X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=glwidget.h;h=f2eaea8bc00aa0cd95fa40eafa54cdc6edfa67ed;hb=02f65224836f4e7ccecfb89ccd8dc38ee32f319a;hp=eb26d382cc98f58aa4b57ec9d0a8fb657f459340;hpb=e18d9bad93d5bf766d52d0cb66db4c3d3f8a711b;p=nageru diff --git a/glwidget.h b/glwidget.h index eb26d38..f2eaea8 100644 --- a/glwidget.h +++ b/glwidget.h @@ -1,26 +1,63 @@ #ifndef GLWIDGET_H #define GLWIDGET_H -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include -class GLWidget : public QOpenGLWidget +#include "mixer.h" + +class QMouseEvent; +class QObject; +class QPoint; +class QWidget; + +namespace movit { + +class ResourcePool; + +} // namespace movit + +// Note: We use the older QGLWidget instead of QOpenGLWidget as it is +// much faster (does not go through a separate offscreen rendering step). +// +// TODO: Consider if QOpenGLWindow could do what we want. +class GLWidget : public QGLWidget { Q_OBJECT public: GLWidget(QWidget *parent = 0); - ~GLWidget(); - QSize minimumSizeHint() const Q_DECL_OVERRIDE; - QSize sizeHint() const Q_DECL_OVERRIDE; + void set_output(Mixer::Output output) + { + this->output = output; + } + + void clean_context(); protected: - void initializeGL() Q_DECL_OVERRIDE; - void paintGL() Q_DECL_OVERRIDE; + void initializeGL() override; + void resizeGL(int width, int height) override; + void paintGL() override; + void mousePressEvent(QMouseEvent *event) override; + +signals: + void clicked(); + void transition_names_updated(std::vector transition_names); + void name_updated(Mixer::Output output, const std::string &name); + void color_updated(Mixer::Output output, const std::string &color); + +private slots: + void show_context_menu(unsigned signal_num, const QPoint &pos); + +private: + Mixer::Output output; + GLuint vao, program_num; + GLuint position_vbo, texcoord_vbo; + movit::ResourcePool *resource_pool = nullptr; }; #endif