X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.cpp;h=30dccc8e4e88132664d26cd4e8f7058586c6c430;hb=fcae09355c1a00a68015b3d727339aebd2e52aa4;hp=cebc317801c4588f81170dcf02b82b0c8cbe167f;hpb=0403c737e76f127d046fcdf9eec7b2e3258833d8;p=nageru diff --git a/futatabi/player.cpp b/futatabi/player.cpp index cebc317..30dccc8 100644 --- a/futatabi/player.cpp +++ b/futatabi/player.cpp @@ -114,6 +114,7 @@ void Player::play_playlist_once() bool clip_ready; steady_clock::time_point before_sleep = steady_clock::now(); string pause_status; + float master_speed = 1.0f; // Wait until we're supposed to play something. { @@ -184,9 +185,16 @@ void Player::play_playlist_once() double out_pts = out_pts_origin + TIMEBASE * frameno / global_flags.output_framerate; next_frame_start = origin + microseconds(lrint((out_pts - out_pts_origin) * 1e6 / TIMEBASE)); - int64_t in_pts = lrint(in_pts_origin + TIMEBASE * frameno * clip->speed / global_flags.output_framerate); + int64_t in_pts = lrint(in_pts_origin + TIMEBASE * frameno * clip->speed * master_speed / global_flags.output_framerate); pts = lrint(out_pts); + float new_master_speed = change_master_speed.exchange(0.0f / 0.0f); + if (!std::isnan(new_master_speed)) { + master_speed = new_master_speed; + in_pts_origin = in_pts - TIMEBASE * frameno * clip->speed * master_speed / global_flags.output_framerate; + out_pts_origin = out_pts - TIMEBASE * frameno / global_flags.output_framerate; + } + if (in_pts >= clip->pts_out) { break; } @@ -194,7 +202,6 @@ void Player::play_playlist_once() { lock_guard lock(queue_state_mu); if (splice_ready) { - fprintf(stderr, "splicing\n"); if (next_clip == nullptr) { do_splice(to_splice_clip_list, clip_idx, -1, &clip_list); } else { @@ -506,11 +513,12 @@ Player::Player(JPEGFrameView *destination, Player::StreamOutput stream_output, A Player::~Player() { should_quit = true; + new_clip_changed.notify_all(); + player_thread.join(); + if (video_stream != nullptr) { video_stream->stop(); } - new_clip_changed.notify_all(); - player_thread.join(); } void Player::play(const vector &clips)