X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=audio_mixer.h;h=85f9aedf96a77779b31e3e9a5433710076659208;hb=707a1e373756a1989f2094ed8f6fd40253e3b74f;hp=71f36629341f54a6151d33469271efd6361ccbce;hpb=e65bea1cd01cba642bbff2a7f79977196b2a2b42;p=nageru diff --git a/audio_mixer.h b/audio_mixer.h index 71f3662..85f9aed 100644 --- a/audio_mixer.h +++ b/audio_mixer.h @@ -8,19 +8,19 @@ // // All operations on AudioMixer (except destruction) are thread-safe. -#include +#include #include +#include #include +#include #include #include #include #include +#include #include -#include -#include "alsa_input.h" #include "alsa_pool.h" -#include "bmusb/bmusb.h" #include "correlation_measurer.h" #include "db.h" #include "defs.h" @@ -30,6 +30,8 @@ #include "resampling_queue.h" #include "stereocompressor.h" +class DeviceSpecProto; + namespace bmusb { struct AudioFormat; } // namespace bmusb @@ -67,6 +69,9 @@ public: float get_fader_volume(unsigned bus_index) const { return fader_volume_db[bus_index]; } void set_fader_volume(unsigned bus_index, float level_db) { fader_volume_db[bus_index] = level_db; } + bool get_mute(unsigned bus_index) const { return mute[bus_index]; } + void set_mute(unsigned bus_index, bool muted) { mute[bus_index] = muted; } + // Note: This operation holds all ALSA devices (see ALSAPool::get_devices()). // You will need to call set_input_mapping() to get the hold state correctly, // or every card will be held forever. @@ -114,6 +119,8 @@ public: MappingMode get_mapping_mode() const; InputMapping get_input_mapping() const; + unsigned num_buses() const; + void set_locut_cutoff(float cutoff_hz) { locut_cutoff_hz = cutoff_hz; @@ -279,6 +286,7 @@ public: // or set_* functions for that bus. struct BusSettings { float fader_volume_db; + bool muted; bool locut_enabled; float eq_level_db[NUM_EQ_BANDS]; float gain_staging_db; @@ -365,6 +373,7 @@ private: MappingMode current_mapping_mode; // Under audio_mutex. InputMapping input_mapping; // Under audio_mutex. std::atomic fader_volume_db[MAX_BUSES] {{ 0.0f }}; + std::atomic mute[MAX_BUSES] {{ false }}; float last_fader_volume_db[MAX_BUSES] { 0.0f }; // Under audio_mutex. std::atomic eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{{ 0.0f }}}; float last_eq_level_db[MAX_BUSES][NUM_EQ_BANDS] {{ 0.0f }};