X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.cpp;h=779e685ec10dc62484cd16deee7e9fe080bd7072;hb=adf28dcc8d96304785b05034c323e4c854c76896;hp=611f0abce4151ceff3a9adc8e51da2dc14e987b3;hpb=9ffd4f03f314cc6e0254449593def95c9bc203d6;p=nageru diff --git a/futatabi/player.cpp b/futatabi/player.cpp index 611f0ab..779e685 100644 --- a/futatabi/player.cpp +++ b/futatabi/player.cpp @@ -139,7 +139,14 @@ void Player::play_playlist_once() } steady_clock::duration time_slept = steady_clock::now() - before_sleep; - pts += duration_cast>(time_slept).count(); + int64_t slept_pts = duration_cast>(time_slept).count(); + if (slept_pts > 0) { + if (video_stream != nullptr) { + // Add silence for the time we're waiting. + video_stream->schedule_silence(steady_clock::now(), pts, slept_pts, QueueSpotHolder()); + } + pts += slept_pts; + } if (!clip_ready) { if (video_stream != nullptr) { @@ -205,6 +212,10 @@ void Player::play_playlist_once() break; } + // Only play audio if we're within 0.1% of normal speed. We could do + // stretching or pitch shift later if it becomes needed. + bool play_audio = clip->speed * master_speed >= 0.999 && clip->speed * master_speed <= 1.001; + { lock_guard lock(queue_state_mu); if (splice_ready) { @@ -349,7 +360,7 @@ void Player::play_playlist_once() if (frame_lower.pts == frame_upper.pts || global_flags.interpolation_quality == 0 || video_stream == nullptr) { display_single_frame(primary_stream_idx, frame_lower, secondary_stream_idx, secondary_frame, fade_alpha, next_frame_start, /*snapped=*/false, - subtitle); + subtitle, play_audio); continue; } @@ -362,7 +373,7 @@ void Player::play_playlist_once() if (fabs(snap_frame.pts - in_pts) < pts_snap_tolerance) { display_single_frame(primary_stream_idx, snap_frame, secondary_stream_idx, secondary_frame, fade_alpha, next_frame_start, /*snapped=*/true, - subtitle); + subtitle, play_audio); in_pts_origin += snap_frame.pts - in_pts; snapped = true; break; @@ -418,7 +429,7 @@ void Player::play_playlist_once() video_stream->schedule_interpolated_frame( next_frame_start, pts, display_func, QueueSpotHolder(this), frame_lower, frame_upper, alpha, - secondary_frame, fade_alpha, subtitle); + secondary_frame, fade_alpha, subtitle, play_audio); last_pts_played = in_pts; // Not really needed; only previews use last_pts_played. } @@ -439,7 +450,7 @@ void Player::play_playlist_once() } } -void Player::display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, steady_clock::time_point frame_start, bool snapped, const std::string &subtitle) +void Player::display_single_frame(int primary_stream_idx, const FrameOnDisk &primary_frame, int secondary_stream_idx, const FrameOnDisk &secondary_frame, double fade_alpha, steady_clock::time_point frame_start, bool snapped, const std::string &subtitle, bool play_audio) { auto display_func = [this, primary_stream_idx, primary_frame, secondary_frame, fade_alpha] { if (destination != nullptr) { @@ -458,7 +469,7 @@ void Player::display_single_frame(int primary_stream_idx, const FrameOnDisk &pri } video_stream->schedule_original_frame( frame_start, pts, display_func, QueueSpotHolder(this), - primary_frame, subtitle); + primary_frame, subtitle, play_audio); } else { assert(secondary_frame.pts != -1); // NOTE: We could be increasing unused metrics for previews, but that's harmless.