X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=ffmpeg_capture.cpp;h=b7db50c5513beea1376b70031d608cab6059c154;hb=4a300e3cab7b1b1ef5a32e1f4a7ec319c48e95e5;hp=4f6e1685f282e358339a1e95dbf700525da719b1;hpb=7be71674af58d35d61928d2af6750efc5536bab6;p=nageru diff --git a/ffmpeg_capture.cpp b/ffmpeg_capture.cpp index 4f6e168..b7db50c 100644 --- a/ffmpeg_capture.cpp +++ b/ffmpeg_capture.cpp @@ -208,7 +208,6 @@ YCbCrFormat decode_ycbcr_format(const AVPixFmtDescriptor *desc, const AVFrame *f FFmpegCapture::FFmpegCapture(const string &filename, unsigned width, unsigned height) : filename(filename), width(width), height(height), video_timebase{1, 1} { - // Not really used for anything. description = "Video: " + filename; last_frame = steady_clock::now(); @@ -283,9 +282,15 @@ void FFmpegCapture::producer_thread_func() pthread_setname_np(pthread_self(), thread_name); while (!producer_thread_should_quit.should_quit()) { - string pathname = search_for_file(filename); - if (filename.empty()) { - fprintf(stderr, "%s not found, sleeping one second and trying again...\n", filename.c_str()); + string filename_copy; + { + lock_guard lock(filename_mu); + filename_copy = filename; + } + + string pathname = search_for_file(filename_copy); + if (pathname.empty()) { + fprintf(stderr, "%s not found, sleeping one second and trying again...\n", filename_copy.c_str()); send_disconnected_frame(); producer_thread_should_quit.sleep_for(seconds(1)); continue; @@ -491,6 +496,38 @@ bool FFmpegCapture::play_video(const string &pathname) int64_t audio_pts_as_video_pts = av_rescale_q(audio_pts, audio_timebase, video_timebase); audio_frame->received_timestamp = compute_frame_start(audio_pts_as_video_pts, pts_origin, video_timebase, start, rate); + if (audio_frame->len != 0) { + // The received timestamps in Nageru are measured after we've just received the frame. + // However, pts (especially audio pts) is at the _beginning_ of the frame. + // If we have locked audio, the distinction doesn't really matter, as pts is + // on a relative scale and a fixed offset is fine. But if we don't, we will have + // a different number of samples each time, which will cause huge audio jitter + // and throw off the resampler. + // + // In a sense, we should have compensated by adding the frame and audio lengths + // to video_frame->received_timestamp and audio_frame->received_timestamp respectively, + // but that would mean extra waiting in sleep_until(). All we need is that they + // are correct relative to each other, though (and to the other frames we send), + // so just align the end of the audio frame, and we're fine. + size_t num_samples = (audio_frame->len * 8) / audio_format.bits_per_sample / audio_format.num_channels; + double offset = double(num_samples) / OUTPUT_FREQUENCY - + double(video_format.frame_rate_den) / video_format.frame_rate_nom; + audio_frame->received_timestamp += duration_cast(duration(offset)); + } + + steady_clock::time_point now = steady_clock::now(); + if (duration(now - next_frame_start).count() >= 0.1) { + // If we don't have enough CPU to keep up, or if we have a live stream + // where the initial origin was somehow wrong, we could be behind indefinitely. + // In particular, this will give the audio resampler problems as it tries + // to speed up to reduce the delay, hitting the low end of the buffer every time. + fprintf(stderr, "%s: Playback %.0f ms behind, resetting time scale\n", + pathname.c_str(), + 1e3 * duration(now - next_frame_start).count()); + pts_origin = frame->pts; + start = next_frame_start = now; + timecode += MAX_FPS * 2 + 1; + } bool finished_wakeup = producer_thread_should_quit.sleep_until(next_frame_start); if (finished_wakeup) { if (audio_frame->len > 0) {