X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fflow_main.cpp;h=ef3b5bf976a8417f22b36ea995763987701a3edf;hb=02ea864dc5a6dde7450c497581ff18d784ab832c;hp=ef481a04b4ba8e7360214d442cdd3e0f05d44d2b;hpb=4a9e97065dade428e373a83618bc973cd93cbe52;p=nageru diff --git a/futatabi/flow_main.cpp b/futatabi/flow_main.cpp index ef481a0..ef3b5bf 100644 --- a/futatabi/flow_main.cpp +++ b/futatabi/flow_main.cpp @@ -54,7 +54,7 @@ GLuint load_texture(const char *filename, unsigned *width_ret, unsigned *height_ SDL_Surface *surf = IMG_Load(filename); if (surf == nullptr) { fprintf(stderr, "IMG_Load(%s): %s\n", filename, IMG_GetError()); - exit(1); + abort(); } // For whatever reason, SDL doesn't support converting to YUV surfaces @@ -62,7 +62,7 @@ GLuint load_texture(const char *filename, unsigned *width_ret, unsigned *height_ SDL_Surface *rgb_surf = SDL_ConvertSurfaceFormat(surf, SDL_PIXELFORMAT_RGBA32, /*flags=*/0); if (rgb_surf == nullptr) { fprintf(stderr, "SDL_ConvertSurfaceFormat(%s): %s\n", filename, SDL_GetError()); - exit(1); + abort(); } SDL_FreeSurface(surf); @@ -234,7 +234,7 @@ void compute_flow_only(int argc, char **argv, int optind) if (width1 != width2 || height1 != height2) { fprintf(stderr, "Image dimensions don't match (%dx%d versus %dx%d)\n", width1, height1, width2, height2); - exit(1); + abort(); } // Move them into an array texture, since that's how the rest of the code @@ -298,7 +298,7 @@ void compute_flow_only(int argc, char **argv, int optind) if (width != width1 || height != height1) { fprintf(stderr, "%s: Image dimensions don't match (%dx%d versus %dx%d)\n", filename0, width, height, width1, height1); - exit(1); + abort(); } glCopyImageSubData(tex0, GL_TEXTURE_2D, 0, 0, 0, 0, image_tex, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, width1, height1, 1); glDeleteTextures(1, &tex0); @@ -307,7 +307,7 @@ void compute_flow_only(int argc, char **argv, int optind) if (width != width1 || height != height1) { fprintf(stderr, "%s: Image dimensions don't match (%dx%d versus %dx%d)\n", filename1, width, height, width1, height1); - exit(1); + abort(); } glCopyImageSubData(tex1, GL_TEXTURE_2D, 0, 0, 0, 0, image_tex, GL_TEXTURE_2D_ARRAY, 0, 0, 0, 1, width1, height1, 1); glDeleteTextures(1, &tex1); @@ -347,7 +347,7 @@ void interpolate_image(int argc, char **argv, int optind) if (width1 != width2 || height1 != height2) { fprintf(stderr, "Image dimensions don't match (%dx%d versus %dx%d)\n", width1, height1, width2, height2); - exit(1); + abort(); } // Move them into an array texture, since that's how the rest of the code @@ -462,13 +462,13 @@ int main(int argc, char **argv) break; default: fprintf(stderr, "Unknown option '%s'\n", argv[option_index]); - exit(1); + abort(); }; } if (SDL_Init(SDL_INIT_EVERYTHING) == -1) { fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); - exit(1); + abort(); } SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);