X-Git-Url: https://git.sesse.net/?a=blobdiff_plain;f=mux.h;h=c6c442100c58b18c481754747693b54c8571bcbc;hb=1836dccf699779d9092a75755cec96cea1734a2a;hp=d818bdab8b8b92e24b481ea88cfcdba0d53f4cbc;hpb=95ad88db99ba896fb5bfcfd5c221f735a3e34b7e;p=nageru diff --git a/mux.h b/mux.h index d818bda..c6c4421 100644 --- a/mux.h +++ b/mux.h @@ -6,31 +6,72 @@ extern "C" { #include #include -#include } -class PacketDestination { -public: - virtual ~PacketDestination() {} - virtual void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts) = 0; +#include +#include +#include +#include +#include +#include +#include + +struct MuxMetrics { + // “written” will usually be equal video + audio + mux overhead, + // except that there could be buffered packets that count in audio or video + // but not yet in written. + std::atomic metric_video_bytes{0}, metric_audio_bytes{0}, metric_written_bytes{0}; + + // Registers in global_metrics. + void init(const std::vector> &labels); + + void reset() + { + metric_video_bytes = 0; + metric_audio_bytes = 0; + metric_written_bytes = 0; + } }; -class Mux : public PacketDestination { +class Mux { public: enum Codec { CODEC_H264, CODEC_NV12, // Uncompressed 4:2:0. }; - // Takes ownership of avctx. - Mux(AVFormatContext *avctx, int width, int height, Codec video_codec, int time_base, int bit_rate); + // Takes ownership of avctx. will be called every time + // a write has been made to the video stream (id 0), with the pts of + // the just-written frame. (write_callback can be nullptr.) + // Does not take ownership of ; elements in there, if any, + // will be added to. + Mux(AVFormatContext *avctx, int width, int height, Codec video_codec, const std::string &video_extradata, const AVCodecParameters *audio_codecpar, int time_base, std::function write_callback, const std::vector &metrics); ~Mux(); - void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts) override; + void add_packet(const AVPacket &pkt, int64_t pts, int64_t dts); + + // As long as the mux is plugged, it will not actually write anything to disk, + // just queue the packets. Once it is unplugged, the packets are reordered by pts + // and written. This is primarily useful if you might have two different encoders + // writing to the mux at the same time (because one is shutting down), so that + // pts might otherwise come out-of-order. + // + // You can plug and unplug multiple times; only when the plug count reaches zero, + // something will actually happen. + void plug(); + void unplug(); private: - bool seen_keyframe = false; - AVFormatContext *avctx; + void write_packet_or_die(const AVPacket &pkt); // Must be called with held. + + std::mutex mu; + AVFormatContext *avctx; // Protected by . + int plug_count = 0; // Protected by . + std::vector plugged_packets; // Protected by . + AVStream *avstream_video, *avstream_audio; + + std::function write_callback; + std::vector metrics; }; #endif // !defined(_MUX_H)