X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.h;h=adfb7cf361f24ea22554c3deab545cbd9de87ad5;hb=327534a3031a332423411c9599c741f2f81657df;hp=aa3baac2fff99e90b1113f61af65e7f82761f42e;hpb=2f4224d7c48b3b22bcb24eb622fe6705fa16375f;p=nageru diff --git a/mixer.h b/mixer.h index aa3baac..adfb7cf 100644 --- a/mixer.h +++ b/mixer.h @@ -403,13 +403,23 @@ public: return httpd.get_num_connected_clients(); } + std::vector get_theme_menu() { return theme->get_theme_menu(); } + + void theme_menu_entry_clicked(int lua_ref) { return theme->theme_menu_entry_clicked(lua_ref); } + + void set_theme_menu_callback(std::function callback) + { + theme->set_theme_menu_callback(callback); + } + private: struct CaptureCard; enum class CardType { LIVE_CARD, FAKE_CAPTURE, - FFMPEG_INPUT + FFMPEG_INPUT, + CEF_INPUT, }; void configure_card(unsigned card_index, bmusb::CaptureInterface *capture, CardType card_type, DeckLinkOutput *output); void set_output_card_internal(int card_index); // Should only be called from the mixer thread. @@ -432,7 +442,7 @@ private: std::pair get_channel_color_http(unsigned channel_idx); HTTPD httpd; - unsigned num_cards, num_video_inputs; + unsigned num_cards, num_video_inputs, num_html_inputs = 0; QSurface *mixer_surface, *h264_encoder_surface, *decklink_output_surface; std::unique_ptr resource_pool; @@ -477,6 +487,15 @@ private: CardType type; std::unique_ptr output; + // CEF only delivers frames when it actually has a change. + // If we trim the queue for latency reasons, we could thus + // end up in a situation trimming a frame that was meant to + // be displayed for a long time, which is really suboptimal. + // Thus, if we drop the last frame we have, may_have_dropped_last_frame + // is set to true, and the next starvation event will trigger + // us requestin a CEF repaint. + bool is_cef_capture, may_have_dropped_last_frame = false; + // If this card is used for output (ie., output_card_index points to it), // it cannot simultaneously be uesd for capture, so gets replaced // by a FakeCapture. However, since reconstructing the real capture object