X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=h264encode.h;h=b6f783746777680644ff72eb5ddf75d30f35e552;hb=3cafda5de945dd02d321634abd61aa1e261f2384;hp=1e6b110bec34056610e691791c2460a71fed72f7;hpb=22f28b66a6a70f722eb09cd25e200082d7be77e4;p=nageru diff --git a/h264encode.h b/h264encode.h index 1e6b110..b6f7837 100644 --- a/h264encode.h +++ b/h264encode.h @@ -27,9 +27,12 @@ #define _H264ENCODE_H extern "C" { +#include #include } #include +#include +#include #include #include #include @@ -39,19 +42,20 @@ extern "C" { #include #include -#include "bmusb.h" +#include "bmusb/bmusb.h" #include "context.h" #include "pbo_frame_allocator.h" #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +class HTTPD; class QSurface; #define SURFACE_NUM 16 /* 16 surfaces for source YUV */ class H264Encoder { public: - H264Encoder(QSurface *surface, int width, int height, const char *output_filename); + H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd); ~H264Encoder(); //void add_frame(FrameAllocator::Frame frame, GLsync fence); @@ -66,21 +70,22 @@ public: }; void #endif + void add_audio(int64_t pts, std::vector audio); // Needs to come before end_frame() of same pts. bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); - void end_frame(RefCountedGLsync fence, std::vector audio, const std::vector &input_frames); + void end_frame(RefCountedGLsync fence, int64_t pts, const std::vector &input_frames); private: struct storage_task { unsigned long long display_order; - unsigned long long encode_order; int frame_type; std::vector audio; + int64_t pts, dts; }; void copy_thread_func(); void storage_task_thread(); void storage_task_enqueue(storage_task task); - int save_codeddata(storage_task task); + void save_codeddata(storage_task task); std::thread copy_thread, storage_thread; @@ -101,14 +106,14 @@ private: struct PendingFrame { RefCountedGLsync fence; std::vector input_frames; + int64_t pts; }; - std::map pending_video_frames; - std::map> pending_audio_frames; + std::map pending_video_frames; // under frame_queue_mutex + std::map> pending_audio_frames; // under frame_queue_mutex QSurface *surface; - AVFormatContext *avctx; - AVStream *avstream_video; - AVStream *avstream_audio; + AVCodecContext *context_audio; + HTTPD *httpd; }; #endif