X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=audio_mixer.h;h=7ae5464d44ab61fe336e28603460f693cc9a33ea;hb=a564f192f808841ad8dfa9a4aa6c8db3335bd6fd;hp=c845a26608aec82a3534826aacb86fd418d2ded1;hpb=a0e27555696d0c63e3d89e31ca8f4292dcf40179;p=nageru diff --git a/audio_mixer.h b/audio_mixer.h index c845a26..7ae5464 100644 --- a/audio_mixer.h +++ b/audio_mixer.h @@ -25,6 +25,7 @@ #include "defs.h" #include "ebu_r128_proc.h" #include "filter.h" +#include "input_mapping.h" #include "resampling_queue.h" #include "stereocompressor.h" @@ -32,26 +33,6 @@ namespace bmusb { struct AudioFormat; } // namespace bmusb -enum class InputSourceType { SILENCE, CAPTURE_CARD, ALSA_INPUT }; -struct DeviceSpec { - InputSourceType type; - unsigned index; - - bool operator== (const DeviceSpec &other) const { - return type == other.type && index == other.index; - } - - bool operator< (const DeviceSpec &other) const { - if (type != other.type) - return type < other.type; - return index < other.index; - } -}; -struct DeviceInfo { - std::string name; - unsigned num_channels; -}; - enum EQBand { EQ_BAND_BASS = 0, EQ_BAND_MID, @@ -59,26 +40,6 @@ enum EQBand { NUM_EQ_BANDS }; -static inline uint64_t DeviceSpec_to_key(const DeviceSpec &device_spec) -{ - return (uint64_t(device_spec.type) << 32) | device_spec.index; -} - -static inline DeviceSpec key_to_DeviceSpec(uint64_t key) -{ - return DeviceSpec{ InputSourceType(key >> 32), unsigned(key & 0xffffffff) }; -} - -struct InputMapping { - struct Bus { - std::string name; - DeviceSpec device; - int source_channel[2] { -1, -1 }; // Left and right. -1 = none. - }; - - std::vector buses; -}; - class AudioMixer { public: AudioMixer(unsigned num_cards); @@ -93,6 +54,13 @@ public: bool add_audio(DeviceSpec device_spec, const uint8_t *data, unsigned num_samples, bmusb::AudioFormat audio_format, int64_t frame_length); bool add_silence(DeviceSpec device_spec, unsigned samples_per_frame, unsigned num_frames, int64_t frame_length); + // If a given device is offline for whatever reason and cannot deliver audio + // (by means of add_audio() or add_silence()), you can call put it in silence mode, + // where it will be taken to only output silence. Note that when taking it _out_ + // of silence mode, the resampler will be reset, so that old audio will not + // affect it. Same true/false behavior as add_audio(). + bool silence_card(DeviceSpec device_spec, bool silence); + std::vector get_output(double pts, unsigned num_samples, ResamplingQueue::RateAdjustmentPolicy rate_adjustment_policy); void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; } @@ -108,7 +76,7 @@ public: return alsa_pool.get_card_state(index); } - void set_name(DeviceSpec device_spec, const std::string &name); + void set_display_name(DeviceSpec device_spec, const std::string &name); void set_input_mapping(const InputMapping &input_mapping); InputMapping get_input_mapping() const; @@ -255,14 +223,33 @@ public: audio_level_callback = callback; } + typedef std::function state_changed_callback_t; + void set_state_changed_callback(state_changed_callback_t callback) + { + state_changed_callback = callback; + } + + state_changed_callback_t get_state_changed_callback() const + { + return state_changed_callback; + } + + void trigger_state_changed_callback() + { + if (state_changed_callback != nullptr) { + state_changed_callback(); + } + } + private: struct AudioDevice { std::unique_ptr resampling_queue; int64_t next_local_pts = 0; - std::string name; + std::string display_name; unsigned capture_frequency = OUTPUT_FREQUENCY; // Which channels we consider interesting (ie., are part of some input_mapping). std::set interesting_channels; + bool silenced = false; }; const AudioDevice *find_audio_device(DeviceSpec device_spec) const @@ -330,6 +317,7 @@ private: std::atomic eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}}; audio_level_callback_t audio_level_callback = nullptr; + state_changed_callback_t state_changed_callback = nullptr; mutable std::mutex audio_measure_mutex; Ebu_r128_proc r128; // Under audio_measure_mutex. CorrelationMeasurer correlation; // Under audio_measure_mutex.