevents both clipping and blowing out the speakers' ears. @@ -220,7 +220,8 @@ The input mapping dialog should be pretty much self-explanatory; you can use the + button to add a new bus, and the - button to remove the currently selected one (you select by clicking on it). The up and down buttons rearrange the order by moving the currently selected bus -up or down, if possible. +up or down, if possible. Note that you can create a mono bus by +assigning the same input channel to the left and right inputs. Because mappings can be tedious to setup, you wouldn't want to set up a complicated one every time you started Nageru. Therefore, mappings