X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.cpp;h=6409a1347dd869444dd039e03917373d84fae01f;hb=c015407a3953235df07a601baa6aa8e02ba7b561;hp=3fb4889dc314c7ce163d389477926dfe110d51bc;hpb=8e79fed3ca7ca12b0575c416454ba43b44c4c514;p=nageru diff --git a/glwidget.cpp b/glwidget.cpp index 3fb4889..6409a13 100644 --- a/glwidget.cpp +++ b/glwidget.cpp @@ -3,101 +3,91 @@ #include // Needs to come before egl.h. #include // Needs to come before egl.h. #include // Needs to come before egl.h. +#include // Needs to come before egl.h. #include #include +#include +#include #include #include "glwidget.h" -#include #include +#include #include +#include +#include #include "context.h" +#include "flags.h" +#include "mainwindow.h" #include "mixer.h" +#include "qnamespace.h" #include "ref_counted_gl_sync.h" -class QSurface; +class QMouseEvent; class QWidget; #undef Success #include #include +using namespace std; +using namespace std::placeholders; + GLWidget::GLWidget(QWidget *parent) - : QGLWidget(parent, global_share_widget), - resource_pool(new movit::ResourcePool) + : QGLWidget(parent, global_share_widget) { } -GLWidget::~GLWidget() +void GLWidget::clean_context() { + if (resource_pool != nullptr) { + makeCurrent(); + resource_pool->clean_context(); + } } void GLWidget::initializeGL() { - printf("egl context=%p\n", eglGetCurrentContext()); - //printf("threads: %p %p\n", QThread::currentThread(), qGuiApp->thread()); - - static std::once_flag flag; - std::call_once(flag, [this]{ - global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format())); + static once_flag flag; + call_once(flag, [this]{ + global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()), global_flags.num_cards); + global_mainwindow->mixer_created(global_mixer); global_mixer->start(); }); global_mixer->set_frame_ready_callback(output, [this]{ QMetaObject::invokeMethod(this, "update", Qt::AutoConnection); }); + if (output == Mixer::OUTPUT_LIVE) { + global_mixer->set_transition_names_updated_callback(output, [this](const vector &names){ + emit transition_names_updated(names); + }); + } + if (output >= Mixer::OUTPUT_INPUT0) { + global_mixer->set_name_updated_callback(output, [this](const string &name){ + emit name_updated(output, name); + }); + global_mixer->set_color_updated_callback(output, [this](const string &color){ + emit color_updated(output, color); + }); + + int signal_num = global_mixer->get_channel_signal(output); + if (signal_num != -1) { + setContextMenuPolicy(Qt::CustomContextMenu); + connect(this, &QWidget::customContextMenuRequested, + bind(&GLWidget::show_context_menu, this, signal_num, _1)); + } + } - // Prepare the shaders to actually get the texture shown (ick). glDisable(GL_BLEND); glDisable(GL_DEPTH_TEST); glDepthMask(GL_FALSE); - - std::string vert_shader = - "#version 130 \n" - "in vec2 position; \n" - "in vec2 texcoord; \n" - "out vec2 tc; \n" - " \n" - "void main() \n" - "{ \n" - " gl_Position = vec4(2.0 * position.x - 1.0, 2.0 * position.y - 1.0, -1.0, 1.0); \n" - " tc = texcoord; \n" - " tc.y = 1.0 - tc.y; \n" - "} \n"; - std::string frag_shader = - "#version 130 \n" - "in vec2 tc; \n" - "uniform sampler2D tex; \n" - "void main() { \n" - " gl_FragColor = texture2D(tex, tc); \n" - "} \n"; - program_num = resource_pool->compile_glsl_program(vert_shader, frag_shader); - - static const float vertices[] = { - 0.0f, 2.0f, - 0.0f, 0.0f, - 2.0f, 0.0f - }; - glGenVertexArrays(1, &vao); - glBindVertexArray(vao); - position_vbo = movit::fill_vertex_attribute(program_num, "position", 2, GL_FLOAT, sizeof(vertices), vertices); - texcoord_vbo = movit::fill_vertex_attribute(program_num, "texcoord", 2, GL_FLOAT, sizeof(vertices), vertices); // Same as vertices. - -#if 0 - // Cleanup. - cleanup_vertex_attribute(phases[0]->glsl_program_num, "position", position_vbo); - cleanup_vertex_attribute(phases[0]->glsl_program_num, "texcoord", texcoord_vbo); - - glDeleteVertexArrays(1, &vao); - nheck_error(); -#endif } void GLWidget::resizeGL(int width, int height) { glViewport(0, 0, width, height); - global_mixer->set_preview_size(output, width, height); } void GLWidget::paintGL() @@ -105,18 +95,177 @@ void GLWidget::paintGL() Mixer::DisplayFrame frame; if (!global_mixer->get_display_frame(output, &frame)) { glClearColor(0.0f, 1.0f, 0.0f, 1.0f); + check_error(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + check_error(); return; } - glUseProgram(program_num); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, frame.texnum); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - - glBindVertexArray(vao); + check_error(); glWaitSync(frame.ready_fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED); - glDrawArrays(GL_TRIANGLES, 0, 3); + check_error(); + frame.setup_chain(); + check_error(); + frame.chain->render_to_screen(); + check_error(); + + if (resource_pool == nullptr) { + resource_pool = frame.chain->get_resource_pool(); + } else { + assert(resource_pool == frame.chain->get_resource_pool()); + } +} + +void GLWidget::mousePressEvent(QMouseEvent *event) +{ + emit clicked(); +} + +void GLWidget::show_context_menu(unsigned signal_num, const QPoint &pos) +{ + QPoint global_pos = mapToGlobal(pos); + + QMenu menu; + + // Add a submenu for selecting input card, with an action for each card. + QMenu card_submenu; + QActionGroup card_group(&card_submenu); + + unsigned num_cards = global_mixer->get_num_cards(); + unsigned current_card = global_mixer->map_signal(signal_num); + for (unsigned card_index = 0; card_index < num_cards; ++card_index) { + QString description(QString::fromStdString(global_mixer->get_card_description(card_index))); + QAction *action = new QAction(description, &card_group); + action->setCheckable(true); + if (current_card == card_index) { + action->setChecked(true); + } + action->setData(QList{"card", card_index}); + card_submenu.addAction(action); + } + + card_submenu.setTitle("Input source"); + menu.addMenu(&card_submenu); + + // --- The choices in the next few options depend a lot on which card is active --- + + // Add a submenu for selecting video input, with an action for each input. + QMenu video_input_submenu; + QActionGroup video_input_group(&video_input_submenu); + std::map video_inputs = global_mixer->get_available_video_inputs(current_card); + uint32_t current_video_input = global_mixer->get_current_video_input(current_card); + for (const auto &mode : video_inputs) { + QString description(QString::fromStdString(mode.second)); + QAction *action = new QAction(description, &video_input_group); + action->setCheckable(true); + if (mode.first == current_video_input) { + action->setChecked(true); + } + action->setData(QList{"video_input", mode.first}); + video_input_submenu.addAction(action); + } + + video_input_submenu.setTitle("Video input"); + menu.addMenu(&video_input_submenu); + + // The same for audio input. + QMenu audio_input_submenu; + QActionGroup audio_input_group(&audio_input_submenu); + std::map audio_inputs = global_mixer->get_available_audio_inputs(current_card); + uint32_t current_audio_input = global_mixer->get_current_audio_input(current_card); + for (const auto &mode : audio_inputs) { + QString description(QString::fromStdString(mode.second)); + QAction *action = new QAction(description, &audio_input_group); + action->setCheckable(true); + if (mode.first == current_audio_input) { + action->setChecked(true); + } + action->setData(QList{"audio_input", mode.first}); + audio_input_submenu.addAction(action); + } + + audio_input_submenu.setTitle("Audio input"); + menu.addMenu(&audio_input_submenu); + + // The same for resolution. + QMenu mode_submenu; + QActionGroup mode_group(&mode_submenu); + std::map video_modes = global_mixer->get_available_video_modes(current_card); + uint32_t current_video_mode = global_mixer->get_current_video_mode(current_card); + bool has_auto_mode = false; + for (const auto &mode : video_modes) { + QString description(QString::fromStdString(mode.second.name)); + QAction *action = new QAction(description, &mode_group); + action->setCheckable(true); + if (mode.first == current_video_mode) { + action->setChecked(true); + } + action->setData(QList{"video_mode", mode.first}); + mode_submenu.addAction(action); + + // TODO: Relying on the 0 value here (from bmusb.h) is ugly, it should be a named constant. + if (mode.first == 0) { + has_auto_mode = true; + } + } + + // Add a “scan” menu if there's no “auto” mode. + if (!has_auto_mode) { + QAction *action = new QAction("Scan", &mode_group); + action->setData(QList{"video_mode", 0}); + mode_submenu.addSeparator(); + mode_submenu.addAction(action); + } + + mode_submenu.setTitle("Input mode"); + menu.addMenu(&mode_submenu); + + // --- End of card-dependent choices --- + + // Add an audio source selector. + QAction *audio_source_action = new QAction("Use as audio source", &menu); + audio_source_action->setCheckable(true); + if (global_mixer->get_audio_source() == signal_num) { + audio_source_action->setChecked(true); + audio_source_action->setEnabled(false); + } + menu.addAction(audio_source_action); + + // And a master clock selector. + QAction *master_clock_action = new QAction("Use as master clock", &menu); + master_clock_action->setCheckable(true); + if (global_mixer->get_master_clock() == signal_num) { + master_clock_action->setChecked(true); + master_clock_action->setEnabled(false); + } + menu.addAction(master_clock_action); + + // Show the menu and look at the result. + QAction *selected_item = menu.exec(global_pos); + if (selected_item == audio_source_action) { + global_mixer->set_audio_source(signal_num); + } else if (selected_item == master_clock_action) { + global_mixer->set_master_clock(signal_num); + } else if (selected_item != nullptr) { + QList selected = selected_item->data().toList(); + if (selected[0].toString() == "video_mode") { + uint32_t mode = selected[1].toUInt(nullptr); + if (mode == 0 && !has_auto_mode) { + global_mixer->start_mode_scanning(current_card); + } else { + global_mixer->set_video_mode(current_card, mode); + } + } else if (selected[0].toString() == "video_input") { + uint32_t input = selected[1].toUInt(nullptr); + global_mixer->set_video_input(current_card, input); + } else if (selected[0].toString() == "audio_input") { + uint32_t input = selected[1].toUInt(nullptr); + global_mixer->set_audio_input(current_card, input); + } else if (selected[0].toString() == "card") { + unsigned card_index = selected[1].toUInt(nullptr); + global_mixer->set_signal_mapping(signal_num, card_index); + } else { + assert(false); + } + } }