X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=gamma_expansion_effect.h;h=07d94bea60a6f7784b94b5328ac86cb063d59a9f;hb=e33b485dcb7bdbe056f6511945d5eb118c085d65;hp=b93848a70a9d04175098695c4606ed0c4d0a2a60;hpb=f99ad333a7acbb6c8c995dbb036484ae8940c490;p=movit diff --git a/gamma_expansion_effect.h b/gamma_expansion_effect.h index b93848a..07d94be 100644 --- a/gamma_expansion_effect.h +++ b/gamma_expansion_effect.h @@ -1,5 +1,5 @@ -#ifndef _GAMMA_EXPANSION_EFFECT_H -#define _GAMMA_EXPANSION_EFFECT_H 1 +#ifndef _MOVIT_GAMMA_EXPANSION_EFFECT_H +#define _MOVIT_GAMMA_EXPANSION_EFFECT_H 1 // An effect to convert the given gamma curve into linear light, // typically inserted by the framework automatically at the beginning @@ -7,23 +7,33 @@ // // Currently supports sRGB and Rec. 601/709. +#include + #include "effect.h" -#include "effect_chain.h" +#include "image_format.h" #define EXPANSION_CURVE_SIZE 256 class GammaExpansionEffect : public Effect { -public: +private: + // Should not be instantiated by end users. GammaExpansionEffect(); + friend class EffectChain; + +public: virtual std::string effect_type_id() const { return "GammaExpansionEffect"; } std::string output_fragment_shader(); virtual bool needs_linear_light() const { return false; } virtual bool needs_srgb_primaries() const { return false; } + // Actually processes its input in a nonlinear fashion, + // but does not touch alpha, and we are a special case anyway. + virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; } + private: GammaCurve source_curve; float expansion_curve[EXPANSION_CURVE_SIZE]; }; -#endif // !defined(_GAMMA_EXPANSION_EFFECT_H) +#endif // !defined(_MOVIT_GAMMA_EXPANSION_EFFECT_H)