X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.h;h=25a8ad7b7a7b99483dd59e5799a17c7b80ea4102;hb=af1ca12b6b39b2ef4c97fba0ceed45311d593a1c;hp=65bf3a90e2611011ba4791fbe743d3facc58246c;hpb=bbf08db0aecea0a021b07def18bf41dee2724898;p=nageru diff --git a/glwidget.h b/glwidget.h index 65bf3a9..25a8ad7 100644 --- a/glwidget.h +++ b/glwidget.h @@ -1,13 +1,27 @@ #ifndef GLWIDGET_H #define GLWIDGET_H -#include -#include -#include -#include -#include +#include +#include +#include +#include -class GLWidget : public QOpenGLWidget +#include "mixer.h" +#include "qgl.h" +#include "qobjectdefs.h" + +class QMouseEvent; +class QWidget; + +namespace movit { +class ResourcePool; +} + +// Note: We use the older QGLWidget instead of QOpenGLWidget as it is +// much faster (does not go through a separate offscreen rendering step). +// +// TODO: Consider if QOpenGLWindow could do what we want. +class GLWidget : public QGLWidget { Q_OBJECT @@ -15,9 +29,26 @@ public: GLWidget(QWidget *parent = 0); ~GLWidget(); + void set_output(Mixer::Output output) + { + this->output = output; + } + protected: - void initializeGL() Q_DECL_OVERRIDE; - void paintGL() Q_DECL_OVERRIDE; + void initializeGL() override; + void resizeGL(int width, int height) override; + void paintGL() override; + void mousePressEvent(QMouseEvent *event) override; + +signals: + void clicked(); + void transition_names_updated(std::vector transition_names); + +private: + Mixer::Output output; + movit::ResourcePool *resource_pool; + GLuint vao, program_num; + GLuint position_vbo, texcoord_vbo; }; #endif