X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=futatabi%2Fplayer.h;h=c8ed083fd544899124f749926c9598a0b0f9d235;hb=4d7015171fbd6c36c480d1d7992b76bbb45410c5;hp=549b1f388bc8d5717db64a3a0858cec1c96c648a;hpb=4a9e97065dade428e373a83618bc973cd93cbe52;p=nageru diff --git a/futatabi/player.h b/futatabi/player.h index 549b1f3..c8ed083 100644 --- a/futatabi/player.h +++ b/futatabi/player.h @@ -20,8 +20,6 @@ class VideoStream; class QSurface; class QSurfaceFormat; -double compute_time_left(const std::vector &clips, const std::map &progress); - class Player : public QueueInterface { public: enum StreamOutput { @@ -32,7 +30,15 @@ public: Player(JPEGFrameView *destination, StreamOutput stream_output, AVFormatContext *file_avctx = nullptr); ~Player(); - void play(const std::vector &clips); + struct ClipWithRow { + Clip clip; + size_t row; // Used for progress callback only. + }; + void play(const Clip &clip) + { + play({ ClipWithRow{ clip, 0 } }); + } + void play(const std::vector &clips); void override_angle(unsigned stream_idx); // Assumes one-clip playlist only. // Not thread-safe to set concurrently with playing. @@ -42,8 +48,8 @@ public: // Not thread-safe to set concurrently with playing. // Will be called back from the player thread. - // The keys in the given map are indexes in the vector given to play(). - using progress_callback_func = std::function &progress)>; + // The keys in the given map are row members in the vector given to play(). + using progress_callback_func = std::function &progress, double time_remaining)>; void set_progress_callback(progress_callback_func cb) { progress_callback = cb; } // QueueInterface. @@ -71,7 +77,7 @@ private: std::mutex queue_state_mu; std::condition_variable new_clip_changed; - std::vector queued_clip_list; // Under queue_state_mu. + std::vector queued_clip_list; // Under queue_state_mu. bool new_clip_ready = false; // Under queue_state_mu. bool playing = false; // Under queue_state_mu. int override_stream_idx = -1; // Under queue_state_mu. @@ -99,4 +105,11 @@ private: const StreamOutput stream_output; }; +double compute_time_left(const std::vector &clips, size_t currently_playing_idx, double progress_currently_playing); + +static inline double compute_total_time(const std::vector &clips) +{ + return compute_time_left(clips, 0, 0.0); +} + #endif // !defined(_PLAYER_H)