X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=audio_mixer.h;h=38b98f7ce0673e025fb6c96df392281189a98fac;hb=7a81f05c63a992acf4a859fd1136700e1d8b98ac;hp=502a442533440d59e91e60a80707cd7f6c315646;hpb=26e1ec466d4730b6abc0e20201d704cfdf41a6eb;p=nageru diff --git a/audio_mixer.h b/audio_mixer.h index 502a442..38b98f7 100644 --- a/audio_mixer.h +++ b/audio_mixer.h @@ -19,6 +19,7 @@ #include #include "alsa_input.h" +#include "alsa_pool.h" #include "bmusb/bmusb.h" #include "correlation_measurer.h" #include "db.h" @@ -89,9 +90,32 @@ public: // Note: The card should be held (currently this isn't enforced, though). void serialize_device(DeviceSpec device_spec, DeviceSpecProto *device_spec_proto); + enum class MappingMode { + // A single bus, only from a video card (no ALSA devices), + // only channel 1 and 2, locked to +0 dB. Note that this is + // only an UI abstraction around exactly the same audio code + // as MULTICHANNEL; it's just less flexible. + SIMPLE, + + // Full, arbitrary mappings. + MULTICHANNEL + }; + + // Automatically sets mapping mode to MappingMode::SIMPLE. + void set_simple_input(unsigned card_index); + + // If mapping mode is not representable as a MappingMode::SIMPLE type + // mapping, returns numeric_limits::max(). + unsigned get_simple_input() const; + + // Implicitly sets mapping mode to MappingMode::MULTICHANNEL. void set_input_mapping(const InputMapping &input_mapping); + + MappingMode get_mapping_mode() const; InputMapping get_input_mapping() const; + unsigned num_buses() const; + void set_locut_cutoff(float cutoff_hz) { locut_cutoff_hz = cutoff_hz; @@ -295,6 +319,7 @@ private: void measure_bus_levels(unsigned bus_index, const std::vector &left, const std::vector &right); void send_audio_level_callback(); std::vector get_active_devices() const; + void set_input_mapping_lock_held(const InputMapping &input_mapping); unsigned num_cards; @@ -313,6 +338,7 @@ private: mutable std::mutex compressor_mutex; std::unique_ptr level_compressor[MAX_BUSES]; // Under compressor_mutex. Used to set/override gain_staging_db if . float gain_staging_db[MAX_BUSES]; // Under compressor_mutex. + float last_gain_staging_db[MAX_BUSES]; // Under compressor_mutex. bool level_compressor_enabled[MAX_BUSES]; // Under compressor_mutex. static constexpr float ref_level_dbfs = -14.0f; // Chosen so that we end up around 0 LU in practice. @@ -338,10 +364,12 @@ private: double final_makeup_gain = 1.0; // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly. bool final_makeup_gain_auto = true; // Under compressor_mutex. + MappingMode current_mapping_mode; // Under audio_mutex. InputMapping input_mapping; // Under audio_mutex. std::atomic fader_volume_db[MAX_BUSES] {{ 0.0f }}; float last_fader_volume_db[MAX_BUSES] { 0.0f }; // Under audio_mutex. std::atomic eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}}; + float last_eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{ 0.0f }}; audio_level_callback_t audio_level_callback = nullptr; state_changed_callback_t state_changed_callback = nullptr;