X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.cpp;h=5fd5d1f7b452f2cda88a56cc6cccc2df62fe00df;hb=c3003b00fa5281e2905a9e2f204d7b31893d01fc;hp=c2e5bfc2ec56eeb205e803c7dcbf9454c1c5b443;hpb=9c8a63d449829cbaa449cb177cfb01c7a1d2f358;p=nageru diff --git a/mixer.cpp b/mixer.cpp index c2e5bfc..5fd5d1f 100644 --- a/mixer.cpp +++ b/mixer.cpp @@ -1,5 +1,3 @@ -#define EXTRAHEIGHT 30 - #undef Success #include "mixer.h" @@ -107,7 +105,7 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards) CaptureCard *card = &cards[card_index]; card->usb = new BMUSBCapture(card_index); card->usb->set_frame_callback(bind(&Mixer::bm_frame, this, card_index, _1, _2, _3, _4, _5, _6, _7)); - card->frame_allocator.reset(new PBOFrameAllocator(WIDTH * (HEIGHT+EXTRAHEIGHT) * 2 + 44 + 1, WIDTH, HEIGHT)); + card->frame_allocator.reset(new PBOFrameAllocator(8 << 20, WIDTH, HEIGHT)); // 8 MB. card->usb->set_video_frame_allocator(card->frame_allocator.get()); card->surface = create_surface(format); card->usb->set_dequeue_thread_callbacks( @@ -301,7 +299,9 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, if (card->should_quit) return; } - if (video_frame.len - video_offset != WIDTH * (HEIGHT+EXTRAHEIGHT) * 2) { + if (video_frame.len - video_offset == 0 || + video_frame.len - video_offset != size_t(width * (height + extra_lines_top + extra_lines_bottom) * 2) || + width != WIDTH || height != HEIGHT) { // TODO: Remove this once the rest of the infrastructure is in place. if (video_frame.len != 0) { printf("Card %d: Dropping video frame with wrong length (%ld)\n", card_index, video_frame.len - video_offset); @@ -335,18 +335,17 @@ void Mixer::bm_frame(unsigned card_index, uint16_t timecode, //check_error(); // Upload the textures. - size_t skipped_lines = 25; - size_t cbcr_width = WIDTH / 2; + size_t cbcr_width = width / 2; size_t cbcr_offset = video_offset / 2; size_t y_offset = video_frame.size / 2 + video_offset / 2; glBindTexture(GL_TEXTURE_2D, userdata->tex_cbcr); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, HEIGHT, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(cbcr_offset + cbcr_width * skipped_lines * sizeof(uint16_t))); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, cbcr_width, height, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(cbcr_offset + cbcr_width * extra_lines_top * sizeof(uint16_t))); check_error(); glBindTexture(GL_TEXTURE_2D, userdata->tex_y); check_error(); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, WIDTH, HEIGHT, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(y_offset + WIDTH * skipped_lines)); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(y_offset + width * extra_lines_top)); check_error(); glBindTexture(GL_TEXTURE_2D, 0); check_error();