X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=decoder.shader;h=616c3e2dfd0896e5cd035bacc42ec0720c5174a1;hb=5e1d27014149311318e97b8e04a6e05ec858e57c;hp=77ae2869f08c54cf3a4fafbc6d101e6dba62a408;hpb=755cd83d9f558a3a08d1c63d9944738f41a852c7;p=narabu diff --git a/decoder.shader b/decoder.shader index 77ae286..616c3e2 100644 --- a/decoder.shader +++ b/decoder.shader @@ -9,11 +9,14 @@ layout(local_size_x = 64*PARALLEL_SLICES) in; layout(r8ui) uniform restrict readonly uimage2D cum2sym_tex; layout(rg16ui) uniform restrict readonly uimage2D dsyms_tex; layout(r8) uniform restrict writeonly image2D out_tex; +layout(r16i) uniform restrict writeonly iimage2D coeff_tex; +uniform int num_blocks; const uint prob_bits = 12; const uint prob_scale = 1 << prob_bits; const uint NUM_SYMS = 256; const uint ESCAPE_LIMIT = NUM_SYMS - 1; +const uint BLOCKS_PER_STREAM = 320; // These need to be folded into quant_matrix. const float dc_scalefac = 8.0; @@ -39,6 +42,16 @@ const uint ff_zigzag_direct[64] = { 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63 }; +const uint stream_mapping[64] = { + 0, 0, 1, 1, 2, 2, 3, 3, + 0, 0, 1, 2, 2, 2, 3, 3, + 1, 1, 2, 2, 2, 3, 3, 3, + 1, 1, 2, 2, 2, 3, 3, 3, + 1, 2, 2, 2, 2, 3, 3, 3, + 2, 2, 2, 2, 3, 3, 3, 3, + 2, 2, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, +}; layout(std430, binding = 9) buffer layoutName { @@ -149,8 +162,8 @@ void idct_1d(inout float y0, inout float y1, inout float y2, inout float y3, ino y0 = p6_0 + p6_7; y1 = p6_1 + p6_6; y2 = p6_2 + p6_5; - y3 = p6_3 - p4_4; - y4 = p6_3 + p4_4; + y3 = p6_3 + p4_4; + y4 = p6_3 - p4_4; y5 = p6_2 - p6_5; y6 = p6_1 - p6_6; y7 = p6_0 - p6_7; @@ -191,11 +204,12 @@ void main() local_timing[0] = start; #endif + const uint blocks_per_row = (imageSize(out_tex).x + 7) / 8; + const uint local_x = gl_LocalInvocationID.x % 8; const uint local_y = (gl_LocalInvocationID.x / 8) % 8; const uint local_z = gl_LocalInvocationID.x / 64; - const uint num_blocks = 720 / 16; // FIXME: make a uniform const uint slice_num = local_z; const uint thread_num = local_y * 8 + local_x; @@ -203,7 +217,7 @@ void main() //const uint coeff_num = ff_zigzag_direct[thread_num]; const uint coeff_num = thread_num; const uint stream_num = coeff_num * num_blocks + block_row; - const uint model_num = min((coeff_num % 8) + (coeff_num / 8), 7); + const uint model_num = stream_mapping[coeff_num]; const uint sign_bias = sign_bias_per_model[model_num]; // Initialize rANS decoder. @@ -213,15 +227,11 @@ void main() float q = (coeff_num == 0) ? 1.0 : (quant_matrix[coeff_num] * quant_scalefac / 128.0 / sqrt(2.0)); // FIXME: fold q *= (1.0 / 255.0); //int w = (coeff_num == 0) ? 32 : int(quant_matrix[coeff_num]); - int last_k = 0; + int last_k = 128; pick_timer(start, local_timing[0]); - for (uint block_idx = 40; block_idx --> 0; ) { - uint block_x = block_idx % 20; - uint block_y = block_idx / 20; - if (block_x == 19) last_k = 0; - + for (uint block_idx = BLOCKS_PER_STREAM / 8; block_idx --> 0; ) { pick_timer(start, local_timing[1]); // rANS decode one coefficient across eight blocks (so 64x8 coefficients). @@ -251,6 +261,12 @@ void main() last_k = k; } +#if 0 + uint y = block_row * 16 + block_y * 8 + local_y; + uint x = block_x * 64 + subblock_idx * 8 + local_x; + imageStore(coeff_tex, ivec2(x, y), ivec4(k, 0,0,0)); +#endif + temp[slice_num * 64 * 8 + subblock_idx * 64 + coeff_num] = k * q; //temp[subblock_idx * 64 + 8 * y + x] = (2 * k * w * 4) / 32; // 100% matching unquant } @@ -292,8 +308,12 @@ void main() pick_timer(start, local_timing[6]); - uint y = block_row * 16 + block_y * 8; - uint x = block_x * 64 + local_y * 8 + local_x; + uint global_block_idx = (block_row * 40 + block_idx) * 8 + local_y; + uint block_x = global_block_idx % blocks_per_row; + uint block_y = global_block_idx / blocks_per_row; + + uint y = block_y * 8; + uint x = block_x * 8 + local_x; for (uint yl = 0; yl < 8; ++yl) { imageStore(out_tex, ivec2(x, yl + y), vec4(temp[row_offset + yl * 8], 0.0, 0.0, 1.0)); }