X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=h264encode.h;h=f0fcfae0309828b1fbe4826e6dd1d186a1e92ed8;hb=3de3b49c358eb5113ad01b71a96a5b16f9109750;hp=48dd3291df457b1c2b8dbb7f3cdf6c380b848cc6;hpb=b4f16ea9f8969a3ba14be8cd9c88cfe00d19533b;p=nageru diff --git a/h264encode.h b/h264encode.h index 48dd329..f0fcfae 100644 --- a/h264encode.h +++ b/h264encode.h @@ -26,93 +26,34 @@ #ifndef _H264ENCODE_H #define _H264ENCODE_H -extern "C" { -#include -} #include +#include #include -#include -#include #include -#include -#include -#include #include -#include "bmusb/bmusb.h" -#include "context.h" -#include "pbo_frame_allocator.h" #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" +class H264EncoderImpl; class HTTPD; class QSurface; -#define SURFACE_NUM 16 /* 16 surfaces for source YUV */ - +// This is just a pimpl, because including anything X11-related in a .h file +// tends to trip up Qt. All the real logic is in H264EncoderImpl, defined in the +// .cpp file. class H264Encoder { public: - H264Encoder(QSurface *surface, int width, int height, const char *output_filename, HTTPD *httpd); - ~H264Encoder(); - //void add_frame(FrameAllocator::Frame frame, GLsync fence); - -#if 0 - struct Frame { - public: - GLuint fbo; - GLuint y_tex, cbcr_tex; + H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd); + ~H264Encoder(); - private: - //int surface_subnum; - }; - void -#endif - void add_audio(int64_t pts, std::vector audio); // Needs to come before end_frame() of same pts. + void add_audio(int64_t pts, std::vector audio); bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex); void end_frame(RefCountedGLsync fence, int64_t pts, const std::vector &input_frames); + void shutdown(); // Blocking. private: - struct storage_task { - unsigned long long display_order; - int frame_type; - std::vector audio; - int64_t pts, dts; - }; - - void copy_thread_func(); - void storage_task_thread(); - void storage_task_enqueue(storage_task task); - int save_codeddata(storage_task task); - - std::thread copy_thread, storage_thread; - - std::mutex storage_task_queue_mutex; - std::condition_variable storage_task_queue_changed; - int srcsurface_status[SURFACE_NUM]; // protected by storage_task_queue_mutex - std::queue storage_task_queue; // protected by storage_task_queue_mutex - bool storage_thread_should_quit = false; // protected by storage_task_queue_mutex - - std::mutex frame_queue_mutex; - std::condition_variable frame_queue_nonempty; - bool copy_thread_should_quit = false; // under frame_queue_mutex - - //int frame_width, frame_height; - //int ; - int current_storage_frame; - - struct PendingFrame { - RefCountedGLsync fence; - std::vector input_frames; - int64_t pts; - }; - std::map pending_video_frames; // under frame_queue_mutex - std::map> pending_audio_frames; // under frame_queue_mutex - QSurface *surface; - - AVFormatContext *avctx; - AVStream *avstream_video; - AVStream *avstream_audio; - HTTPD *httpd; + std::unique_ptr impl; }; #endif