X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.h;h=9b554d078d5280e1ae441bd345485f97112156a8;hb=8657914cd9b4f4a8c9da98282cecc3f60f3d09ab;hp=7e37c4ce2ec9b24487a15f39b3a819e2afa20bc0;hpb=db52c3224253be5f9080423bca0f5702c777ff0c;p=nageru diff --git a/glwidget.h b/glwidget.h index 7e37c4c..9b554d0 100644 --- a/glwidget.h +++ b/glwidget.h @@ -1,9 +1,30 @@ #ifndef GLWIDGET_H #define GLWIDGET_H -#include +#include +#include +#include +#include +#include -class GLWidget : public QOpenGLWidget +#include "mixer.h" + +class QMouseEvent; +class QObject; +class QPoint; +class QWidget; + +namespace movit { + +class ResourcePool; + +} // namespace movit + +// Note: We use the older QGLWidget instead of QOpenGLWidget as it is +// much faster (does not go through a separate offscreen rendering step). +// +// TODO: Consider if QOpenGLWindow could do what we want. +class GLWidget : public QGLWidget { Q_OBJECT @@ -11,9 +32,43 @@ public: GLWidget(QWidget *parent = 0); ~GLWidget(); + void set_output(Mixer::Output output) + { + this->output = output; + } + + void shutdown(); + + // NOTE: Will make the white balance flicker for a frame. + void grab_white_balance(unsigned channel, unsigned x, unsigned y); + protected: - void initializeGL() Q_DECL_OVERRIDE; - void paintGL() Q_DECL_OVERRIDE; + void initializeGL() override; + void resizeGL(int width, int height) override; + void paintGL() override; + void mousePressEvent(QMouseEvent *event) override; + +signals: + void clicked(); + void transition_names_updated(std::vector transition_names); + void name_updated(Mixer::Output output, const std::string &name); + void color_updated(Mixer::Output output, const std::string &color); + +private slots: + void show_context_menu(const QPoint &pos); + +private: + void show_live_context_menu(const QPoint &pos); + void show_preview_context_menu(unsigned signal_num, const QPoint &pos); + + Mixer::Output output; + GLuint vao, program_num; + GLuint position_vbo, texcoord_vbo; + movit::ResourcePool *resource_pool = nullptr; + int current_width = 1, current_height = 1; + bool should_grab = false; + unsigned grab_x, grab_y; + Mixer::Output grab_output; // Should nominally be the same as output. }; #endif