X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=133fc28108a9b50e68e1e7ffa46848313a5e3d65;hb=67768135b61fe89047836d0443cefcb5cae4b485;hp=f3ff4c385c1d46b4f3b03dc5832a6ba816a8587a;hpb=8fe6a683cb5bc9f04555c8cb9257f33c4d356ded;p=nageru diff --git a/mixer.cpp b/mixer.cpp index f3ff4c3..133fc28 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -98,6 +98,7 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) num_cards(num_cards), mixer_surface(create_surface(format)), h264_encoder_surface(create_surface(format)), + correlation(OUTPUT_FREQUENCY), level_compressor(OUTPUT_FREQUENCY), limiter(OUTPUT_FREQUENCY), compressor(OUTPUT_FREQUENCY) @@ -184,7 +185,7 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) // hlen=16 is pretty low quality, but we use quite a bit of CPU otherwise, // and there's a limit to how important the peak meter is. - peak_resampler.setup(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY * 4, /*num_channels=*/2, /*hlen=*/16); + peak_resampler.setup(OUTPUT_FREQUENCY, OUTPUT_FREQUENCY * 4, /*num_channels=*/2, /*hlen=*/16, /*frel=*/1.0); alsa.reset(new ALSAOutput(OUTPUT_FREQUENCY, /*num_channels=*/2)); } @@ -255,7 +256,7 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, decode_video_format(video_format, &width, &height, &second_field_start, &extra_lines_top, &extra_lines_bottom, &frame_rate_nom, &frame_rate_den, &interlaced); // Ignore return value for now. - int64_t frame_length = TIMEBASE * frame_rate_den / frame_rate_nom; + int64_t frame_length = int64_t(TIMEBASE * frame_rate_den) / frame_rate_nom; size_t num_samples = (audio_frame.len >= audio_offset) ? (audio_frame.len - audio_offset) / 8 / 3 : 0; if (num_samples > OUTPUT_FREQUENCY / 10) { @@ -509,6 +510,7 @@ void Mixer::thread_func() } // Resample the audio as needed, including from previously dropped frames. + assert(num_cards > 0); for (unsigned frame_num = 0; frame_num < card_copy[0].dropped_frames + 1; ++frame_num) { { // Signal to the audio thread to process this frame. @@ -534,7 +536,8 @@ void Mixer::thread_func() audio_level_callback(loudness_s, 20.0 * log10(peak), loudness_i, loudness_range_low, loudness_range_high, - gain_staging_db, 20.0 * log10(final_makeup_gain)); + gain_staging_db, 20.0 * log10(final_makeup_gain), + correlation.get_correlation()); } for (unsigned card_index = 1; card_index < num_cards; ++card_index) { @@ -689,6 +692,11 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples) { vector samples_card; vector samples_out; + + // TODO: Allow mixing audio from several sources. + unsigned selected_audio_card = theme->map_signal(audio_source_channel); + assert(selected_audio_card < num_cards); + for (unsigned card_index = 0; card_index < num_cards; ++card_index) { samples_card.resize(num_samples * 2); { @@ -697,8 +705,7 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples) printf("Card %d reported previous underrun.\n", card_index); } } - // TODO: Allow using audio from the other card(s) as well. - if (card_index == 0) { + if (card_index == selected_audio_card) { samples_out = move(samples_card); } } @@ -707,7 +714,9 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples) // we don't need it for voice, and it will reduce headroom // and confuse the compressor. (In particular, any hums at 50 or 60 Hz // should be dampened.) - locut.render(samples_out.data(), samples_out.size() / 2, locut_cutoff_hz * 2.0 * M_PI / OUTPUT_FREQUENCY, 0.5f); + if (locut_enabled) { + locut.render(samples_out.data(), samples_out.size() / 2, locut_cutoff_hz * 2.0 * M_PI / OUTPUT_FREQUENCY, 0.5f); + } // Apply a level compressor to get the general level right. // Basically, if it's over about -40 dBFS, we squeeze it down to that level @@ -780,6 +789,7 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples) peak_resampler.process(); size_t out_stereo_samples = interpolated_samples_out.size() / 2 - peak_resampler.out_count; peak = max(peak, find_peak(interpolated_samples_out.data(), out_stereo_samples * 2)); + peak_resampler.out_data = nullptr; } // At this point, we are most likely close to +0 LU, but all of our @@ -822,13 +832,14 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples) final_makeup_gain = m; } - // Find R128 levels. + // Find R128 levels and L/R correlation. vector left, right; deinterleave_samples(samples_out, &left, &right); float *ptrs[] = { left.data(), right.data() }; { unique_lock lock(compressor_mutex); r128.process(left.size(), ptrs); + correlation.process_samples(samples_out); } // Send the samples to the sound card. @@ -933,6 +944,7 @@ void Mixer::reset_meters() peak = 0.0f; r128.reset(); r128.integr_start(); + correlation.reset(); } Mixer::OutputChannel::~OutputChannel()