X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mixer.h;h=ffae67a6e398687640c155ae12d8dd81c33f11e0;hb=8fe6a683cb5bc9f04555c8cb9257f33c4d356ded;hp=00c1e1519c7dddb2b648cc6ab952ee00d3e43cd6;hpb=538aa2fb443b25f34feafb4a50bb52206f7fe79c;p=nageru diff --git a/mixer.h b/mixer.h index 00c1e15..ffae67a 100644 --- a/mixer.h +++ b/mixer.h @@ -10,6 +10,8 @@ #include #include +#include +#include #include #include #include @@ -20,15 +22,19 @@ #include #include "bmusb/bmusb.h" +#include "alsa_output.h" #include "ebu_r128_proc.h" #include "h264encode.h" #include "httpd.h" #include "pbo_frame_allocator.h" #include "ref_counted_frame.h" #include "ref_counted_gl_sync.h" -#include "resampler.h" +#include "resampling_queue.h" #include "theme.h" #include "timebase.h" +#include "stereocompressor.h" +#include "filter.h" +#include "input_state.h" class H264Encoder; class QSurface; @@ -59,11 +65,8 @@ public: enum Output { OUTPUT_LIVE = 0, OUTPUT_PREVIEW, - OUTPUT_INPUT0, - OUTPUT_INPUT1, - OUTPUT_INPUT2, - OUTPUT_INPUT3, - NUM_OUTPUTS + OUTPUT_INPUT0, // 1, 2, 3, up to 15 follow numerically. + NUM_OUTPUTS = 18 }; struct DisplayFrame { @@ -98,7 +101,9 @@ public: output_channel[output].set_frame_ready_callback(callback); } - typedef std::function audio_level_callback_t; + typedef std::function audio_level_callback_t; void set_audio_level_callback(audio_level_callback_t callback) { audio_level_callback = callback; @@ -114,12 +119,97 @@ public: return theme->get_num_channels(); } + std::string get_channel_name(unsigned channel) const + { + return theme->get_channel_name(channel); + } + + bool get_supports_set_wb(unsigned channel) const + { + return theme->get_supports_set_wb(channel); + } + + void set_wb(unsigned channel, double r, double g, double b) const + { + theme->set_wb(channel, r, g, b); + } + + void set_locut_cutoff(float cutoff_hz) + { + locut_cutoff_hz = cutoff_hz; + } + + float get_limiter_threshold_dbfs() + { + return limiter_threshold_dbfs; + } + + float get_compressor_threshold_dbfs() + { + return compressor_threshold_dbfs; + } + + void set_limiter_threshold_dbfs(float threshold_dbfs) + { + limiter_threshold_dbfs = threshold_dbfs; + } + + void set_compressor_threshold_dbfs(float threshold_dbfs) + { + compressor_threshold_dbfs = threshold_dbfs; + } + + void set_limiter_enabled(bool enabled) + { + limiter_enabled = enabled; + } + + void set_compressor_enabled(bool enabled) + { + compressor_enabled = enabled; + } + + void set_gain_staging_db(float gain_db) + { + std::unique_lock lock(compressor_mutex); + level_compressor_enabled = false; + gain_staging_db = gain_db; + } + + void set_gain_staging_auto(bool enabled) + { + std::unique_lock lock(compressor_mutex); + level_compressor_enabled = enabled; + } + + void set_final_makeup_gain_db(float gain_db) + { + std::unique_lock lock(compressor_mutex); + final_makeup_gain_auto = false; + final_makeup_gain = pow(10.0f, gain_db / 20.0f); + } + + void set_final_makeup_gain_auto(bool enabled) + { + std::unique_lock lock(compressor_mutex); + final_makeup_gain_auto = enabled; + } + + void schedule_cut() + { + should_cut = true; + } + + void reset_meters(); + private: void bm_frame(unsigned card_index, uint16_t timecode, FrameAllocator::Frame video_frame, size_t video_offset, uint16_t video_format, FrameAllocator::Frame audio_frame, size_t audio_offset, uint16_t audio_format); void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1); void thread_func(); + void audio_thread_func(); + void process_audio_one_frame(int64_t frame_pts_int, int num_samples); void subsample_chroma(GLuint src_tex, GLuint dst_dst); void release_display_frame(DisplayFrame *frame); double pts() { return double(pts_int) / TIMEBASE; } @@ -148,21 +238,28 @@ private: QSurface *surface; QOpenGLContext *context; - bool new_data_ready = false; // Whether new_frame and new_frame_audio contains anything. + bool new_data_ready = false; // Whether new_frame contains anything. bool should_quit = false; RefCountedFrame new_frame; + int64_t new_frame_length; // In TIMEBASE units. + bool new_frame_interlaced; + unsigned new_frame_field; // Which field (0 or 1) of the frame to use. Always 0 for progressive. GLsync new_data_ready_fence; // Whether new_frame is ready for rendering. - std::vector new_frame_audio; std::condition_variable new_data_ready_changed; // Set whenever new_data_ready is changed. unsigned dropped_frames = 0; // Before new_frame. + // Accumulated errors in number of 1/TIMEBASE samples. If OUTPUT_FREQUENCY divided by + // frame rate is integer, will always stay zero. + unsigned fractional_samples = 0; + std::mutex audio_mutex; - std::unique_ptr resampler; // Under audio_mutex. + std::unique_ptr resampling_queue; // Under audio_mutex. int last_timecode = -1; // Unwrapped. + int64_t next_local_pts = 0; // Beginning of next frame, in TIMEBASE units. }; CaptureCard cards[MAX_CARDS]; // protected by - RefCountedFrame bmusb_current_rendering_frame[MAX_CARDS]; + InputState input_state; class OutputChannel { public: @@ -184,13 +281,47 @@ private: OutputChannel output_channel[NUM_OUTPUTS]; std::thread mixer_thread; - bool should_quit = false; + std::thread audio_thread; + std::atomic should_quit{false}; + std::atomic should_cut{false}; audio_level_callback_t audio_level_callback = nullptr; - Ebu_r128_proc r128; + std::mutex compressor_mutex; + Ebu_r128_proc r128; // Under compressor_mutex. + + Resampler peak_resampler; + std::atomic peak{0.0f}; + + StereoFilter locut; // Default cutoff 150 Hz, 24 dB/oct. + std::atomic locut_cutoff_hz; - // TODO: Implement oversampled peak detection. - float peak = 0.0f; + // First compressor; takes us up to about -12 dBFS. + StereoCompressor level_compressor; // Under compressor_mutex. Used to set/override gain_staging_db if . + float gain_staging_db = 0.0f; // Under compressor_mutex. + bool level_compressor_enabled = true; // Under compressor_mutex. + + static constexpr float ref_level_dbfs = -14.0f; // Chosen so that we end up around 0 LU in practice. + static constexpr float ref_level_lufs = -23.0f; // 0 LU, more or less by definition. + + StereoCompressor limiter; + std::atomic limiter_threshold_dbfs{ref_level_dbfs + 4.0f}; // 4 dB. + std::atomic limiter_enabled{true}; + StereoCompressor compressor; + std::atomic compressor_threshold_dbfs{ref_level_dbfs - 12.0f}; // -12 dB. + std::atomic compressor_enabled{true}; + + double final_makeup_gain = 1.0; // Under compressor_mutex. Read/write by the user. Note: Not in dB, we want the numeric precision so that we can change it slowly. + bool final_makeup_gain_auto = true; // Under compressor_mutex. + + std::unique_ptr alsa; + + struct AudioTask { + int64_t pts_int; + int num_samples; + }; + std::mutex audio_mutex; + std::condition_variable audio_task_queue_changed; + std::queue audio_task_queue; // Under audio_mutex. }; extern Mixer *global_mixer;